1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689
|
/*
* input.c: does the actual input line stuff... keeps the appropriate stuff
* on the input line, handles insert/delete of characters/words... the whole
* ball o wax.
*
* Copyright (c) 1990 Michael Sandroff.
* Copyright (c) 1991, 1992 Troy Rollo.
* Copyright (c) 1992-1996 Matthew Green.
* Copyright 1999, 2015 EPIC Software Labs.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notices, the above paragraph (the one permitting redistribution),
* this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The names of the author(s) may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* This file has been mostly rewritten and reorganized by now. One of the
* things we can do now is have completely independant input lines on each
* screen, and there are really no global variables any more. A lot of the
* original code still lies about, as its still useful, but the macros have
* made the original code hard to distinguish.
*/
#define __need_term_flush__
#include "irc.h"
#include "alias.h"
#include "clock.h"
#include "commands.h"
#include "exec.h"
#include "functions.h"
#include "hook.h"
#include "input.h"
#include "ircaux.h"
#include "keys.h"
#include "screen.h"
#include "server.h"
#include "status.h"
#include "termx.h"
#include "vars.h"
#include "window.h"
#include "output.h"
#include <sys/ioctl.h> /* XXX ugh */
/* used with input_move_cursor */
#define RIGHT 1
#define LEFT 0
static int input_move_cursor (int dir, int refresh);
/*
* This is how close you have to be to the edge of the screen before the
* input line scrolls to the adjacent zone. A detailed discussion of zones
* can be found below.
*/
const int WIDTH = 10;
/*
* input_prompt: This is the global default for the raw, unexpanded
* input prompt for all input lines, as determined by /set input_prompt.
*/
static char * input_prompt;
typedef struct InputLine
{
/* The current UTF8 input line (plain old c string */
char input_buffer[INPUT_BUFFER_SIZE+1];
/* The offset into input_buffer where each logical char starts */
int logical_chars[INPUT_BUFFER_SIZE + 1];
/* The logical column in which each logical char lives */
int logical_columns[INPUT_BUFFER_SIZE + 1];
/* Upon which logical char does the cursor sit? */
int logical_cursor;
int first_display_char;
int number_of_logical_chars;
char * input_prompt_raw;
char * input_prompt;
int input_prompt_len;
int input_line;
char * ind_left;
int ind_left_len;
char * ind_right;
int ind_right_len;
int refresh;
int echo;
} InputLine;
/*
* These are sanity macros. The file was completely unreadable before
* I put these in here. I make no apologies for them.
*
* INPUT_BUFFER The input buffer for the screen we are working on.
* LOGICAL_CHARS
* LOGICAL_COLUMN
* START
* LOGICAL_CURSOR
* LOGICAL_LOCATION
* NEXT_LOGICAL_LOCATION
* PREV_LOGICAL_LOCATION
* CURSOR_SPOT
* NEXT_SPOT
* PREV_SPOT
* PHYSICAL_CURSOR The column the physical cursor is in
* THIS_CHAR
* PREV_CHAR
* NEXT_CHAR
* ADD_TO_INPUT
* CURSOR_RIGHT
* CURSOR_LEFT
* INPUT_PROMPT The normalized expanded value of 'input_prompt'.
* INPUT_PROMPT_LEN How many columns INPUT_PROMPT takes.
* IND_LEFT
* IND_LEFT_LEN
* IND_RIGHT
* IND_RIGHT_LEN
* INPUT_LINE_ROW The line on the terminal where the input line is.
* CUT_BUFFER The saved cut buffer (for deletes)
*/
/*
* This is a UTF8 C string containing the input line.
* Although ultimately this is the official reference copy of the input line,
* any time you change stuff in it, you need to call retokenize_input_line()
* to refresh the metadata and update_input() to refresh the screen.
*/
#define INPUT_LINE ((InputLine *)get_screen_input_line(last_input_screen))
#define INPUT_BUFFER INPUT_LINE->input_buffer
/*
* A "LOGICAL CHARACTER" is one or more unicode code points that represent
* a single glyph to the user. A glyph might take up 1 or 2 columns.
* A glyph might require multiple code points if the system uses continuation
* characters (Mac OS X) instead of composed characters (everybody else)
*
* When the user hits <backspace> they expect the previous glyph to be deleted,
* which might be a surprisingly complicated thing to determine.
*
* Therefore, each glyph is associated with metadata pointing at INPUT_BUFFER
*
* logical_chars[n] This glyph is stored in UTF8 at
* input_buffer + logical_chars[n]
* logical_location[n] This glyph starts at column <X>
* when you count all logical columns in the
* input line starting from 0.
* first_display_glyph The first logical character that is currently
* visible on the screen.
*
*/
#define LOGICAL_CHARS INPUT_LINE->logical_chars
#define LOGICAL_COLUMN INPUT_LINE->logical_columns
#define START INPUT_LINE->first_display_char
#define MAXCOLS INPUT_LINE->number_of_logical_chars
/*
* The "LOGICAL CURSOR" is wherever the input point is. Most of the
* time it is at the end (pointing at the NUL at the end of INPUT_BUFFER)
* but it can point at any glyph. We always keep the physical cursor on
* top of the logical cursor.
*/
#define LOGICAL_CURSOR INPUT_LINE->logical_cursor
/* This is the offset into INPUT_BUFFER where the logical cursor starts */
#define LOGICAL_LOCATION LOGICAL_CHARS[LOGICAL_CURSOR]
/*
* This is the offset into INPUT_BUFFER where the character after the
* logical cursor starts. Note that continuation characters mean that
* this spot may be several code points away! That's why we tokenize
* the input and keep these in arrays.
*/
#define NEXT_LOGICAL_LOCATION LOGICAL_CHARS[LOGICAL_CURSOR + 1]
#define PREV_LOGICAL_LOCATION LOGICAL_CHARS[LOGICAL_CURSOR - 1]
/*
* These are (char *) pointers to where the input cursor currently lives.
* (and the next glyph, and the previous glyph)
* IN THEORY you could operate on the input buffer by doing string things
* on this pointer. BE VERY CAREFUL YOU DON'T SCREW IT UP!
*
* IF YOU CHANGE THE INPUT BUFFER YOU _MUST_ CALL retokenize_input()
* AND YOU _MUST_ CALL update_input()!
*/
#define CURSOR_SPOT (INPUT_BUFFER + LOGICAL_LOCATION)
#define NEXT_SPOT (INPUT_BUFFER + NEXT_LOGICAL_LOCATION)
#define PREV_SPOT (INPUT_BUFFER + PREV_LOGICAL_LOCATION)
/*
* The physical cursor is the distance of the logical cursor from whatever
* glyph is "first", plus the input prompt plus the left indicator.
*/
#define PHYSICAL_CURSOR LOGICAL_COLUMN[LOGICAL_CURSOR] - LOGICAL_COLUMN[START] + INPUT_PROMPT_LEN + (START != 0 ? IND_LEFT_LEN : 0)
/*
* This returns the FIRST CODE POINT of the character under the cursor.
* This is suitable for checking if it's a space or an alphanumeric or
* to see how many columns this glyph takes up, that kind of stuff...
* But it isn't suitable for actually copying stuff around!
* This is an rvalue on purpose to keep you from assigning to it.
*/
#define THIS_CHAR grab_codepoint(CURSOR_SPOT)
#define PREV_CHAR grab_codepoint(PREV_SPOT)
#define NEXT_CHAR grab_codepoint(NEXT_SPOT)
/*
* Add a byte to the end of the input line.
* You should have done *CURSOR_SPOT = 0, if you're modifying
* the middle of the input buffer.
* You should have done something "CURSOR_SPOT" -- ie, move it to the
* cut buffer or saved it to a local string, so you can add it back.
*
* AFTER YOU CALL ADD_TO_INPUT() YOU _MUST_ CALL retokenize_input().
* AND YOU _MUST_ CALL update_input()!
*/
#define ADD_TO_INPUT(x) strlcat(INPUT_BUFFER, (x), sizeof INPUT_BUFFER);
/*
* Moving the cursor is as easy as changing the logical cursor.
* HOWEVER IF YOU DO THIS YOU _MUST_ CALL update_input()!
* Update_input() is what updates the cursor on the user's screen.
*/
#define CURSOR_RIGHT LOGICAL_CURSOR++
#define CURSOR_LEFT LOGICAL_CURSOR--
#define INPUT_PROMPT INPUT_LINE->input_prompt
#define INPUT_PROMPT_LEN INPUT_LINE->input_prompt_len
#define IND_LEFT INPUT_LINE->ind_left
#define IND_LEFT_LEN INPUT_LINE->ind_left_len
#define IND_RIGHT INPUT_LINE->ind_right
#define IND_RIGHT_LEN INPUT_LINE->ind_right_len
/*
* This is the physical line on the screen where the input line is.
* IE, if the terminal is 46 lines tall, then this is 46.
*/
#define INPUT_LINE_ROW INPUT_LINE->input_line
#define CUT_BUFFER cut_buffer
BUILT_IN_KEYBINDING(debug_input_line)
{
int i;
int offset, column;
int codepoint;
char buffer[2048];
char byte[8];
*buffer = 0;
for (i = 0; i < INPUT_BUFFER_SIZE; i++)
{
snprintf(byte, sizeof(byte), "%X", INPUT_BUFFER[i]);
strlcat(buffer, " ", sizeof(buffer));
strlcat(buffer, byte, sizeof(buffer));
if (INPUT_BUFFER[i] == 0)
break;
}
yell("INPUT LINE is: %s [%s]", INPUT_BUFFER, buffer);
for (i = 0; i < INPUT_BUFFER_SIZE; i++)
{
offset = LOGICAL_CHARS[i];
column = LOGICAL_COLUMN[i];
codepoint = grab_codepoint(INPUT_BUFFER + offset);
if (i == START)
yell("LC %02d: START OF DISPLAY HERE", i);
yell("LC %02d: Offset %d, Columns %d, Codepoint %x",
i, offset, column, codepoint);
if (i == LOGICAL_CURSOR)
yell("LC %02d: CURSOR HERE", i);
if (codepoint == 0)
{
yell("LC %02d: END HERE", i);
break;
}
}
yell("PHYSICAL CURSOR AT %d %d", PHYSICAL_CURSOR, INPUT_LINE_ROW);
}
int cursor_position (int screennum)
{
InputLine *il;
if (!(il = get_screen_input_line(screennum)))
return -1;
/*
* This used to return a byte offset into the input line,
* because of $mid() and stuff. But now that those funcs
* are all utf8 aware, we want to actually return the logical
* character itself.
*/
return il->logical_cursor;
}
#define LOGICAL_LOCATION LOGICAL_CHARS[LOGICAL_CURSOR]
/* XXXX Only used here anyhow XXXX */
/*
* safe_puts -- output only 'numcols' columns of bytes from 'str'.
*
* Arguments:
* str - A string to output
* numcols - The maximum number of columns to output
*/
static int safe_puts (const char *str, int numcols)
{
int i = 0;
const char *s;
const char *x;
char utf8str[8];
int code_point;
int cols;
int allow_c1_chars = -1;
ptrdiff_t offset;
s = str;
while ((code_point = next_code_point2(s, &offset, 1)))
{
s += offset;
/* C1 chars have to be checked */
if (code_point >= 0x80 && code_point <= 0x9F)
{
if (allow_c1_chars == -1)
allow_c1_chars = get_int_var(ALLOW_C1_CHARS_VAR);
/* We don't output C1 chars */
if (!allow_c1_chars)
continue;
}
if ((cols = codepoint_numcolumns(code_point)) == -1)
cols = 1;
if (i + cols > numcols)
break;
/* Convert code_point from utf8 to users encoding */
ucs_to_console(code_point, utf8str, sizeof(utf8str));
for (x = utf8str; *x; x++)
term_inputline_putchar((unsigned char)*x);
i += cols;
}
return i;
}
/* cursor_to_input: move the cursor to the input line, if not there already */
void cursor_to_input (void)
{
int oldscreen = last_input_screen;
static int recursive = 0;
int s;
if (recursive)
return;
if (!foreground)
return; /* Dont bother */
recursive = 1;
s = 0;
while (traverse_all_screens(&s))
{
if (get_screen_alive(s))
{
output_screen = s;
last_input_screen = s;
/*yell("moving cursor to %d %d", PHYSICAL_CURSOR, INPUT_LINE_ROW); */
term_move_cursor(PHYSICAL_CURSOR, INPUT_LINE_ROW);
term_flush();
}
}
last_input_screen = oldscreen;
output_screen = oldscreen;
recursive = 0;
}
/*
* This function populates the "logical_chars" and "logical_columns"
* arrays starting from the 'start'th logical char. If you want to
* redo the whole thing, then start should be 0.
*
* XXX For now, we ignore 'start' and always redo the whole thing.
*/
static int retokenize_input (int start)
{
const char *s, *old_s;
int cols;
int codepoint;
int current_column;
ptrdiff_t offset;
start = 0;
current_column = 0;
old_s = s = INPUT_BUFFER;
while (s && *s)
{
codepoint = next_code_point2(s, &offset, 1);
s += offset;
cols = codepoint_numcolumns(codepoint);
/* Invalid chars are probably highlights */
if (cols == -1)
cols = 1;
if (cols == 0)
/* skip over continuation chars */;
else
{
LOGICAL_CHARS[start] = old_s - INPUT_BUFFER;
LOGICAL_COLUMN[start] = current_column;
current_column += cols;
start++;
LOGICAL_CHARS[start] = 9999;
}
old_s = s;
}
/* Set down the null */
LOGICAL_CHARS[start] = s - INPUT_BUFFER;
LOGICAL_COLUMN[start] = current_column;
MAXCOLS = start;
while (++start < INPUT_BUFFER_SIZE)
{
LOGICAL_CHARS[start] = 9999;
LOGICAL_COLUMN[start] = 0;
start++;
}
return 0;
}
/*
* update_input: Refresh the input line so what is on screen agrees with
* what is in memory.
*
* The input line is operated on 'asynchronously' meaning you can perform
* many operations in a batch, and then call update_input() when you're
* done and it will sort out what the screen needs to look like.
*
* There are three broad types of changes you can make:
* 1. UPDATE_JUST_CURSOR - I moved the cursor, but didn't change anything
* 2. UPDATE_FROM_CURSOR - I changed something at or after the cursor
* 3. UPDATE_ALL - I changed something before the cursor, OR
* An external event happened that I think affects
* the input line (such as joining a channel)
*
* The results of these three are:
* UPDATE_ALL - The input line is re-compiled and unconditionally
* redrawn. This causes flicker, so we try to avoid
* doing this unnecessarily.
* UPDATE_FROM_CURSOR - The input line is re-compiled starting from
* the cursor and redrawn fromthe cursor
* UPDATE_JUST_CURSOR - The cursor is moved; nothing else is changed.
*
* In addition to all of the above, we always perform these checks:
* 1. Has the prompt changed?
* 2. Has the left indicator changed?
* 3. Has the right indicator changed?
* 4. Has the size of the screen changed?
* 5. Is the cursor too close to the left edge?
* 6. Is the cursor too close to the right edge?
* If any of these apply, a corrective measure is taken, and then the
* refresh is upgraded to UPDATE_ALL.
*
* Clear as mud?
*/
void update_input (int which_screen, int update)
{
char *ptr, *ptr_free;
int max;
const char * prompt;
int do_echo, old_do_echo;
int saved_current_window;
int cols_used;
int original_update;
int s;
int os_, oos_;
/*
* No input line in dumb or bg mode.
*/
if (dumb_mode || !foreground)
return;
/* Save the state of things */
os_ = last_input_screen;
saved_current_window = get_window_refnum(0);
original_update = update;
oos_ = output_screen;
for (s = 0; traverse_all_screens(&s);)
{
/* <<<< INDENTED BACK ONE TAB FOR MY SANITY <<<<< */
/* XXX This is an ugly way to do this. */
if (which_screen >= 0 && which_screen != s)
continue; /* Only update this screen */
/* Ignore inactive screens. */
if (!get_screen_alive(s))
continue;
/* XXX The (mis)use of last_input_screen is lamentable */
last_input_screen = output_screen = s;
make_window_current_informally(get_screen_input_window(s));
update = original_update;
do_echo = INPUT_LINE->echo;
/*
* FIRST OFF -- Recalculate the metadata
* 1. Has the raw prompt changed?
* 2. Has the resulting expanded prompt changed?
* 3. Has the resulting expanded left indicator changed?
* 4. Has the resulting expanded right indicator changed?
* 5. Has the size of the screen changed?
*
* If any of these four are true, we must regenerate zones
* We know which logical cursor the cursor sits on, we just
* have to figure out where that lives
*
*
* THE CHEATERS GUIDE TO ZONES
* I thought it would be easy to just calculate the 'zone' that
* every logical character would be in, but there are three
* complications:
* 1. Changing between zones doesn't happen very much
* 2. The size of zones can change frequently (prompt/indicators)
* 3. The condition required to switch zones is easily described
*
* WHEN TO SWITCH ZONES:
* Let X be the first logical character being displayed (saved)
* Let Y be the width of the scrollable zone (saved/calculated)
* Y = WIDTH OF SCREEN
* Y -= WIDTH OF PROMPT
* IF X > 0
* Y -= WIDTH OF LEFT INDICATOR
* END IF
* IF character under (X + Y)
* Y -= WIDTH OF RIGHT INDICATOR
* END IF
*
* The cursor is allowed to be within (X + 10) and (Y - 10),
* with the exception of X = 0, then (X) and (Y - 10).
* This means the typable area is either (Y - 10) the first zone
* or (Y - 20) other zones).
*
* Therefore, given a logical cursor position, we can calculate
* a new X.
*
* # CALCULATE NEW X
* IF logical_column(CURRENT) < Y - 10
* LET new X = 0
* ELSE IF X > 0 AND distance(lc(X), lc(CURRENT)) < 10)
* # SHIFT LEFT
* LET new X = Z : distance(lc(X), lc(Z)) = Y
* IF new X < 0
* new X = 0
* END
* ELSE IF distance(CURRENT, Y) < 10
* # SHIFT RIGHT
* IF X = 0
* LET new X = Y - 20
* ELSE
* LET new X = X + Y
* END
* END
*
*
* Thus, after moving the cursor, we must recalculate all of the
* above things. Moving the cursor could be a cursor press, but
* also typing.
*
* After the new X is calculated, if it is different from the old X,
* then the input line must be completely redrawn.
*
* Redrawing the input line involves
* 1. Determining where the first byte lives
* 2. Determining which column the first byte lives
* 3. Determining how many bytes must be output
* 4. Determining which column the cursor goes into
*/
/*
* Now we need to retokenize the input.
* UPDATE will tell us where to start from (from the cursor or all)
* Walk the input buffer, and make a note of the byte offset where
* each column begins
*/
/*
* The input line is a utf8 C string
* Decomposed into a sequence of LOGICAL CHARACTERS
* Which are composed of ONE OR MORE UNICODE CODE POINTS
* Which take up ZERO OR MORE COLUMNS
*
* char *input_line[] The UTF8 C string
* int logical_chars[] Logical chars -> input_line[x]
* int logical_column[] Logical chars -> Logical column
* int logical_zone[] Logical chars -> zone
*
* A "zone" is a segment of the input line that is displayed
* at once. When you move the cursor to an adjacent "zone" then
* the input line is completely redrawn. Zones are numbered from 0.
* Zone 0 contains the start of the input line. the final zone
* is whatever zone contains the terminal nul.
*
* WHAT IS DISPLAYED:
* [prompt] [left indicator^] [spill-over from zone N-1]
* [zone N]
* [spill-over from zone-N] [right indicator^^]
* ^ [Left Indicator] is not shown for segment 0, which means
* zone 0 is longer than other zones.
* ^^ [Right Indicator] is not shown for the final zone.
*/
/*
* No matter what happens, we check the input prompt, the left
* and right indicators. XXX Sigh! This is too expensive!
* If anything changes, we upgrade to "UPDATE_ALL".
*/
/*
* If the current window is query'ing an exec'd process,
* then we just get the current prompt for that process.
* This hardly ever happens, so we malloc() this to make
* the code below much simpler.
*/
if (INPUT_LINE->input_prompt_raw)
prompt = INPUT_LINE->input_prompt_raw;
#if 0
else if (is_valid_process(get_window_target(0)))
prompt = get_window_prompt(0);
#endif
else
prompt = input_prompt;
ptr_free = expand_alias(prompt, empty_string);
ptr = new_normalize_string(ptr_free, 0, display_line_mangler);
new_free(&ptr_free);
/*
* If the prompt has changed, update the screen, and count
* the number of columns the new prompt takes up. If the
* prompt changes, we have to redraw the entire input line
* from scratch (since stuff probably has moved)
*/
if (strcmp(ptr, INPUT_PROMPT))
{
malloc_strcpy((char **)&INPUT_PROMPT, ptr);
INPUT_PROMPT_LEN = output_with_count(INPUT_PROMPT, 0, 0);
update = UPDATE_ALL;
}
new_free(&ptr);
ptr_free = expand_alias(get_string_var(INPUT_INDICATOR_LEFT_VAR), empty_string);
ptr = new_normalize_string(ptr_free, 0, display_line_mangler);
new_free(&ptr_free);
if (strcmp(ptr, IND_LEFT))
{
malloc_strcpy((char **)&IND_LEFT, ptr);
IND_LEFT_LEN = output_with_count(IND_LEFT, 0, 0);
update = UPDATE_ALL;
}
new_free(&ptr);
ptr_free = expand_alias(get_string_var(INPUT_INDICATOR_RIGHT_VAR), empty_string);
ptr = new_normalize_string(ptr_free, 0, display_line_mangler);
new_free(&ptr_free);
if (strcmp(ptr, IND_RIGHT))
{
malloc_strcpy((char **)&IND_RIGHT, ptr);
IND_RIGHT_LEN = output_with_count(IND_RIGHT, 0, 0);
update = UPDATE_ALL;
}
new_free(&ptr);
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/*
*
* HAS THE SCREEN CHANGED SIZE SINCE THE LAST TIME?
*
*/
/*
* If the screen has resized, then we need to re-compute the
* side-to-side scrolling effect.
*/
if (get_screen_lines(last_input_screen) != get_screen_old_lines(last_input_screen) ||
get_screen_columns(last_input_screen) != get_screen_old_columns(last_input_screen) ||
(INPUT_LINE_ROW != get_screen_lines(last_input_screen)))
{
/*
* The input line is always the bottom line
*/
INPUT_LINE_ROW = get_screen_lines(last_input_screen) - 1;
set_screen_old_columns(last_input_screen, get_screen_columns(last_input_screen));
set_screen_old_lines(last_input_screen, get_screen_lines(last_input_screen));
}
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/*
* IS THE CURSOR TOO NEAR THE LEFT OR RIGHT EDGE OF SCREEN?
*
* XXX This should not be done unconditionally.
*/
if (1)
{
int targetcol;
int x;
int totalcols;
int zone0_overflow = 0;
int OLD_START = START;
/*
* Calculate the "zone" that the cursor is in.
*
* The challenge here is the physical screen is
* divided into three parts
*
* LEFT PART: Input Prompt
* Left Indicator (maybe)
* RIGHT PART: Right Indicator (maybe)
*
* The space for the input line is the width of the screen
* minus the size of those two parts. The "maybe" parts
* throw a monkey wrench since the space for the input line
* very much depends on where we are, and where we decide
* to put the START!
*
* As a nod to history, we try to make the zones symmetrical
* (ie, if you cursor right off the end of zone 0, you will
* be put in zone 1 in a place where if you do a cursor left
* you will go back to the end of zone 0); and that the zone
* you're in does not depend on where the cursor is.
*
* Width Zone 0 is columns - prompt - (right indicator)?
* Width Zone 1+ is columns - prompt - left indicator -
* (right indicator)?
*
* So the only question for Zone 0 is, is the width of the
* entire input line wider than columns - prompt?
*
*/
totalcols = input_column_count(INPUT_BUFFER);
if (totalcols > get_screen_columns(last_input_screen) - INPUT_PROMPT_LEN)
zone0_overflow = 1;
/*
* Is the cursor in zone 0?
*/
if (LOGICAL_COLUMN[LOGICAL_CURSOR] <
get_screen_columns(last_input_screen) -
INPUT_PROMPT_LEN -
WIDTH -
zone0_overflow * IND_RIGHT_LEN)
{
targetcol = 0;
}
/*
* Is the cursor in zone 1?
*/
else
{
int zone0_length;
int net_columns;
int zone_length;
int zone;
/* We know how big zone 0 is */
zone0_length = get_screen_columns(last_input_screen) -
INPUT_PROMPT_LEN -
WIDTH -
IND_RIGHT_LEN;
/*
* After we subtract zone0 (which is wider
* than the other columns, how many cols do
* we still have to account for?
*/
net_columns = LOGICAL_COLUMN[LOGICAL_CURSOR] -
zone0_length;
/*
* Zones 1-N are the same width. Yes, I know
* that adding IND_RIGHT_LEN is cheating, but
* that's a very small thing. I think?
*/
zone_length = get_screen_columns(last_input_screen) -
INPUT_PROMPT_LEN -
WIDTH -
IND_LEFT_LEN -
IND_RIGHT_LEN;
/*
* Our new ZONE is rounded down from however
* many columns we have left by how many we can
* cram into every zone.
*/
zone = net_columns / zone_length;
/*
* The new START is WIDTH chars before the
* start of the ZONE we are in (because you
* aren't permitted to cursor left to the
* WIDTH chars -- that takes you to the previous
* zone, got it?
*/
targetcol = (zone0_length + zone * zone_length) - WIDTH;
}
for (x = 0; x <= LOGICAL_CURSOR; x++)
{
if (LOGICAL_COLUMN[x] >= targetcol)
{
START = x;
if (START != OLD_START)
update = UPDATE_ALL;
break;
}
}
}
/*
* OK. Now let's update the screen!
*/
if (update == UPDATE_ALL)
{
/*
* Move the cursor to the start of the input line
*/
term_move_cursor(0, INPUT_LINE_ROW);
/* Forcibly output the prompt */
old_do_echo = term_echo(1);
/*
* Figure out how many cols we will give to the
* prompt. If the prompt is too long, we will
* clobber it below. If the prompt won't fit, then
* we will clobber the whole thing.
*/
if (START!=0)
cols_used = INPUT_PROMPT_LEN + IND_LEFT_LEN;
else
cols_used = INPUT_PROMPT_LEN;
if (cols_used > (get_screen_columns(last_input_screen) - WIDTH))
{
cols_used = get_screen_columns(last_input_screen) - WIDTH;
if (cols_used < 0)
cols_used = 0;
}
/* Only output the prompt if there's room for it. */
if (cols_used > 0)
output_with_count(INPUT_PROMPT, 0, 1);
if (START!=0)
output_with_count(IND_LEFT, 0, 1);
term_echo(old_do_echo);
/*
* Turn the echo back to what it was before,
* and output the rest of the input buffer.
*/
term_echo(do_echo);
if (input_column_count(INPUT_BUFFER + LOGICAL_CHARS[START]) >
get_screen_columns(last_input_screen) - cols_used)
{
cols_used += IND_RIGHT_LEN;
safe_puts(INPUT_BUFFER + LOGICAL_CHARS[START],
get_screen_columns(last_input_screen) - cols_used);
output_with_count(IND_RIGHT, 0, 1);
}
else
safe_puts(INPUT_BUFFER + LOGICAL_CHARS[START],
get_screen_columns(last_input_screen) - cols_used);
term_echo(old_do_echo);
/*
* Clear the rest of the input line and reset the cursor
* to the current input position.
*/
term_clear_to_eol();
term_flush();
term_move_cursor(PHYSICAL_CURSOR, INPUT_LINE_ROW);
term_flush();
}
/*
* If we're just supposed to refresh whats to the right of the
* current logical position...
*/
if (update == UPDATE_FROM_CURSOR)
{
/*
* Move the cursor to where its supposed to be,
* Figure out how much we can output from here,
* and then output it.
*/
term_move_cursor(PHYSICAL_CURSOR, INPUT_LINE_ROW);
term_flush();
/* XXX 1 Col per byte assumption */
/* don't ask me why these needed to be split up */
max = get_screen_columns(last_input_screen);
max -= PHYSICAL_CURSOR;
old_do_echo = term_echo(do_echo);
if (input_column_count(INPUT_BUFFER + LOGICAL_LOCATION) > max)
{
max -= IND_RIGHT_LEN;
safe_puts(CURSOR_SPOT, max);
output_with_count(IND_RIGHT, 0, 1);
}
else
{
safe_puts(CURSOR_SPOT, max);
}
term_echo(old_do_echo);
term_clear_to_eol();
term_flush();
}
if (update == UPDATE_JUST_CURSOR)
{
term_move_cursor(PHYSICAL_CURSOR, INPUT_LINE_ROW);
term_flush();
}
/*
* Turn the terminal echo back on, and flush all of the output
* we may have done here.
*/
term_echo(1);
term_flush();
/* <<<<< END INDENT ONE TAB BACK FOR MY SANITY <<<<<< */
}
output_screen = oos_;
last_input_screen = os_;
make_window_current_informally(saved_current_window);
}
/*
* input_move_cursor -- Move the cursor LEFT or RIGHT.
*
* Arguments:
* dir - Must either be LEFT (-1) or RIGHT (1)
* refresh - 0 if you don't want me to call update_input.
* This might happen if you intend to call me multiple times.
* YOU ARE RESPONSIBLE FOR CALLING UPDATE_INPUT() AFTER YOU
* ARE DONE!
* 1 if I should call update_input
*
* Return value:
* 1 if I moved the logical cursor
* 0 if I didn't move the logical cursor (because i'm at the end already)
*/
static int input_move_cursor (int direction, int refresh)
{
int moved = 1;
if (direction == RIGHT)
{
/* Stop if we hit the end of the input line */
if (!THIS_CHAR)
return 0;
CURSOR_RIGHT;
}
else if (direction == LEFT)
{
/* Stop if we hit the start of the input line */
if (LOGICAL_CURSOR == 0)
return 0;
CURSOR_LEFT;
}
else
panic(1, "update_input_cursor not called with RIGHT or LEFT (%d)", direction);
if (refresh)
update_input(last_input_screen, UPDATE_JUST_CURSOR);
return moved;
}
/*
* set_input: sets the input buffer to the given string, discarding whatever
* was in the input buffer before
*/
static void set_input (const char *str)
{
strlcpy(INPUT_BUFFER, str, INPUT_BUFFER_SIZE);
START = 0;
LOGICAL_CURSOR = 0;
retokenize_input(LOGICAL_CURSOR);
while ((input_move_cursor(RIGHT, 0)))
;
update_input(last_input_screen, UPDATE_ALL);
}
/*
* get_input: returns a pointer to the input buffer. Changing this will
* actually change the input buffer. This is a bad way to change the input
* buffer tho, cause no bounds checking won't be done
*/
char * get_input (void)
{
return INPUT_BUFFER;
}
/* init_input: initialized the input buffer by clearing it out */
void init_input (void)
{
*INPUT_BUFFER = 0;
START = 0;
LOGICAL_CURSOR = 0;
memset(INPUT_BUFFER, 0, sizeof(INPUT_BUFFER));
retokenize_input(LOGICAL_CURSOR);
}
/*
* set_input_prompt: sets a prompt that will be displayed in the input
* buffer. This prompt cannot be backspaced over, etc. It's a prompt.
* Setting the prompt to null uses no prompt
*/
void set_input_prompt (void *stuff)
{
VARIABLE *v;
const char *prompt;
v = stuff;
prompt = v->string;
if (prompt)
malloc_strcpy(&input_prompt, prompt);
else if (input_prompt)
malloc_strcpy(&input_prompt, empty_string);
else
return;
update_input(-1, UPDATE_ALL);
}
/* Please define 'spaces' as get_string_var(WORD_BREAK_VAR). */
#define WHITESPACE(x) ((x < 127) && strchr(spaces, (x & 0x7F)) != NULL)
/*
* Why did i put these in this file? I dunno. But i do know that the ones
* in edit.c didnt have to be here, and i knew the ones that were here DID
* have to be here, so i just moved them all to here, so that they would all
* be in the same place. Easy enough. (jfn, june 1995)
*/
/*
* input_forward_word: move the input cursor forward one word in the input
* line
*/
BUILT_IN_KEYBINDING(input_forward_word)
{
const char *spaces;
if (!(spaces = get_string_var(WORD_BREAK_VAR)))
spaces = " \t";
cursor_to_input();
/* Move to the end of the current word to the whitespace */
while (THIS_CHAR && !WHITESPACE(THIS_CHAR))
input_move_cursor(RIGHT, 1);
/* Move past the whitespace to the start of the next word */
while (THIS_CHAR && WHITESPACE(THIS_CHAR))
input_move_cursor(RIGHT, 1);
}
/* input_backward_word: move the cursor left on word in the input line */
BUILT_IN_KEYBINDING(input_backward_word)
{
const char *spaces;
if (!(spaces = get_string_var(WORD_BREAK_VAR)))
spaces = " \t";
cursor_to_input();
/* If already at the start of a word, move back a position */
if (LOGICAL_CURSOR > 0 && !WHITESPACE(THIS_CHAR) && WHITESPACE(PREV_CHAR))
input_move_cursor(LEFT, 1);
/* Move to the start of the current whitespace */
while (LOGICAL_CURSOR > 0 && WHITESPACE(THIS_CHAR))
input_move_cursor(LEFT, 1);
/* Move to the start of the current word */
while (LOGICAL_CURSOR > 0 && !WHITESPACE(THIS_CHAR))
input_move_cursor(LEFT, 1);
/* If we overshot our goal, then move forward */
/* But NOT if at start of input line! (July 6th, 1999) */
if (LOGICAL_CURSOR > 0 && (THIS_CHAR) && WHITESPACE(THIS_CHAR))
input_move_cursor(RIGHT, 1);
}
/*
* input_delete_character -- Deletes the character currently under the
* input cursor.
*/
BUILT_IN_KEYBINDING(input_delete_character)
{
/* Delete key does nothing at end of input */
if (!THIS_CHAR)
return;
/* Whack the character under cursor and redraw input line */
ov_strcpy(CURSOR_SPOT, NEXT_SPOT);
retokenize_input(LOGICAL_CURSOR);
update_input(last_input_screen, UPDATE_FROM_CURSOR);
}
/*
* input_backspace -- Basically a combination of backward_character and
* delete_character. No, this is not significantly
* more expensive than the old way.
*/
BUILT_IN_KEYBINDING(input_backspace)
{
/* Backspace key does nothing at start of input */
if (LOGICAL_CURSOR == 0)
return;
/* Do a cursor-left, followed by a delete. */
backward_character(0, NULL);
input_delete_character(0, NULL);
}
/*
* input_beginning_of_line: moves the input cursor to the first character in
* the input buffer
*/
BUILT_IN_KEYBINDING(input_beginning_of_line)
{
START = 0;
LOGICAL_CURSOR=0;
update_input(last_input_screen, UPDATE_ALL);
}
/*
* input_end_of_line: moves the input cursor to the last character in the
* input buffer
*/
BUILT_IN_KEYBINDING(input_end_of_line)
{
while ((input_move_cursor(RIGHT, 0)))
;
update_input(last_input_screen, UPDATE_ALL);
}
/*
* This removes every code ponit between 'start' and 'end' (inclusive)
* The cursor is moved to 'start' because that is where the cut was
* made as far as the user sees.
*/
static void cut_input (int start, int end)
{
int startpos;
int endpos;
startpos = LOGICAL_CHARS[start];
/* We need to sanity check 'end' here. */
if (end > MAXCOLS)
end = MAXCOLS;
endpos = LOGICAL_CHARS[end + 1];
strext2(&CUT_BUFFER, INPUT_BUFFER, startpos, endpos);
LOGICAL_CURSOR = start;
retokenize_input(start);
update_input(last_input_screen, UPDATE_ALL);
}
/*
* To visualize:
*
* This is the input buffer
* ^ (the input cursor)
* orig_pos points to the 'e'.
* c is an 'e'.
* LOGICAL_CURSOR is moved to the space between the 's' and the 't'.
* The input buffer is changed to:
*
* This is e input buffer
* ^ (the input cursor)
*/
BUILT_IN_KEYBINDING(input_delete_to_previous_space)
{
int anchor;
cursor_to_input();
if (LOGICAL_CURSOR <= 0)
return;
anchor = LOGICAL_CURSOR;
while (LOGICAL_CURSOR > 0 && !isspace(PREV_CHAR))
input_move_cursor(LEFT, 0);
cut_input(LOGICAL_CURSOR, anchor);
}
/*
* input_delete_previous_word: deletes from the cursor backwards to the next
* space character. This is probably going to be the same effect as
* delete_to_previous_space, but hey -- you know.
*/
BUILT_IN_KEYBINDING(input_delete_previous_word)
{
int anchor;
cursor_to_input();
if (LOGICAL_CURSOR <= 0)
return;
anchor = LOGICAL_CURSOR;
input_backward_word(0, NULL);
cut_input(LOGICAL_CURSOR, anchor);
}
/*
* input_delete_next_word: deletes from the cursor to the end of the next
* word
*/
BUILT_IN_KEYBINDING(input_delete_next_word)
{
int anchor;
cursor_to_input();
if (!THIS_CHAR)
return;
anchor = LOGICAL_CURSOR;
input_forward_word(0, NULL);
cut_input(anchor, LOGICAL_CURSOR - 1);
}
/*
* input_add_character: adds the codepoint to the input buffer, repecting
* the current overwrite/insert mode status, etc
*
* Arguments
* key - A code poing to be added at the cursor point
* string - unused
*/
BUILT_IN_KEYBINDING(input_add_character)
{
char utf8str[8];
int utf8strlen;
utf8strlen = ucs_to_utf8(key, utf8str, sizeof(utf8str));
/* Don't permit the input buffer to get too big. */
if (strlen(INPUT_BUFFER) + utf8strlen >= INPUT_BUFFER_SIZE)
return;
/*
* If we are NOT at the end of the line, and we're inserting
* then insert the char (expensive!)
*/
if (THIS_CHAR && get_int_var(INSERT_MODE_VAR))
{
char *ptr = LOCAL_COPY(CURSOR_SPOT);
*CURSOR_SPOT = 0;
ADD_TO_INPUT(utf8str);
ADD_TO_INPUT(ptr);
}
/*
* Otherwise, we're either at the end of the input buffer,
* or we're in overstrike mode.
*/
else if (THIS_CHAR == 0)
{
ADD_TO_INPUT(utf8str);
}
else
{
char *ptr = LOCAL_COPY(NEXT_SPOT);
*CURSOR_SPOT = 0;
ADD_TO_INPUT(utf8str);
ADD_TO_INPUT(ptr);
}
retokenize_input(LOGICAL_CURSOR);
update_input(last_input_screen, UPDATE_FROM_CURSOR);
input_move_cursor(RIGHT, 1);
}
/* input_clear_to_eol: erases from the cursor to the end of the input buffer */
BUILT_IN_KEYBINDING(input_clear_to_eol)
{
/* This doesnt really speak to the implementation, but it works. */
/* Definitely not right? */
cut_input(LOGICAL_CURSOR, 9999);
}
/*
* input_clear_to_bol: clears from the cursor to the beginning of the input
* buffer
*/
BUILT_IN_KEYBINDING(input_clear_to_bol)
{
/* XXX Definitely not right */
cut_input(0, LOGICAL_CURSOR - 1);
LOGICAL_CURSOR = 0;
update_input(last_input_screen, UPDATE_ALL);
}
/*
* input_clear_line: clears entire input line
*/
BUILT_IN_KEYBINDING(input_clear_line)
{
/* Only copy if there is input. -wd */
if (*INPUT_BUFFER)
cut_input(0, 999);
memset(INPUT_BUFFER, 0, sizeof(INPUT_BUFFER));
LOGICAL_CURSOR = 0;
update_input(last_input_screen, UPDATE_ALL);
}
/*
* input_reset_line: clears entire input line, suitable for use in tabscripts
* This does not mangle the cutbuffer, so you can use it to replace the input
* line w/o any deleterious effects!
*/
BUILT_IN_KEYBINDING(input_reset_line)
{
/* XXX This code is used in many places */
*INPUT_BUFFER = 0;
START = 0;
LOGICAL_CURSOR=0;
memset(INPUT_BUFFER, 0, sizeof(INPUT_BUFFER));
update_input(last_input_screen, UPDATE_FROM_CURSOR);
if (!string)
set_input(empty_string);
else
set_input(string); /* This calls update_input() */
}
BUILT_IN_KEYBINDING(refresh_inputline)
{
update_input(-1, UPDATE_ALL);
}
/*
* input_yank_cut_buffer: takes the contents of the cut buffer and inserts it
* into the input line
*/
BUILT_IN_KEYBINDING(input_yank_cut_buffer)
{
char *ptr = NULL;
int x;
if (!CUT_BUFFER)
return;
ptr = LOCAL_COPY(CURSOR_SPOT);
*CURSOR_SPOT = 0;
ADD_TO_INPUT(CUT_BUFFER);
ADD_TO_INPUT(ptr);
retokenize_input(LOGICAL_CURSOR);
/* XXX strlen(cut_buffer) is wrong */
for (x = input_column_count(CUT_BUFFER); x > 0; x--)
input_move_cursor(RIGHT, 0);
update_input(last_input_screen, UPDATE_ALL);
}
/* BIND functions: */
BUILT_IN_KEYBINDING(forward_character)
{
input_move_cursor(RIGHT, 1);
}
BUILT_IN_KEYBINDING(backward_character)
{
input_move_cursor(LEFT, 1);
}
BUILT_IN_KEYBINDING(send_line)
{
int server = from_server;
char * line;
int holding_already;
int do_unscroll;
/* XXX No No No No No No XXX */
from_server = get_window_server(0);
line = LOCAL_COPY(INPUT_BUFFER);
/* Clear the input line before dispatching the command */
*INPUT_BUFFER = 0;
START = 0;
LOGICAL_CURSOR = 0;
memset(INPUT_BUFFER, 0, sizeof(INPUT_BUFFER));
update_input(last_input_screen, UPDATE_ALL);
holding_already = window_is_holding(get_screen_input_window(last_input_screen));
do_unscroll = window_is_scrolled_back(get_screen_input_window(last_input_screen));
/*
* Hold_mode is weird. Hold_mode gets even weirder when you're in
* scrollback mode. Hold_mode users would expect that if they hit
* <enter> when in scrollback mode, that they would scroll down, but
* they would NOT unhold stuff. But then you get into the problem of
* whether to do the scrolldown before or after you run the command.
*/
if (holding_already == 0)
unhold_a_window(get_screen_input_window(last_input_screen));
/* XXX This should be rolled together with fire_wait_prompt */
if (get_screen_prompt_list_type(last_input_screen) == WAIT_PROMPT_LINE)
fire_normal_prompt(line);
else
{
int old = system_exception;
if (do_hook(INPUT_LIST, "%s", line))
parse_statement(line, 1, NULL);
system_exception = old;
}
if (holding_already == 1)
unhold_a_window(get_screen_input_window(last_input_screen));
if (get_window_hold_mode(get_screen_input_window(last_input_screen)) &&
do_unscroll == 1)
scrollback_forwards(0, NULL); /* XXX - Keybinding */
from_server = server;
}
/****************************************************************************/
/*
* None of the following keybindings have anything to do with the input line.
* But they live here, because all of the keybindings are in this file.
* Maybe some day I'll farm out the keybindings to the four corners.
* Maybe I'll convince^H^H^H^H^H black into scripting them.
*/
/* This keybinding should be scripted. */
BUILT_IN_KEYBINDING(toggle_insert_mode)
{
char * toggle;
toggle = alloca(7);
strlcpy(toggle, "TOGGLE", 7);
set_var_value(INSERT_MODE_VAR, toggle, 1);
}
/* This keybinding should be scripted. */
BUILT_IN_KEYBINDING(my_clear_screen)
{
clear_window_by_refnum(0);
}
/* This keybinding should be scripted. */
BUILT_IN_KEYBINDING(input_unclear_screen)
{
unclear_window_by_refnum(0, 1);
}
/* This keybinding should be in screen.c */
BUILT_IN_KEYBINDING(quote_char)
{
set_screen_quote_hit(last_input_screen, 1);
}
/*
* These six functions are boomerang functions, which allow the highlight
* characters to be bound by simply having these functions put in the
* appropriate characters when you press any key to which you have bound
* that highlight character. >;-)
*/
BUILT_IN_KEYBINDING(insert_bold)
{
input_add_character(BOLD_TOG, string);
}
BUILT_IN_KEYBINDING(insert_reverse)
{
input_add_character(REV_TOG, string);
}
BUILT_IN_KEYBINDING(insert_underline)
{
input_add_character(UND_TOG, string);
}
BUILT_IN_KEYBINDING(highlight_off)
{
input_add_character(ALL_OFF, string);
}
BUILT_IN_KEYBINDING(insert_blink)
{
input_add_character(BLINK_TOG, string);
}
BUILT_IN_KEYBINDING(insert_altcharset)
{
input_add_character(ALT_TOG, string);
}
BUILT_IN_KEYBINDING(insert_italic)
{
input_add_character(ITALIC_TOG, string);
}
/* type_text: the BIND function TYPE_TEXT */
BUILT_IN_KEYBINDING(type_text)
{
char * ptr;
int x, totalcols;
ptr = LOCAL_COPY(CURSOR_SPOT);
*CURSOR_SPOT = 0;
ADD_TO_INPUT(string);
ADD_TO_INPUT(ptr);
retokenize_input(LOGICAL_CURSOR);
/* Now skip over what we just typed. */
totalcols = input_column_count(string);
for (x = totalcols; x > 0; x--)
input_move_cursor(RIGHT, 0);
update_input(last_input_screen, UPDATE_ALL);
}
/* parse_text: the bindable function that executes its string */
BUILT_IN_KEYBINDING(parse_text)
{
int old = system_exception;
if (string)
runcmds(string, empty_string);
system_exception = old;
}
BUILT_IN_FUNCTION(function_inputctl, input)
{
char *verb, *domain;
int verblen, domainlen;
GET_FUNC_ARG(verb, input);
verblen = strlen(verb);
if (!my_strnicmp(verb, "GET", verblen)) {
GET_FUNC_ARG(domain, input)
domainlen = strlen(domain);
if (!my_strnicmp(domain, "CUTBUFFER", domainlen)) {
RETURN_STR(CUT_BUFFER);
}
}
else if (!my_strnicmp(verb, "SET", verblen)) {
GET_FUNC_ARG(domain, input)
domainlen = strlen(domain);
if (!my_strnicmp(domain, "CUTBUFFER", domainlen)) {
malloc_strcpy(&CUT_BUFFER, input);
RETURN_STR(CUT_BUFFER);
}
}
RETURN_EMPTY;
}
/* These used to belong to the Screen, but no longer! */
void * new_input_line (const char *prompt, int echo)
{
InputLine * my_input_line;
my_input_line = (InputLine *)new_malloc(sizeof(InputLine));
my_input_line->input_buffer[0] = '\0';
my_input_line->first_display_char = 0;
my_input_line->number_of_logical_chars = 0;
if (prompt)
my_input_line->input_prompt_raw = malloc_strdup(prompt);
else
my_input_line->input_prompt_raw = NULL;
my_input_line->input_prompt = malloc_strdup(empty_string);
my_input_line->input_prompt_len = 0;
my_input_line->input_line = 23;
my_input_line->ind_left = malloc_strdup(empty_string);
my_input_line->ind_left_len = 0;
my_input_line->ind_right = malloc_strdup(empty_string);
my_input_line->ind_right_len = 0;
my_input_line->echo = echo;
return (void *)my_input_line;
}
void destroy_input_line (void *p)
{
InputLine * my_input_line = (InputLine *)p;
new_free(&my_input_line->ind_right);
new_free(&my_input_line->ind_left);
new_free(&my_input_line->input_prompt);
new_free(&my_input_line->input_prompt_raw);
new_free((char **)&my_input_line);
}
|