1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102
|
/*
* Standard non re-entrant versions of the re-entrant functions.
* Copyright (c) 1998 New Generation Software (NGS) Oy
*
* Author: Markku Rossi <mtr@ngs.fi>
*/
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA
*/
/*
* $Source: /home/cvs/entity/libentitynjs/r_std.c,v $
* $Id: r_std.c,v 1.4 2000/07/25 05:26:03 imain Exp $
*/
#include "njs/internal.h"
#include "rentrant.h"
/*
* Types and definitions.
*/
/*
* Global functions.
*/
/* Time. */
void
js_localtime (const time_t *clock, struct tm *result)
{
struct tm *tm = localtime (clock);
memcpy (result, tm, sizeof (*tm));
}
void
js_gmtime (const time_t *clock, struct tm *result)
{
struct tm *tm = gmtime (clock);
memcpy (result, tm, sizeof (*tm));
}
void
js_asctime (const struct tm *tm, char *buffer, int buffer_length)
{
char *cp = asctime (tm);
js_snprintf (buffer, buffer_length, "%s", cp);
}
/* Drand48. */
void *
js_drand48_create (JSVirtualMachine *vm)
{
return NULL;
}
void
js_drand48_destroy (void *drand48_context)
{
}
void
js_srand48 (void *drand48_context, long seed)
{
#if HAVE_DRAND48
srand48 (seed);
#else /* not HAVE_DRAND48 */
srand (seed);
#endif /* not HAVE_DRAND48 */
}
void
js_drand48 (void *drand48_context, double *random_return)
{
#if HAVE_DRAND48
*random_return = drand48 ();
#else /* not HAVE_DRAND48 */
*random_return = (double ) rand () / (double) INT_MAX;
#endif /* not HAVE_DRAND48 */
}
|