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/* Random.h
Copyright (c) 2014 by Michael Zahniser
Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.
Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
// Collection of functions for generating random numbers with a variety of
// different distributions. (This is done partly because on some systems the
// random number generation is not thread-safe.)
class Random {
public:
// Seed the generator (e.g. to make it produce exactly the same random
// numbers it produced previously).
static void Seed(uint64_t seed);
static uint32_t Int();
static uint32_t Int(uint32_t modulus);
static double Real();
// Slower functions for getting random numbers from a given distribution.
// Do not use these functions in time-critical code.
// Return the expected number of failures before k successes, when the
// probability of success is p. The mean value will be k / (1 - p).
static uint32_t Polya(uint32_t k, double p = .5);
// Get a number from a binomial distribution (i.e. integer bell curve).
static uint32_t Binomial(uint32_t t, double p = .5);
// Get a number from a normal distribution with standard or specified mean and stddev.
static double Normal(double mean = 0, double sigma = 1);
};
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