1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68
|
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
<el:protected>
<el:info el:type="level">
<el:identity el:title="Oxyd Stones 1" el:subtitle="" el:id="m_tutor/m_tut1"/>
<el:version el:score="2" el:release="3" el:revision="2" el:status="released"/>
<el:author el:name="Martin Hawlisch" el:email="" el:homepage=""/>
<el:copyright>Copyright © 2003 Martin Hawlisch</el:copyright>
<el:license el:type="GPL version 2" el:open="true"/>
<el:compatibility el:enigma="1.10">
</el:compatibility>
<el:modes el:easy="true" el:single="true" el:network="false"/>
<el:comments>
<el:code>API 2 version by Andreas, February 2009. Thanks to Martin for the clean code!</el:code>
</el:comments>
<el:score el:easy="-" el:difficult="-"/>
</el:info>
<el:luamain><![CDATA[
ti[" "] = {"fl_lawn_b"}
ti["1"] = {"fl_lawn"}
ti["2"] = {"fl_lawn_c1"}
ti["3"] = {"fl_lawn_c2"}
ti["4"] = {"fl_lawn_c3"}
ti["5"] = {"fl_lawn_c4"}
ti["6"] = {"fl_lawn_d1"}
ti["7"] = {"fl_lawn_d2"}
ti["8"] = {"fl_lawn_d3"}
ti["9"] = {"fl_lawn_d4"}
ti["#"] = {"st_fake_oxyda"}
ti["d"] = {"it_document", text = "text1"}
ti["o"] = {"#ac_marble"}
ti["0"] = {"st_oxyd", flavor = "d"}
if not wo["IsDifficult"] then
ti["Q"] = ti["1"]
else
ti["Q"] = ti["0"]
end
wo(ti, "1", {
"####################",
"# #",
"# 2111111114 #",
"# 1011111101 #",
"# 214 1111111111 #",
"# 1d17 91111111111 #",
"# 1o11111111QQ1111 #",
"# 1d16 81111111111 #",
"# 315 1111111111 #",
"# 1011111101 #",
"# 3111111115 #",
"# #",
"####################"})
wo:shuffleOxyd()
]]></el:luamain>
<el:i18n>
<el:string el:key="title">
<el:english el:translate="false"/>
</el:string>
<el:string el:key="text1">
<el:english el:translate="true">The blue stones are Oxyd stones. Open them by touching them with your black marble.</el:english>
</el:string>
</el:i18n>
</el:protected>
</el:level>
|