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/*
* Copyright (C) 2002,2003 Daniel Heck
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ECL_GEOM_HH
#define ECL_GEOM_HH
#include "ecl_util.hh"
#include <iosfwd>
#include <vector>
namespace ecl
{
/* -------------------- Generic rectangles -------------------- */
template <class T>
class TRect {
public:
T x, y, w, h;
TRect() { x=y=w=h=0; }
TRect (T xx, T yy, T ww, T hh) { x=xx; y=yy; w=ww; h=hh; }
void move(T xx, T yy) { x = xx; y = yy; }
void resize (T ww, T hh) { w = ww; h = hh; }
void assign (T xx, T yy, T ww, T hh) {
x = xx; y = yy;
w = ww; h = hh;
}
void intersect(const TRect<T> & r)
{
T x1 = Max(x, r.x);
T y1 = Max(y, r.y);
T x2 = Min(x+w, r.x+r.w);
T y2 = Min(y+h, r.y+r.h);
assign(x1, y1, Max(x2-x1, 0), Max(y2-y1,0));
}
bool contains(T xx, T yy) const {
return (xx >= x && xx < x+w && yy >= y && yy<y+h);
}
bool overlaps(const TRect<T>& r) const {
T x1 = Max(x, r.x);
T y1 = Max(y, r.y);
T x2 = Min(x+w, r.x+r.w);
T y2 = Min(y+h, r.y+r.h);
return !(x2 <= x1 || y2 <= y1);
}
bool empty() const { return !(w > 0 && h > 0); }
bool operator==(const TRect<T> &r) {
return (x==r.x && y==r.y && w==r.w && h==r.h);
}
};
/* -------------------- Helper routines -------------------- */
/*! Center one rectangle inside another. */
template <class T>
TRect<T> center(const TRect<T> &outer, const TRect<T> &inner)
{
return TRect<T>(outer.x + (outer.w-inner.w)/2,
outer.y + (outer.h-inner.h)/2,
inner.w, inner.h);
}
/*! Construct the bounding box for two rectangles */
template <class T>
TRect<T> boundingbox(const TRect<T> & r1, const TRect<T>& r2)
{
T x1 = Min(r1.x, r2.x);
T y1 = Min(r1.y, r2.y);
T x2 = Max(r1.x+r1.w, r2.x+r2.w);
T y2 = Max(r1.y+r1.h, r2.y+r2.h);
return TRect<T> (x1,y1, x2-x1, y2-y1);
}
/*! Intersect two rectangles */
template <class T>
TRect<T> intersect(const TRect<T> & r1, const TRect<T>& r2)
{
TRect<T> retval(r1);
retval.intersect(r2);
return retval;
}
template <class T>
TRect<T> larger(const TRect<T> &r, T amount) {
return TRect<T>(r.x-amount, r.y-amount, r.w+2*amount, r.h+2*amount);
}
template <class T>
TRect<T> smaller(const TRect<T> &r, T amount) {
return larger(r, -amount);
}
/* -------------------- Integer rectangles -------------------- */
typedef TRect<int> Rect;
std::ostream& operator<<(std::ostream& os, const Rect& r);
/* -------------------- Rectangle list -------------------- */
class RectList {
public:
typedef Rect value_type;
typedef value_type &reference;
typedef const value_type &const_reference;
typedef std::vector<Rect>::iterator iterator;
typedef std::vector<Rect>::const_iterator const_iterator;
RectList() {}
RectList(const RectList&);
RectList& operator= (const RectList&);
iterator begin() { return m_rectangles.begin(); }
const_iterator begin() const { return m_rectangles.begin(); }
iterator end() { return m_rectangles.end(); }
const_iterator end() const { return m_rectangles.end(); }
void clear() { m_rectangles.clear(); }
size_t size() const { return m_rectangles.size(); }
bool empty() const { return m_rectangles.empty(); }
void push_back(const Rect& r);
void pop_back();
void intersect(const Rect& r2);
void add(const Rect& r);
void sub(const Rect& r2);
void merge(const RectList& rl);
void swap(RectList &rl);
private:
std::vector<Rect> m_rectangles;
};
}
#endif
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