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/* SpaceportPanel.h
Copyright (c) 2014 by Michael Zahniser
Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.
Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "Panel.h"
#include "Information.h"
#include "text/WrappedText.h"
class Interface;
class News;
class PlayerInfo;
class Port;
class TextArea;
// GUI panel to be shown when you are in a spaceport. This just draws the port
// description, but can also pop up conversation panels or dialogs offering
// missions that are marked as originating in the spaceport.
class SpaceportPanel : public Panel {
public:
explicit SpaceportPanel(PlayerInfo &player);
void UpdateNews();
virtual void Step() override;
virtual void Draw() override;
protected:
virtual void Resize() override;
private:
const News *PickNews() const;
private:
PlayerInfo &player;
std::shared_ptr<TextArea> description;
const Port &port;
// Current news item (if any):
bool hasNews = false;
bool hasPortrait = false;
int portraitWidth;
int normalWidth;
Information newsInfo;
WrappedText newsMessage;
};
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