File: action_manager.py

package info (click to toggle)
enthought-traits-ui 2.0.5-1
  • links: PTS, VCS
  • area: main
  • in suites: lenny
  • size: 15,204 kB
  • ctags: 9,623
  • sloc: python: 45,547; sh: 32; makefile: 19
file content (301 lines) | stat: -rw-r--r-- 8,697 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
#------------------------------------------------------------------------------
# Copyright (c) 2005, Enthought, Inc.
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in enthought/LICENSE.txt and may be redistributed only
# under the conditions described in the aforementioned license.  The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
# Thanks for using Enthought open source!
#
# Author: Enthought, Inc.
# Description: <Enthought pyface package component>
#------------------------------------------------------------------------------
""" Abstract base class for all action managers. """


# Enthought library imports.
from enthought.traits.api import Constant, Event, HasPrivateTraits, Instance, List
from enthought.traits.api import Property, Str

# Local imports.
from action_controller import ActionController
from group import Group


class ActionManager(HasPrivateTraits):
    """ Abstract base class for all action managers.

    An action manager contains a list of groups, with each group containing a
    list of items.

    There are currently three concrete sub-classes, 'MenuBarManager',
    'MenuManager' and 'ToolBarManager'.

    """

    #### 'ActionManager' interface ############################################

    # The Id of the default group.
    DEFAULT_GROUP = Constant('additions')

    # The action controller (if any) used to control how actions are performed.
    controller = Instance(ActionController)

    # All of the contribution groups in the manager.
    groups = Property(List(Group))

    # The manager's unique identifier (if it has one).
    id = Str

    #### Events ####

    # fixme: We probably need more granular events than this!
    changed = Event

    #### Private interface ####################################################

    # All of the contribution groups in the manager.
    _groups = List(Group)

    ###########################################################################
    # 'object' interface.
    ###########################################################################

    def __init__(self, *args, **traits):
        """ Creates a new menu manager. """

        # Base class constructor.
        super(ActionManager, self).__init__(**traits)

        # The last group in every manager is the group with Id 'additions').
        #
        # fixme: The side-effect of this is to ensure that the 'additions'
        # group has been created.  Is the 'additions' group even a good idea?
        self._get_default_group()

        # Add all items to the manager.
        group = None
        for arg in args:
            # We allow a group to be defined by simply specifying a string (its
            # Id).
            if isinstance(arg, basestring):
                # Create a group with the specified Id.
                arg = Group(id=arg)

            # If the item is a group then add it just before the default group
            # (ie. we always keep the default group as the last group in the
            # manager).
            if isinstance(arg, Group):
                self.insert(-1, arg)
                group = arg

            # Otherwise, the item is an action so add it to the current group.
            else:
                # If no group has been created then add one.  This is only
                # relevant when using the 'shorthand' way to define menus.
                if group is None:
                    group = Group(id='__first__')
                    self.insert(-1, group)

                group.append(arg)

        return

    ###########################################################################
    # 'ActionManager' interface.
    ###########################################################################

    #### Properties ###########################################################

    def _get_groups(self):
        """ Returns the groups in the manager. """

        return self._groups[:]

    #### Methods ##############################################################

    def append(self, item):
        """ Appends an item to the manager.

        See the documentation for 'insert'.

        """

        return self.insert(len(self._groups), item)

    def destroy(self):
        """ Called when the manager is no longer required.

        By default this method simply calls 'destroy' on all of the manager's
        groups.

        """

        for group in self.groups:
            group.destroy()

        return

    def insert(self, index, item):
        """ Inserts an item into the manager at the specified index.

        The item can be:-

        1) A 'Group' instance.

            In which case the group is inserted into the manager's list of
            groups.

        2) A string.

            In which case a 'Group' instance is created with that Id, and then
            inserted into the manager's list of groups.

        3) An 'ActionManagerItem' instance.

            In which case the item is inserted into the manager's default
            group.

        """

        # 1) The item is a 'Group' instance.
        if isinstance(item, Group):
            group = item

            # Insert the group into the manager.
            group.parent = self
            self._groups.insert(index, item)

        # 2) The item is a string.
        elif isinstance(item, basestring):
            # Create a group with that Id.
            group = Group(id=item)

            # Insert the group into the manager.
            group.parent = self
            self._groups.insert(index, group)

        # 3) The item is an 'ActionManagerItem' instance.
        else:
            # Find the default group.
            group = self._get_default_group()

            # Insert the item into the default group.
            group.insert(index, item)

        return group

    def find_group(self, id):
        """ Returns the group with the specified Id.

        Returns None if no such group exists.

        """

        for group in self._groups:
            if group.id == id:
                break

        else:
            group = None

        return group

    def find_item(self, path):
        """ Returns the item found at the specified path.

        'path' is a '/' separated list of contribution Ids.

        Returns None if any component of the path is not found.

        """

        components = path.split('/')

        # If there is only one component, then the path is just an Id so look
        # it up in this manager.
        if len(components) > 0:
            item = self._find_item(components[0])

            if len(components) > 1 and item is not None:
                item = item.find_item('/'.join(components[1:]))

        else:
            item = None

        return item

    ###########################################################################
    # Private interface.
    ###########################################################################

    def _get_default_group(self):
        """ Returns the manager's default group. """

        group = self.find_group(self.DEFAULT_GROUP)
        if group is None:
            group = Group(id=self.DEFAULT_GROUP)
            self.append(group)

        return group

    def _find_item(self, id):
        """ Returns the item with the specified Id.

        Returns None if no such item exists.

        """

        for group in self.groups:
            item = group.find(id)
            if item is not None:
                break

        else:
            item = None

        return item

    ###########################################################################
    # Debugging interface.
    ###########################################################################

    def dump(self, indent=''):
        """ Render a manager! """

        print indent, 'Manager', self.id
        indent += '  '

        for group in self._groups:
            self.render_group(group, indent)

        return

    def render_group(self, group, indent=''):
        """ Render a group! """

        print indent, 'Group', group.id
        indent += '    '

        for item in group.items:
            if isinstance(item, Group):
                self.render_group(item, indent)

            else:
                self.render_item(item, indent)

        return

    def render_item(self, item, indent=''):
        """ Render an item! """

        if hasattr(item, 'groups'):
            item.dump(indent)

        else:
            print indent, 'Item', item.id

        return

#### EOF ######################################################################