File: generators.h

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enemylines3 1.2-3
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class el3::Random;
class el3::Mapbase;

void intreg1(el3::Mapbase *m,el3::Random *rg);
void stromtest1(el3::Mapbase *m,el3::Random *rg);
void lab(el3::Mapbase *m,el3::Random *rg);
void hole(el3::Mapbase *m,el3::Random *rg);
void stamp(el3::Mapbase *m,el3::Random *rg);
void pyr(el3::Mapbase *m,el3::Random *rg);

void invert(el3::Mapbase *m,el3::Random *rg);
void randomize_height(el3::Mapbase *m,el3::Random *rg);