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/* Effect.cpp
Copyright (c) 2014 by Michael Zahniser
Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.
Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "Effect.h"
#include "audio/Audio.h"
#include "DataNode.h"
#include <map>
using namespace std;
namespace {
const map<string, SoundCategory> categoryNames = {
{"ui", SoundCategory::UI},
{"anti-missile", SoundCategory::ANTI_MISSILE},
{"weapon", SoundCategory::WEAPON},
{"engine", SoundCategory::ENGINE},
{"afterburner", SoundCategory::AFTERBURNER},
{"jump", SoundCategory::JUMP},
{"explosion", SoundCategory::EXPLOSION},
{"scan", SoundCategory::SCAN},
{"environment", SoundCategory::ENVIRONMENT},
{"alert", SoundCategory::ALERT}
};
}
const string &Effect::TrueName() const
{
return trueName;
}
void Effect::SetTrueName(const string &name)
{
this->trueName = name;
}
void Effect::Load(const DataNode &node)
{
if(node.Size() > 1)
trueName = node.Token(1);
for(const DataNode &child : node)
{
const string &key = child.Token(0);
bool hasValue = child.Size() >= 2;
if(key == "sprite")
LoadSprite(child);
else if(key == "zooms")
inheritsZoom = true;
else if(key == "sound" && hasValue)
sound = Audio::Get(child.Token(1));
else if(key == "sound category" && hasValue)
{
if(categoryNames.contains(child.Token(1)))
soundCategory = categoryNames.at(child.Token(1));
else
child.PrintTrace("Unknown sound category \"" + child.Token(1) + "\"");
}
else if(key == "lifetime" && hasValue)
lifetime = child.Value(1);
else if(key == "random lifetime" && hasValue)
randomLifetime = child.Value(1);
else if(key == "velocity scale" && hasValue)
velocityScale = child.Value(1);
else if(key == "random velocity" && hasValue)
randomVelocity = child.Value(1);
else if(key == "random angle" && hasValue)
randomAngle = child.Value(1);
else if(key == "random spin" && hasValue)
randomSpin = child.Value(1);
else if(key == "random frame rate" && hasValue)
randomFrameRate = child.Value(1);
else if(key == "absolute angle" && hasValue)
{
absoluteAngle = Angle(child.Value(1));
hasAbsoluteAngle = true;
}
else if(key == "absolute velocity" && hasValue)
{
absoluteVelocity = child.Value(1);
hasAbsoluteVelocity = true;
}
else
child.PrintTrace("Skipping unrecognized attribute:");
}
}
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