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#-------------------------------------------------------------------------------
#
# Adds a 'connect' feature to DockWindow which allows users to dynamically
# connect (i.e. synchronize) traits on one object with another. To make an
# object 'connectable' the developer must specify the 'connect' metadata on
# any trait that can be connected to another object's trait. The value of the
# 'connect' metadata should be: 'to|from|both[:[:]description]', indicating
# the direction of synchronization supported (i.e. to, from or both), as
# well as an optional description to display in the feature's tooltip. If
# a double colon (i.e. ::) precedes the description, then the description is
# also used as a type, meaning that both ends of the connection must specify
# the same type information. This is useful when using simple trait types
# list Str or File, and you want to add an additional level of type checking
# to the connection.
#
# Written by: David C. Morrill
#
# Date: 07/04/2006
#
# (c) Copyright 2006 by David C. Morrill
#
#-------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# Imports:
#-------------------------------------------------------------------------------
from enthought.traits.api \
import HasTraits, HasPrivateTraits, Any, List, Str, Dict, Instance, Enum
from enthought.traits.ui.menu \
import Menu, Action
from enthought.pyface.dock.api \
import DockWindowFeature
from enthought.pyface.image_resource \
import ImageResource
from enthought.developer.api \
import get_pickle, set_pickle
#-------------------------------------------------------------------------------
# Constants:
#-------------------------------------------------------------------------------
no_connections_image = ImageResource( 'no_connections_feature' )
connections_image = ImageResource( 'connections_feature' )
# Menu to display when there are no available connections/disconnections:
no_connections = Menu(
Action( name = 'No connections available',
enabled = False ),
name = 'popup'
)
PermanentConnections = 'enthought.pyface.dock.features.ConnectFeature.' \
'permanent_connections'
#-------------------------------------------------------------------------------
# Filter for extracting traits which support the 'connect' protocol:
#-------------------------------------------------------------------------------
supported_protocols = ( 'to', 'from', 'both' )
def can_connect ( value ):
if isinstance( value, str ):
col = value.find( ':' )
if col >= 0:
value = value[ : col ].strip()
return (value in supported_protocols)
return False
#-------------------------------------------------------------------------------
# 'ConnectFeature' class:
#-------------------------------------------------------------------------------
class ConnectFeature ( DockWindowFeature ):
#---------------------------------------------------------------------------
# Class variables:
#---------------------------------------------------------------------------
# The user interface name of the feature:
feature_name = 'Connect'
#---------------------------------------------------------------------------
# Trait definitions:
#---------------------------------------------------------------------------
# Set of 'connectable' object traits:
connectable_traits = Any # Dict( name, trait )
# Set of current connections that have been made:
connections = Dict # ( name, Connection )
# The current image to display on the feature bar:
image = ImageResource( 'no_connections_feature' )
# The tooltip to display when the mouse is hovering over the image:
tooltip = 'Click to make or break connections to other views.'
#-- DockWindowFeature Methods --------------------------------------------------
#---------------------------------------------------------------------------
# Returns the object to be dragged when the user drags feature image:
#---------------------------------------------------------------------------
def drag ( self ):
""" Returns the object to be dragged when the user drags feature image.
"""
return self
#---------------------------------------------------------------------------
# Handles the user dropping a specified object on the feature image:
#---------------------------------------------------------------------------
def drop ( self, object ):
""" Handles the user dropping a specified object on the feature image.
"""
new_connections = []
connects = {}
self.get_available_connections( object, connects, new_connections )
# If only one possible connection, just go ahead and make it:
if len( new_connections ) == 1:
self.make_connection( new_connections[0] )
# Else let the user pick which one they want:
else:
self.pop_connection_menu( connects, new_connections, [] )
#---------------------------------------------------------------------------
# Returns whether a specified object can be dropped on the feature image:
#---------------------------------------------------------------------------
def can_drop ( self, object ):
""" Returns whether a specified object can be dropped on the feature
image.
"""
if isinstance( object, ConnectFeature ):
connections = []
self.get_available_connections( object, {}, connections )
if len( connections ) > 0:
return True
return False
#---------------------------------------------------------------------------
# Handles the user right clicking on the feature image:
#---------------------------------------------------------------------------
def right_click ( self ):
""" Handles the user right clicking on the feature image.
"""
self.click()
#---------------------------------------------------------------------------
# Handles the user left clicking on the feature image:
#---------------------------------------------------------------------------
def click ( self ):
""" Handles the user left clicking on the feature image.
"""
new_connections = []
connects = {}
# Iterate over all other DockControls in the same window:
for dc in self.dock_control.dock_controls:
# Then find those which have objects supporting the 'connect'
# protocol:
for feature2 in dc.features:
if isinstance( feature2, ConnectFeature ):
self.get_available_connections( feature2, connects,
new_connections )
break
# If there are no actions that can be taken, then display empty menu:
connections = self.connections
if (len( connects ) == 0) and (len( connections ) == 0):
self.popup_menu( no_connections )
else:
# Else display pop-up menu of available connections/disconnections:
self.pop_connection_menu( connects, new_connections, connections )
#---------------------------------------------------------------------------
# Performs any clean-up needed when the feature is being removed:
#---------------------------------------------------------------------------
def dispose ( self ):
""" Performs any clean-up needed when the feature is being removed.
"""
self.dock_control.on_trait_change( self.activate, 'activated',
remove = True )
#-- ConnectFeature Methods -----------------------------------------------------
#---------------------------------------------------------------------------
# Returns the connections that can be made between two ConnectFeatures:
#---------------------------------------------------------------------------
def get_available_connections ( self, feature2, connects, new_connections ):
""" Returns the connections that can be made between two ConnectFeatures.
"""
connectable_traits = feature2.connectable_traits
dc = feature2.dock_control
label2 = dc.name
object2 = dc.object
object1 = self.dock_control.object
label1 = self.dock_control.name
no_name1 = (len( self.connectable_traits ) == 1)
no_name2 = (len( connectable_traits ) == 1)
connections = self.connections
for name1, trait1 in self.connectable_traits.items():
connect1, type1, ui_name1 = self.parse_connect( trait1.connect,
name1 )
if no_name1:
ui_name1 = ''
actions = []
for name2, trait2 in connectable_traits.items():
# Only allow a connection that hasn't already been made:
for connection in connections.get( name1, [] ):
if ((name2 == connection.name2) and
(label2 == connection.label2)):
break
else:
# Determine if a connection will actually work:
connect2, type2, ui_name2 = self.parse_connect(
trait2.connect, name2 )
if no_name2:
ui_name2 = ''
if (((connect1 == 'both') or
(connect2 == 'both') or
(connect1 != connect2)) and
(((type1 == '') and (type2 == '')) or
(type1 == type2))):
if (connect1 == 'to') or (connect2 == 'from'):
try:
trait1.validate( object1, name1,
getattr( object2, name2 ) )
except:
continue
else:
try:
trait2.validate( object2, name2,
getattr( object1, name1 ) )
except:
continue
# Establish the type of connection to make:
connect = connect1
if connect1 != connect2:
if connect1 == 'both':
connect = 'to'
if connect2 == 'to':
connect = 'from'
# Add the action to connect it:
actions.append( ( ui_name1, ui_name2, dc.name,
len( new_connections ) ) )
# Create the corresponding Connection object:
new_connections.append( Connection(
object1 = object1,
name1 = name1,
ui_name1 = ui_name1,
feature1 = self,
label1 = label1,
object2 = object2,
name2 = name2,
ui_name2 = ui_name2,
feature2 = feature2,
label2 = label2,
connection = connect ) )
# If there are any actions, then add them to the list:
if len( actions ) > 0:
if name1 not in connects:
connects[ name1 ] = []
connects[ name1 ].extend( actions )
#---------------------------------------------------------------------------
# Parses a 'connect' string into the connection type and an optional user
# friendly name:
#---------------------------------------------------------------------------
def parse_connect ( self, connect, name ):
""" Parses a 'connect' string into the connection type and an optional
user friendly name.
"""
col = connect.find( ':' )
if col < 0:
return ( connect, '', name )
connection = connect[ : col ].strip()
has_type = (connect[ col + 1: col + 2 ] == ':')
if has_type:
col += 1
name = connect[ col + 1: ].strip()
type = ''
if has_type:
type = name
return ( connection, type, name )
#---------------------------------------------------------------------------
# Returns a list of Actions for a list of potential connections:
#---------------------------------------------------------------------------
def connect_actions ( self, actions ):
""" Returns a list of Actions for a list of potential connections.
"""
force = (len( actions ) == 1)
result = []
for ui_name1, ui_name2, dc_name, index in actions:
if (not force) and (ui_name2 != ''):
result.append( Action(
name = 'to the %s in the %s' % ( ui_name2, dc_name ),
action = "self.connect(%d)" % index ) )
else:
result.append( Action(
name = 'to the %s' % dc_name,
action = "self.connect(%d)" % index ) )
return result
#---------------------------------------------------------------------------
# Returns a list of Actions for a list of potential disconnects:
#---------------------------------------------------------------------------
def disconnect_actions ( self, connections ):
""" Returns a list of Actions for a list of potential disconnects.
"""
force = (len( connections ) == 1)
actions = []
for i, connection in enumerate( connections ):
if connection.feature1 is self:
ui_name2 = connection.ui_name2
if (not force) and (ui_name2 != ''):
actions.append(
Action( name = 'from the %s in the %s' % (
ui_name2, connection.label2 ),
action = "self.disconnect('%s',%d)" %
( connection.name1, i ) ) )
else:
actions.append(
Action( name = 'from the %s' % connection.label2,
action = "self.disconnect('%s',%d)" %
( connection.name1, i ) ) )
else:
ui_name1 = connection.ui_name1
if (not force) and (ui_name1 != ''):
actions.append(
Action( name = 'from the %s in the %s' % (
ui_name1, connection.label1 ),
action = "self.disconnect('%s',%d)" %
( connection.name2, i ) ) )
else:
actions.append(
Action( name = 'from the %s' % connection.label1,
action = "self.disconnect('%s',%d)" %
( connection.name2, i ) ) )
return actions
#---------------------------------------------------------------------------
# Makes a connection specified by index:
#---------------------------------------------------------------------------
def connect ( self, index ):
""" Makes a connection specified by index.
"""
self.make_connection( self._new_connections[ index ] )
#---------------------------------------------------------------------------
# Makes a specified connection:
#---------------------------------------------------------------------------
def make_connection ( self, connection, permanent = True ):
""" Makes a specified connection.
"""
# Add the connection to our list of connections:
self.add_connection( connection.name1, connection )
# Add the connection to the other ConnectFeature's list of connections:
connection.feature2.add_connection( connection.name2, connection )
# Make the connection:
connection.connect()
# Persist the connection:
if permanent:
ConnectFeature.add_permanent_connection( connection )
#---------------------------------------------------------------------------
# Adds a new connection to our list of connections:
#---------------------------------------------------------------------------
def add_connection ( self, name, connection ):
""" Adds a new connection to our list of connections.
"""
# If this is our first connection, change the feature image:
connections = self.connections
if len( connections ) == 0:
self.image = connections_image
self.refresh()
# Add the connection to our list of connections:
if name not in connections:
connections[ name ] = []
connections[ name ].append( connection )
#---------------------------------------------------------------------------
# Disconnects a specified connection:
#---------------------------------------------------------------------------
def disconnect ( self, name, index ):
""" Disconnects a specified connection.
"""
# Get the connection to be broken:
connection = self.connections[ name ][ index ]
# Remove the connection from our list:
self.remove_connection( name, connection )
# Remove the connection from the other ConnectFeature's list:
if connection.feature1 is self:
connection.feature2.remove_connection(connection.name2, connection)
else:
connection.feature1.remove_connection(connection.name1, connection)
# Break the connection:
connection.disconnect()
# Unpersist the connection:
ConnectFeature.remove_permanent_connection( connection )
#---------------------------------------------------------------------------
# Removes a specified connection:
#---------------------------------------------------------------------------
def remove_connection ( self, name, connection ):
""" Removes a specified connection.
"""
connections = self.connections[ name ]
connections.remove( connection )
if len( connections ) == 0:
del self.connections[ name ]
if len( self.connections ) == 0:
self.image = no_connections_image
self.refresh()
#---------------------------------------------------------------------------
# Displays the pop-up connection menu for a specified set of connections:
#---------------------------------------------------------------------------
def pop_connection_menu ( self, connects, new_connections,
old_connections ):
""" Displays the pop-up connection menu for a specified set of
connections.
"""
# Create the list for holding the main menu actions:
actions = []
# Create the 'connect' submenus:
if len( connects ) > 0:
names = connects.keys()
if len( names ) == 1:
sub_menus = self.connect_actions( connects[ names[0] ] )
else:
names.sort()
sub_menus = []
for name in names:
items = connects[ name ]
sub_menus.append( Menu( name = items[0][0],
*self.connect_actions( items ) ) )
actions.append( Menu( name = 'Connect', *sub_menus ) )
# Create the 'disconnect' submenus:
disconnects = []
n = len( old_connections )
if n > 0:
names = old_connections.keys()
if n == 1:
sub_menus = self.disconnect_actions( old_connections[names[0]] )
else:
names.sort()
sub_menus = []
for name in names:
sub_menus.append( Menu( name = name,
*self.disconnect_actions( old_connections[ name ] ) ) )
actions.append( Menu( name = 'Disconnect', *sub_menus ) )
# Display the pop-up menu:
self._new_connections = new_connections
self.popup_menu( Menu( name = 'popup', *actions ) )
self._new_connections = None
#-- Event Handlers -------------------------------------------------------------
#---------------------------------------------------------------------------
# Handles the 'dock_control' trait beinch changed:
#---------------------------------------------------------------------------
def _dock_control_changed ( self, dock_control ):
""" Handles the 'dock_control' trait beinch changed.
"""
dock_control.on_trait_change( self.activate, 'activated' )
#---------------------------------------------------------------------------
# Handles the associated DockControl being activated by the user:
#---------------------------------------------------------------------------
def activate ( self ):
""" Handles the associated DockControl being activated by the user.
"""
dock_control = self.dock_control
regions = [ dock_control.parent ]
controls = [ dock_control ]
queue = []
# Add to the work queue all of our connections:
for connections in self.connections.values():
for connection in connections:
queue.append( ( dock_control, connection ) )
# Loop until we've processed all reachable connections:
while len( queue ) > 0:
# Get the next connection to analyze:
dock_control, connection = queue.pop()
# Only process the connection if it is 'downstream' from this one:
if dock_control is connection.feature1.dock_control:
if connection.connection == 'to':
continue
feature2 = connection.feature2
elif connection.connection == 'from':
continue
else:
feature2 = connection.feature1
# Only process it if we haven't already visited it before:
dock_control2 = feature2.dock_control
if dock_control2 in controls:
continue
controls.append( dock_control2 )
# Add all of its connections to the work queue:
for connections2 in feature2.connections.values():
for connection2 in connections2:
queue.append( ( dock_control2, connection2 ) )
# Only activate it if we haven't already activated something in the
# same notebook:
region = dock_control2.parent
if region in regions:
continue
regions.append( region )
# OK, passed all tests...activate it:
dock_control2.activate( False )
#-- Class Attributes -----------------------------------------------------------
#---------------------------------------------------------------------------
# Class attributes:
#---------------------------------------------------------------------------
# The list of permanent, persisted connections:
permanent_connections = []
# Have the permanent connections been loaded yet?
permanent_loaded = False
#-- Overidable Class Methods ---------------------------------------------------
#---------------------------------------------------------------------------
# Returns a new feature object for a specified DockControl (or None if the
# feature does not apply to it):
#---------------------------------------------------------------------------
def feature_for ( cls, dock_control ):
""" Returns a new feature object for a specified DockControl (or None
if the feature does not apply to it).
"""
object = dock_control.object
if isinstance( object, HasTraits ):
connectable_traits = object.traits( connect = can_connect )
if len( connectable_traits ) > 0:
result = cls( dock_control = dock_control,
connectable_traits = connectable_traits )
# Restore permanent connections list (if necessary):
cls.check_permanent_connections()
# Restore any permanent connections this feature may be in:
name1 = dock_control.name
dock_controls = dock_control.dock_controls
for c in cls.permanent_connections:
if (name1 == c.label1) or (name1 == c.label2):
for dc in dock_controls:
for feature2 in dc.features:
if isinstance( feature2, ConnectFeature ):
break
else:
continue
name2 = dc.name
if name2 == c.label1:
feature2.make_connection( c.clone().set(
feature1 = feature2,
object1 = dc.object,
feature2 = result,
object2 = object ), False )
elif name2 == c.label2:
result.make_connection( c.clone().set(
feature2 = feature2,
object2 = dc.object,
feature1 = result,
object1 = object ), False )
return result
return None
feature_for = classmethod( feature_for )
#---------------------------------------------------------------------------
# Makes sure that the permanent connections have been loaded:
#---------------------------------------------------------------------------
def check_permanent_connections ( cls ):
if not cls.permanent_loaded:
cls.permanent_loaded = True
cls.permanent_connections = get_pickle( PermanentConnections, [] )
check_permanent_connections = classmethod( check_permanent_connections )
#---------------------------------------------------------------------------
# Adds a permanent connection:
#---------------------------------------------------------------------------
def add_permanent_connection ( cls, connection ):
""" Adds a permanent connection.
"""
cls.check_permanent_connections()
cls.permanent_connections.append( connection.clone() )
set_pickle( PermanentConnections, cls.permanent_connections )
add_permanent_connection = classmethod( add_permanent_connection )
#---------------------------------------------------------------------------
# Removes a permanent connection:
#---------------------------------------------------------------------------
def remove_permanent_connection ( cls, connection ):
""" Removes a permanent connection.
"""
cls.check_permanent_connections()
for i, connection2 in enumerate( cls.permanent_connections ):
if connection == connection2:
del cls.permanent_connections[i]
set_pickle( PermanentConnections, cls.permanent_connections )
break
remove_permanent_connection = classmethod( remove_permanent_connection )
#-------------------------------------------------------------------------------
# 'Connection' class:
#-------------------------------------------------------------------------------
class Connection ( HasPrivateTraits ):
#---------------------------------------------------------------------------
# Trait definitions:
#---------------------------------------------------------------------------
# The first object in the connection:
object1 = Instance( HasTraits )
# The name of the trait connected on that object:
name1 = Str
# The user friendly name of the trait connected on that object:
ui_name1 = Str
# The ConnectFeature for that object:
feature1 = Instance( ConnectFeature )
# Label of the object:
label1 = Str
# The second object in the connection:
object2 = Instance( HasTraits )
# The name of the trait on that object:
name2 = Str
# The user friendly name of the trait connected on that object:
ui_name2 = Str
# The ConnectFeature for that object:
feature2 = Instance( ConnectFeature )
# Label of the object:
label2 = Str
# The direction of the connection:
connection = Enum( 'to', 'from', 'both' )
#---------------------------------------------------------------------------
# Connects the objects:
#---------------------------------------------------------------------------
def connect ( self ):
""" Connects the objects.
"""
connection = self.connection
if connection in ( 'from', 'both' ):
self.object1.on_trait_change( self.connect_from, self.name1 )
self.connect_from( getattr( self.object1, self.name1 ) )
if connection in ( 'to', 'both' ):
self.object2.on_trait_change( self.connect_to, self.name2 )
if connection == 'to':
self.connect_to( getattr( self.object2, self.name2 ) )
#---------------------------------------------------------------------------
# Disconnects the objects:
#---------------------------------------------------------------------------
def disconnect ( self ):
""" Disconnects the objects.
"""
connection = self.connection
if connection in ( 'from', 'both' ):
self.object1.on_trait_change( self.connect_from, self.name1,
remove = True )
if connection in ( 'to', 'both' ):
self.object2.on_trait_change( self.connect_to, self.name2,
remove = True )
#---------------------------------------------------------------------------
# Copies a value from object1 to object2:
#---------------------------------------------------------------------------
def connect_from ( self, value ):
""" Copies a value from object1 to object2.
"""
if not self._frozen:
self._frozen = True
try:
setattr( self.object2, self.name2, value )
except:
pass
self._frozen = False
#---------------------------------------------------------------------------
# Copies a value from object2 to object1:
#---------------------------------------------------------------------------
def connect_to ( self, value ):
""" Copies a value from object1 to object2.
"""
if not self._frozen:
self._frozen = True
try:
setattr( self.object1, self.name1, value )
except:
pass
self._frozen = False
#---------------------------------------------------------------------------
# Returns a persistable clone of this connection:
#---------------------------------------------------------------------------
def clone ( self ):
""" Returns a persistable clone of this connection.
"""
return self.clone_traits( [ 'name1', 'label1', 'name2', 'label2',
'connection' ] )
#---------------------------------------------------------------------------
# Implements the equality comparison operators:
#---------------------------------------------------------------------------
def __eq__ ( self, other ):
return (isinstance( other, Connection ) and
(self.name1 == other.name1) and
(self.label1 == other.label1) and
(self.name2 == other.name2) and
(self.label2 == other.label2) and
(self.connection == other.connection))
def __ne__ ( self, other ):
return (not self.__eq__( other ))
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