File: MessageLogPanel.cpp

package info (click to toggle)
endless-sky 0.10.16-3
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 414,608 kB
  • sloc: cpp: 73,435; python: 893; xml: 666; sh: 271; makefile: 28
file content (151 lines) | stat: -rw-r--r-- 3,780 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
/* MessageLogPanel.cpp
Copyright (c) 2023 by TomGoodIdea

Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.

Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with
this program. If not, see <https://www.gnu.org/licenses/>.
*/

#include "MessageLogPanel.h"

#include "text/Alignment.h"
#include "audio/Audio.h"
#include "Color.h"
#include "Command.h"
#include "shader/FillShader.h"
#include "text/Font.h"
#include "text/FontSet.h"
#include "GameData.h"
#include "Information.h"
#include "Interface.h"
#include "Preferences.h"
#include "Screen.h"
#include "image/Sprite.h"
#include "image/SpriteSet.h"
#include "shader/SpriteShader.h"
#include "UI.h"
#include "text/WrappedText.h"

using namespace std;

namespace {
	const double PAD = 10.;
	const double LINE_HEIGHT = 25.;
}



MessageLogPanel::MessageLogPanel()
	: messages(Messages::GetLog()), width(GameData::Interfaces().Get("message log")->GetValue("width"))
{
	Audio::Pause();
	SetInterruptible(false);
}



MessageLogPanel::~MessageLogPanel()
{
	Audio::Resume();
}



void MessageLogPanel::Draw()
{
	// Dim out everything outside this panel.
	DrawBackdrop();

	// Draw the panel.
	const Color &backColor = *GameData::Colors().Get("message log background");
	FillShader::Fill(
		Point(Screen::Left() + .5 * width, 0.),
		Point(width, Screen::Height()),
		backColor);

	Panel::DrawEdgeSprite(SpriteSet::Get("ui/right edge"), Screen::Left() + width);

	Information info;
	if(messages.empty())
		info.SetCondition("empty");
	else
	{
		const Font &font = FontSet::Get(14);

		// Parameters for drawing messages:
		WrappedText messageLine(font);
		messageLine.SetAlignment(Alignment::LEFT);
		messageLine.SetWrapWidth(width - 2. * PAD);

		// Draw messages.
		Point pos = Screen::BottomLeft() + Point(PAD, scroll);
		for(const auto &it : messages)
		{
			if(importantOnly && (it.second == Messages::Importance::Low || it.second == Messages::Importance::High))
				continue;

			messageLine.Wrap(it.first);
			pos.Y() -= messageLine.Height();
			if(pos.Y() >= Screen::Top() - 3 * font.Height())
				messageLine.Draw(pos, *Messages::GetColor(it.second, true));
		}

		maxScroll = max(0., scroll - pos.Y() + Screen::Top());
	}

	if(importantOnly)
		info.SetCondition("important messages only");

	GameData::Interfaces().Get("message log")->Draw(info, this);
}



bool MessageLogPanel::KeyDown(SDL_Keycode key, Uint16 mod, const Command &command, bool isNewPress)
{
	if(command.Has(Command::MESSAGE_LOG) || key == 'd' || key == SDLK_ESCAPE
			|| (key == 'w' && (mod & (KMOD_CTRL | KMOD_GUI))))
		GetUI()->Pop(this);
	else if(key == SDLK_PAGEUP || key == SDLK_PAGEDOWN)
	{
		double direction = (key == SDLK_PAGEUP) - (key == SDLK_PAGEDOWN);
		Drag(0., (Screen::Height() - 100.) * direction);
	}
	else if(key == SDLK_HOME || key == SDLK_END)
	{
		double direction = (key == SDLK_HOME) - (key == SDLK_END);
		Drag(0., maxScroll * direction);
	}
	else if(key == SDLK_UP || key == SDLK_DOWN)
	{
		double direction = (key == SDLK_UP) - (key == SDLK_DOWN);
		Drag(0., LINE_HEIGHT * direction);
	}
	else if(key == 'i')
		importantOnly = !importantOnly;

	return true;
}



bool MessageLogPanel::Drag(double dx, double dy)
{
	scroll = max(0., min(maxScroll, scroll + dy));

	return true;
}



bool MessageLogPanel::Scroll(double dx, double dy)
{
	return Drag(0., dy * Preferences::ScrollSpeed());
}