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#!/usr/bin/env entity
<object default-lang="javascript">
<window name="main" title="Gtk GL Area Test" ondelete="entity:exit" width="400" height="300">
<button label="add" onclick="add_buttons"/>
<button label="remove" onclick="remove_buttons"/>
<valign name="main" expand="true" height="300">
<glarea expand="true" name="main">
<glut-text x="40" y="70" color="#335566" text="Hello World"/>
<gl-point x="10" y="15" color="#ffaa00"/>
<gl-point x="10" y="45" color="#ffaa00"/>
<gl-point name="2" x="30" y="15" color="#00ffaa"/>
<gl-line name="line" width="6" x1="50" y1="0" x2="0" y2="99" color="#0099ff"
xdirection="1"/>
<gl-matrix rotate-angle="0" rotate-x="0" rotate-y="0" rotate-z="1.0"
translate-x="50" translate-y="50" translate-z="0">
<gl-line width="2" x1="-20" y1="-15" x2="20" y2="-15" color="#ffffff"/>
<gl-line width="2" x1="20" y1="-15" x2="20" y2="15" color="#ffffff"/>
<gl-line width="2" x1="20" y1="15" x2="-20" y2="15" color="#ffffff"/>
<gl-line width="2" x1="-20" y1="15" x2="-20" y2="-15" color="#ffffff"/>
</gl-matrix>
</glarea>
</valign>
<timer interval="5" action="update_gl"/>
<?javascript
function update_gl (node)
{
gl = enode ("gl-point");
gl.attribval.x--;
if (parseInt (gl.attribval.x) < 1) {
gl.attribval.x = "100";
}
line = enode ("gl-line.line");
line.attribval.x2 += line.attribval.xdirection;
matrix = enode ("gl-matrix");
matrix.attribval["rotate-angle"]+=5;
if (matrix.attribval["rotate-angle"] >= 360)
matrix.attribval["rotate-angle"] = 0;
if (line.attribval.x2 > 100) {
line.attribval.xdirection = -1;
}
if (line.attribval.x2 < 1) {
line.attribval.xdirection = 1;
}
enode ("glarea.main").attrib.redraw = "true";
}
?>
</window>
</object>
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