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/* Distribution.h
Copyright (c) 2022 by DeBlister
Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.
Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <utility>
class Angle;
// A class which generates an angle of inaccuracy for a projectile
// given its inaccuracy value and type.
class Distribution {
public:
enum class Type {
Narrow = 0,
Medium = 1,
Wide = 2,
Uniform = 3,
Triangular = 4
};
public:
// Generate an angle that gets projectile heading
// when combined with hardpoint aim.
static Angle GenerateInaccuracy(double value, std::pair<Type, bool> distribution);
};
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