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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
<el:protected>
<el:info el:type="level">
<el:identity el:title="Lasers and Mirrors" el:subtitle="" el:id="a_tut04"/>
<el:version el:score="1" el:release="2" el:revision="4" el:status="released"/>
<el:author el:name="Andreas Lochmann" el:email="" el:homepage=""/>
<el:copyright>Copyright © 2006, 2008, 2009 Andreas Lochmann</el:copyright>
<el:license el:type="GPL v2.0 or above" el:open="true"/>
<el:compatibility el:enigma="1.10">
</el:compatibility>
<el:modes el:easy="false" el:single="true" el:network="false"/>
<el:comments>
</el:comments>
<el:score el:easy="-" el:difficult="-"/>
</el:info>
<el:luamain><![CDATA[
ti[" "] = {"fl_lawn_b"}
ti["_"] = {"fl_lawn"}
ti[";"] = {"fl_lawn_d4"}
ti[","] = {"fl_lawn_d3"}
ti[":"] = {"fl_lawn_d2"}
ti["."] = {"fl_lawn_d1"}
ti["#"] = {"st_fake_oxyda"}
ti["G"] = {"st_lightglass"}
ti["H"] = {"st_lightglass"} .. ti["_"]
ti["L"] = {"st_laser", orientation = EAST, state = ON} .. ti["_"]
ti["M"] = {"st_mirror", orientation = EAST} .. ti["_"]
ti["N"] = {"st_mirror", orientation = WEST, movable = true}
ti["O"] = {"st_oxyd", flavor = "d"}
ti["P"] = {"st_oxyd", "oxyd_to_open", flavor = "d"}
ti["i"] = {"it_document", text = "text1"}
ti["@"] = {"#ac_marble", adhesion = 1}
wo(ti, " ",
{"####################",
"# P #",
"# GGHGGGGGGG #",
"# GGG _: GGG #",
"# GG _________HHO#",
"# G ;__. G #",
"# G L__M_ N i @ G #",
"# G ,__: G #",
"# GG _________HHO#",
"# GGG _. GGG #",
"# GGHGGGGGGG #",
"# O #",
"####################"})
wo:shuffleOxyd()
function postinit()
no["oxyd_to_open"]:open()
end
]]></el:luamain>
<el:i18n>
<el:string el:key="title">
<el:english el:translate="false"/>
</el:string>
<el:string el:key="text1">
<el:english el:translate="true">The bright light beam is a laser beam. Don't get too close to it! But it has its uses ... You can use the mirrors to direct the laser to its targets. From these, only the light-gray ones are movable, just try it!</el:english>
</el:string>
</el:i18n>
</el:protected>
</el:level>
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