1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101
|
/*
* Copyright (C) 2002,2005 Daniel Heck
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "ecl_geom.hh"
#include <iostream>
#include <list>
using namespace std;
using namespace ecl;
/* -------------------- Rect -------------------- */
std::ostream& ecl::operator<<(std::ostream& os, const Rect& r) {
return os << "Rect(" << r.x << " " << r.y << " " << r.w << " " << r.h << ")";
}
/* -------------------- RectList -------------------- */
RectList::RectList(const RectList& rl)
: m_rectangles(rl.m_rectangles)
{}
void RectList::swap(RectList &rl) {
std::swap(m_rectangles, rl.m_rectangles);
}
RectList& RectList::operator=(const RectList& rl) {
m_rectangles = rl.m_rectangles;
return *this;
}
void RectList::push_back(const Rect& r) {
if (r.w > 0 && r.h > 0)
m_rectangles.push_back(r);
}
void RectList::pop_back() {
return m_rectangles.pop_back();
}
void RectList::merge(const RectList& rl) {
for (const_iterator i = rl.begin(); i != rl.end(); ++i)
add(*i);
}
void RectList::intersect(const Rect& rect) {
RectList rl;
for (iterator i=begin(); i != end(); ++i) {
int a = max(i->x, rect.x);
int b = min(i->x + i->w, rect.x + rect.w);
int c = max(i->y, rect.y);
int d = min(i->y + i->h, rect.y + rect.h);
rl.push_back(Rect(a, c, b-a, d-c));
}
swap(rl);
}
void RectList::add(const Rect& r) {
RectList rl;
rl.push_back(r);
for (iterator i=begin(); i != end(); ++i)
rl.sub(*i);
copy(rl.begin(), rl.end(), back_inserter(*this));
}
/* Cut a region out of the rectangle list, i.e., remove all points
that are _not_ covered by `rect'. */
void RectList::sub(const Rect& rect) {
RectList rl;
for (iterator i=begin(); i != end(); ++i) {
int lft = max(i->x, rect.x);
int top = max(i->y, rect.y);
int rgt = min(i->x + i->w, rect.x + rect.w);
int bot = min(i->y + i->h, rect.y + rect.h);
if (rgt > lft && bot > top) {
// the coordinates of the intersection rectangle
rl.push_back(Rect(i->x, i->y, i->w, top - i->y));
rl.push_back(Rect(i->x, top, lft - i->x, bot - top));
rl.push_back(Rect(rgt, top, i->x + i->w - rgt, bot - top));
rl.push_back(Rect(i->x, bot, i->w, i->y + i->h - bot));
}
else
rl.push_back(*i);
}
swap(rl);
}
|