1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67
|
/* MapOutfitterPanel.h
Copyright (c) 2015 by Michael Zahniser
Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.
Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "MapSalesPanel.h"
#include "OutfitInfoDisplay.h"
#include <vector>
class Outfit;
class PlayerInfo;
class Sprite;
// A panel that displays the galaxy star map, along with a side panel showing
// all outfits that are for sale in known systems. You can click on one of them
// to see which systems it is available in.
class MapOutfitterPanel : public MapSalesPanel {
public:
explicit MapOutfitterPanel(PlayerInfo &player);
explicit MapOutfitterPanel(const MapPanel &panel, bool onlyHere = false);
protected:
virtual const Sprite *SelectedSprite() const override;
virtual const Sprite *CompareSprite() const override;
virtual const ItemInfoDisplay &SelectedInfo() const override;
virtual const ItemInfoDisplay &CompareInfo() const override;
virtual const std::string &KeyLabel(int index) const override;
virtual void Select(int index) override;
virtual void Compare(int index) override;
virtual double SystemValue(const System *system) const override;
virtual int FindItem(const std::string &text) const override;
virtual void DrawItems() override;
private:
void Init();
private:
// Flat list of all outfits shown.
std::vector<const Outfit *> list;
const Outfit *selected = nullptr;
const Outfit *compare = nullptr;
OutfitInfoDisplay selectedInfo;
OutfitInfoDisplay compareInfo;
};
|