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/*
* Copyright 2013 The Emscripten Authors. All rights reserved.
* Emscripten is available under two separate licenses, the MIT license and the
* University of Illinois/NCSA Open Source License. Both these licenses can be
* found in the LICENSE file.
*/
#include <GL/glew.h>
#include <GL/glut.h>
#include <emscripten.h>
#include "test_webgl_context_attributes_common.c"
int main(int argc, char *argv[]) {
checkContextAttributesSupport();
unsigned int glutDisplayMode = GLUT_RGBA | GLUT_DOUBLE;
#ifdef AA_ACTIVATED
antiAliasingActivated = true;
glutDisplayMode |= GLUT_MULTISAMPLE;
#endif
#ifdef DEPTH_ACTIVATED
depthActivated = true;
glutDisplayMode |= GLUT_DEPTH;
#endif
#ifdef STENCIL_ACTIVATED
stencilActivated = true;
glutDisplayMode |= GLUT_STENCIL;
#endif
#ifdef ALPHA_ACTIVATED
alphaActivated = true;
glutDisplayMode |= GLUT_ALPHA;
#endif
glutInit(&argc, argv);
glutInitWindowSize(WINDOWS_SIZE, WINDOWS_SIZE);
glutInitDisplayMode(glutDisplayMode);
glutCreateWindow("WebGL");
glutDisplayFunc(draw);
glewInit();
initGlObjects();
draw();
return 0;
}
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