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/*
4 timer.c -- handles timers in ircII
*
* Copyright (c) 1991, 1992 Troy Rollo.
* Copyright (c) 1992-1996 Matthew Green.
* Copyright 1997, 2015 EPIC Software Labs.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notices, the above paragraph (the one permitting redistribution),
* this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The names of the author(s) may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* This used to be in edit.c, and it used to only allow you to
* register ircII commands to be executed later. I needed more
* generality then that, specifically the ability to register
* any function to be called, so i pulled it all together into
* this file and called it timer.c
*/
#include "irc.h"
#include "ircaux.h"
#include "window.h"
#include "timer.h"
#include "hook.h"
#include "output.h"
#include "commands.h"
#include "server.h"
#include "screen.h"
#include "functions.h"
int timer_exists (const char *ref);
int remove_timer (const char *ref);
static void remove_all_timers (void);
static void remove_timers_by_domref (int domain, int domref);
static void list_timers (const char *command);
/*
* timercmd - The /TIMER command
*
* Usage:
* Listing Timers:
* /TIMER
* Show all pending user-created TIMERs
*
* Deleting Timers:
* /TIMER -DELETE <refnum>
* Delete timer with name <refnum>
* /TIMER -DELETE ALL
* Delete all timers
* /TIMER -DELETE_FOR_WINDOW <window>
* Delete all WINDOW timers that are bound to <window>.
* <Winref> must be a number. Use $winnum() to get that.
*
* Updating Timers:
* /TIMER -UPDATE -REFNUM <timeref> [other arguments below]
* (a) To update a Timer, you must use the -REFNUM argument
* to specify the timer to update.
* (b) Updating a <timeref> that does not exist is not an error
* if you specify a timeout; it will be created for you.
*
* Creating a Timer:
* /TIMER [options below] <seconds> <commands>
* Run <commands> after <seconds> seconds.
* (a) If you run a /TIMER whenever the client is handling
* server data, the /TIMER will attach to the current server
* and whatever its current window is at that time. ("Server")
* (b) If you run a /TIMER whenever the client is handling
* user input, the /TIMER will attach to the current window
* and whatever its current server is at that time. ("Window")
* (c) Otherwise, the /TIMER will run in whatever the current
* context is at the time it goes off. ("General")
*
* /TIMER -REFNUM
* The TIMER should have a specific name (default: auto-generated)
* /TIMER -REPEAT
* The TIMER should run this many times (default: 1 time)
* The magic value -1 means "run forever"
* /TIMER -SNAP
* The TIMER should run "at the top of" the interval.
* EG, /TIMER -REPEAT -1 -SNAP 60 {echo It's a new minute!}
* will run at the top of every minute. The first execution
* will happen "early" to make it work out.
*
* /TIMER -WINDOW
* The TIMER should be a WINDOW Timer (default: auto-detected)
* /TIMER -SERVER
* The TIMER should be a SERVER Timer (default: auto-detected)
* /TIMER -GENERAL
* The TIMER should be a GENERAL Timer (default: auto-detected)
* /TIMER -CANCELABLE
* If the TIMER cannot restore its concept (because it is a
* WINDOW Timer and the window has gone away; or because it is
* a SERVER Timer and the server has been deleted), the Timer
* will not execute when it goes off. (default: Window Timers
* and Server Timers become General Timers if they can't restore
* their context)
*/
BUILT_IN_COMMAND(timercmd)
{
char * waittime;
char * flag;
const char * want = empty_string;
char * ptr;
double interval;
long events = -2;
int update = 0;
size_t len;
TimerDomain domain;
int domref;
int cancelable = 0;
int snap = 0;
if (parsing_server_index != NOSERV)
{
domain = SERVER_TIMER;
domref = parsing_server_index;
}
else
{
domain = WINDOW_TIMER;
domref = get_window_refnum(0);
}
while (*args == '-' || *args == '/')
{
flag = next_arg(args, &args);
len = strlen(flag + 1);
if (!my_strnicmp(flag + 1, "DELETE", len))
{
if (!(ptr = next_arg(args, &args)))
say("%s: Need a timer reference number for -DELETE",
command);
/*
* Try to delete what was given. If that
* doesn't work, see if it is "delete all".
* Delete_timer returns -1 on error.
*/
else if (timer_exists(ptr) == 1)
remove_timer(ptr);
/*
* Check to see if it is /timer -delete all
*
* Ugh. Yes, this hack really _is_ required.
* Please don't change it without talking to
* me first to understand why.
*/
else if (*ptr && !my_strnicmp(ptr, "ALL", strlen(ptr)))
remove_all_timers();
else if (*ptr)
say("The timer \"%s\" doesn't exist!", ptr);
else
say("/TIMER -DELETE got confused and chose not to do anything."); /* This used to be a panic */
return;
}
else if (!my_strnicmp(flag + 1, "DELETE_FOR_WINDOW", len))
{
if (!(ptr = next_arg(args, &args)) || !is_number(ptr))
{
say("%s: Need a window number for -DELETE_FOR_WINDOW",
command);
return;
}
domref = atol(ptr);
remove_timers_by_domref(WINDOW_TIMER, domref);
return;
}
else if (!my_strnicmp(flag+1, "REFNUM", len)) /* REFNUM */
{
want = next_arg(args, &args);
if (!want || !*want)
{
say("%s: Missing argument to -REFNUM", command);
return;
}
continue;
}
else if (!my_strnicmp(flag+1, "REPEAT", len)) /* REPEAT */
{
char *na = next_arg(args, &args);
if (!na || !*na)
{
say("%s: Missing argument to -REPEAT", command);
return;
}
if (!strcmp(na, "*") || !strcmp(na, "-1"))
events = -1;
else if ((events = my_atol(na)) == 0)
return; /* Repeating 0 times is a noop */
continue;
}
else if (!my_strnicmp(flag + 1, "UPDATE", len)) /* UPDATE */
update = 1;
else if (!my_strnicmp(flag + 1, "LIST", len)) /* LIST */
{
list_timers(command);
return;
}
else if (!my_strnicmp(flag + 1, "WINDOW", len)) /* WINDOW */
{
char *na;
int window = 0;
domain = WINDOW_TIMER;
if ((na = next_arg(args, &args)))
window = lookup_window(na);
if (window < 1)
{
if (my_stricmp(na, "-1"))
{
say("%s: That window doesnt exist!", command);
return;
}
else
domref = -1;
}
else
domref = window;
}
else if (!my_strnicmp(flag + 1, "SERVER", len)) /* SERVER */
{
char *na;
domain = SERVER_TIMER;
domref = from_server;
if ((na = next_arg(args, &args)))
{
if ((domref = str_to_servref(na)) == NOSERV)
{
/* -1 defaults to from_server anyways */
if (!my_stricmp(na, "-1"))
domref = from_server;
else
{
say("%s: Server %s doesnt exist!", command, na);
return;
}
}
}
}
else if (!my_strnicmp(flag + 1, "SNAP", len)) /* SNAP */
{
snap = 1;
}
else if (!my_strnicmp(flag + 1, "GENERAL", len)) /* GENERAL */
{
domain = GENERAL_TIMER;
domref = -1;
}
else if (!my_strnicmp(flag + 1, "CANCELABLE", len)) /* CANCELABLE */
{
cancelable = 1;
}
else
{
say("%s: %s no such flag", command, flag);
return;
}
}
/* else check to see if we have no args -> list */
waittime = next_arg(args, &args);
if (update || waittime)
{
int i;
if (update && ((i = timer_exists(want)) <= 0))
{
/* If the timer doesn't exist, ignore -update */
if (i == 0 && waittime)
update = 0;
/*
* Otherwise, either you didn't use -refnum, or
* you tried to update a timer that doesn't exist,
* but didn't provide a timeout, so we can't
* create a timer for you.
*/
else
{
say("%s: To use -UPDATE you must specify a "
"valid refnum", command);
return;
}
}
if (!waittime)
interval = -1;
else
interval = atof(waittime);
if (!update && events == -2)
events = 1;
/*
else if (events == -2)
events = -1;
*/
add_timer(update, want, interval, events, NULL, args, subargs,
domain, domref, cancelable, snap);
}
else
list_timers(command);
return;
}
/*
* This is put here on purpose -- we dont want any of the above functions
* to have any knowledge of this struct.
*/
#define REFNUM_MAX 10
typedef struct timerlist_stru
{
char *ref;
Timeval time;
int (*callback) (void *);
void * callback_data;
char * command;
char *subargs;
struct timerlist_stru *prev;
struct timerlist_stru *next;
long events;
Timeval interval;
int domain;
int domref;
int cancelable;
long fires;
char * package;
} Timer;
static Timer * PendingTimers;
static Timer * new_timer (void);
static Timer * clone_timer (Timer *otimer);
static void delete_timer (Timer *otimer);
static int schedule_timer (Timer *ntimer);
static int unlink_timer (Timer *timer);
static Timer * get_timer (const char *ref);
/*
* new_timer - Create a blank Timer that can be filled in.
*
* Arguments:
* none
*
* Return Value:
* A new (Timer *) that can be filled in and passed to schedule_timer().
* After a Timer is executed or cancelled, it should be passed to
* delete_timer().
*/
static Timer * new_timer (void)
{
Timer * ntimer;
ntimer = (Timer *) new_malloc(sizeof(Timer));
ntimer->ref = NULL;
ntimer->time.tv_sec = 0;
ntimer->time.tv_usec = 0;
ntimer->callback = NULL;
ntimer->callback_data = NULL;
ntimer->command = NULL;
ntimer->subargs = NULL;
ntimer->prev = NULL;
ntimer->next = NULL;
ntimer->events = 0;
ntimer->interval.tv_sec = 0;
ntimer->interval.tv_usec = 0;
ntimer->domain = GENERAL_TIMER;
ntimer->domref = -1;
ntimer->cancelable = 0;
ntimer->fires = 0;
ntimer->package = NULL;
return ntimer;
}
/*
* clone_timer - Create a new Timer that is an exact copy of an existing
* Timer, suitable for re-scheduling.
*
* Argument:
* otimer - A Timer that should be cloned
*
* Return Value:
* A new (Timer *) that is identical to 'otimer', that you can pass
* to schedule_timer()
*
* Notes:
* Cloning a timer is necessary to allow you to Delete (/timer -delete)
* a Repeating Timer (/timer -repeat). If you deleted a repeating timer,
* that would cause problems in ExecuteTimers(). So what we do is treat
* every Timer as a single-fire:
* 1. Schedule a Timer
* 2. Timer Goes Off
* 3. Timer is removed from Schedule List
* 4. If Timer is a Repeating Timer, it is Cloned, and the Clone is
* scheduled for its next execution
* 5. The Timer is executed
* In this way, when you do /timer -delete within a repeating timer,
* it deletes the Clone, without clobbering the active timer.
*
* In the same way, updating a Timer doesn't actually change the timer,
* but changes a clone of that Timer, causing the new (cloned) Timer to
* be created and the old Timer to be deleted. That makes it easier
* to ensure the updated timer gets to the right spot on the Timer list.
*/
static Timer * clone_timer (Timer *otimer)
{
Timer *ntimer = new_timer();
malloc_strcpy(&ntimer->ref, otimer->ref);
ntimer->time = otimer->time;
if ((ntimer->callback = otimer->callback))
ntimer->callback_data = otimer->callback_data;
else
ntimer->command = malloc_strdup(otimer->command);
ntimer->subargs = malloc_strdup(otimer->subargs);
ntimer->prev = NULL;
ntimer->next = NULL;
ntimer->events = otimer->events;
ntimer->interval = otimer->interval;
ntimer->domain = otimer->domain;
ntimer->domref = otimer->domref;
ntimer->cancelable = otimer->cancelable;
ntimer->fires = otimer->fires;
if (otimer->package)
ntimer->package = malloc_strdup(otimer->package);
return ntimer;
}
/*
* delete_timer: clean up after a Timer that is no longer needed.
* You must _not_ submit a Timer that is still on the schedule.
*
* Arguments:
* ntimer - An unneeded Timer that is not on the Timer list.
* Deleting a still-scheduled Timer is an error.
*/
static void delete_timer (Timer *otimer)
{
Timer *tmp;
/*
* First we make sure 'otimer' is not still scheduled
* before we go free()ing it.
* (This is a violation of the API, but we're forgiving)
* (The other option is to make this return failure, but
* since this is a void function, we'll just DTRT)
*/
for (tmp = PendingTimers; tmp; tmp = tmp->next)
{
if (tmp == otimer)
{
yell("delete_timer: Warning: Deleting a timer that "
"is still scheduled. Unscheduling it.");
unlink_timer(otimer);
break;
}
}
if (!otimer->callback)
{
new_free((char **)&otimer->command);
new_free((char **)&otimer->subargs);
}
new_free(&otimer->package);
new_free(&otimer->ref);
new_free((char **)&otimer);
}
/*
* schedule_timer: Submit a completed Timer to be executed later.
* You must not change the Timer after it is submitted.
*
* Arguments:
* ntimer - A completely filled-in timer that needs to be executed.
* (a) ntimer->time must point to when the timer is to go off.
* (b) ntimer->prev and ->next will be overwritten.
* (c) You must not change 'ntimer' after this returns.
* (d) ntimer must not already be scheduled.
*
* Return Value:
* 0 - The timer has been scheduled (always succeeds)
*/
static int schedule_timer (Timer *ntimer)
{
Timer *tmp, *prev;
ntimer->fires = 0;
/*
* If 'ntimer' is already scheduled, we will desschedule it,
* so that it may be re-inserted in the correct place.
*/
for (tmp = PendingTimers; tmp; tmp = tmp->next)
{
if (tmp == ntimer)
{
yell("schedule_timer: Warning: Scheduling a timer "
"that is already scheduled. Fixing that.");
unlink_timer(ntimer);
break;
}
}
/* Figure out the correct place */
for (tmp = PendingTimers; tmp; tmp = tmp->next)
{
if (time_diff(tmp->time, ntimer->time) < 0)
break;
}
/* 'ntimer' is earlier than all the timers in PendingTimers */
if (tmp == PendingTimers)
{
ntimer->prev = NULL;
ntimer->next = PendingTimers;
if (PendingTimers)
PendingTimers->prev = ntimer;
PendingTimers = ntimer;
}
/* 'ntimer' is earlier than 'tmp' but later than 'tmp->prev' */
else if (tmp)
{
prev = tmp->prev;
ntimer->next = tmp;
ntimer->prev = prev;
tmp->prev = ntimer;
prev->next = ntimer;
}
/* 'ntimer' is later than every timer in PendingTimers */
else
{
for (tmp = PendingTimers; tmp->next; tmp = tmp->next)
;
tmp->next = ntimer;
ntimer->prev = tmp;
}
return 0;
}
/*
* unlink_timer - Remove a Timer from the TimerList ("unschedule it")
*
* Arguments:
* timer - A Timer on the TimerList.
* (a) It is an error to unlink a timer not on the timer list.
* Doing so may result in a crash.
*
* Return Value:
* -1 - The timer was not scheduled (no change to 'timer')
* 0 - The timer is de-scheduled
*/
static int unlink_timer (Timer *timer)
{
Timer *tmp, *prev, *next;
/*
* We only modify 'timer' if it is actually scheduled.
* unlinking an unscheduled timer is a safe no-op.
*/
for (tmp = PendingTimers; tmp; tmp = tmp->next)
{
if (tmp == timer)
{
prev = timer->prev;
next = timer->next;
if (prev)
prev->next = next;
else
PendingTimers = next;
if (next)
next->prev = prev;
return 0;
}
}
/* I didn't find that timer on the schedule list */
return -1;
}
/*
* get_timer - Return a schedule Timer using its refname.
*
* Arguments:
* ref - A Timer refname (timer->ref, from /TIMER -REF)
* (a) ref must not be NULL or an empty string.
*
* Return Value:
* NULL - No scheduled timer exists by that name
* non-NULL - A Scheduled Timer by the given name.
* (a) You must _NOT_ change a Scheduled Timer unless
* you unlink_timer() it first.
* (b) The best practice for changing a Scheduled Timer:
* 1) x = get_timer();
* 2) y = clone_timer(x);
* 3) unlink_timer(x);
* 4) <make changes to y>
* 5) schedule_timer(y);
* 6) delete_timer(x);
*/
static Timer *get_timer (const char *ref)
{
Timer *tmp;
/* 'ref' must be a non-empty string */
if (!ref || !*ref)
return NULL;
for (tmp = PendingTimers; tmp; tmp = tmp->next)
{
if (!my_stricmp(tmp->ref, ref))
return tmp;
}
return NULL;
}
/*
* timer_exists - Verify if a refnum is in use by a scheduled Timer.
*
* Arguments:
* ref - A Timer Refname
*
* Return Value:
* -1 - 'ref' is an invalid refnum
* 0 - 'ref' is available for use (no scheduled timer exists)
* 1 - 'ref' is not available for use (already is in use)
*/
int timer_exists (const char *ref)
{
if (!ref || !*ref)
return -1;
if (get_timer(ref))
return 1;
else
return 0;
}
/*
* dump_timers - show all timers in case of emergency
*/
void dump_timers (void)
{
Timer *tmp;
Timeval current;
double time_left;
yell("*X*X*X*X*X*X*X*X*X* WARNING *X*X*X*X*X*X*X*X*X*X");
yell("POLLING LOOP DETECTED -- IMPORTANT DEBUGGING INFO");
yell("MAKE SURE TO SAVE THIS VERY IMPORTANT INFORMATION!");
yell("%s", empty_string);
say("Timer Seconds Events Command");
get_time(¤t);
for (tmp = PendingTimers; tmp; tmp = tmp->next)
{
time_left = time_diff(current, tmp->time);
if (time_left <= 0)
yell("--> %-10s %-10.2f %-7ld %ld %s",
tmp->ref, time_left, tmp->events,
tmp->fires,
tmp->callback ? "SYSTEM" : tmp->command);
else
yell(" %-10s %-10.2f %-7ld %ld %s",
tmp->ref, time_left, tmp->events,
tmp->fires,
tmp->callback ? "SYSTEM" : tmp->command);
}
yell("Make sure to give this list to hop on #epic on efnet!");
yell("*X*X*X*X*X*X*X*X*X* WARNING *X*X*X*X*X*X*X*X*X*X");
}
/*
* list_timers: Display a list of all the TIMER commands that are
* pending to be executed.
*/
static void list_timers (const char *command)
{
Timer *tmp;
Timeval current;
double time_left;
int timer_count = 0;
get_time(¤t);
for (tmp = PendingTimers; tmp; tmp = tmp->next)
{
if (tmp->callback)
continue;
if (timer_count == 0)
say("%-10s %-10s %-7s %s",
"Timer", "Seconds", "Events", "Command");
timer_count++;
time_left = time_diff(current, tmp->time);
if (time_left < 0)
time_left = 0;
say("%-10s %-10.2f %-7ld %s", tmp->ref, time_left,
tmp->events, tmp->command);
}
if (timer_count == 0)
say("%s: No commands pending to be executed", command);
}
/*
* create_timer_ref: returns the lowest unused reference number for a timer
* All refnums that are not already in use are valid.
*
* The user is allowed to use any string as a refnum, we dont really care.
* Automatically assigned refnums (when the user doesnt specify one) will
* always be one more than the highest pending refnum.
*
* "refnum_gets" must be REFNUM_MAX + 1 bytes by definition of API.
*/
static int create_timer_ref (const char *refnum_wanted, char **refnum_gets)
{
Timer *tmp;
char *refnum_want;
int i, pts;
refnum_want = LOCAL_COPY(refnum_wanted);
/* If the user doesnt care */
if (*refnum_want == 0)
{
/* So ... we count the number of times that exist. */
for (pts = 0, tmp = PendingTimers; tmp; tmp = tmp->next)
pts++;
/*
* Now, for all the numbers (0 .. [timer count + 1]),
* at least one of those numbers *has* to be available,
*/
for (i = 0; i <= pts + 1; i++)
{
/* Are any timers named 'i'? */
for (tmp = PendingTimers; tmp; tmp = tmp->next)
{
if (!is_number(tmp->ref))
continue;
if (i == my_atol(tmp->ref))
break;
}
/*
* If 'tmp' is null, then we didn't find a refnum 'i'.
* So 'i' is our winner!
*/
if (tmp == NULL)
{
malloc_sprintf(refnum_gets, "%d", i);
break;
}
}
}
else
{
/* See if the refnum is available */
if (get_timer(refnum_want))
return -1; /* Already in use */
malloc_strcpy(refnum_gets, refnum_want);
}
return 0;
}
/*
* Remove a timer. This does cleanup only if the timer is a
* user-defined timer, otherwise no clean up is done (the caller
* is responsible to handle it) This shouldnt output an error,
* it should be more general and return -1 and let the caller
* handle it. Probably will be that way in a future release.
*/
int remove_timer (const char *ref)
{
Timer *tmp;
if (!(tmp = get_timer(ref)))
{
say("TIMER: Can't delete (%s), no such refnum", ref);
return -1;
}
unlink_timer(tmp);
delete_timer(tmp);
return 0;
}
static void remove_all_timers (void)
{
Timer *ref, *next;
for (ref = PendingTimers; ref; ref = next)
{
next = ref->next;
if (ref->callback)
continue;
unlink_timer(ref);
delete_timer(ref);
}
}
static void remove_timers_by_domref (int domain, int domref)
{
Timer *ref, *next;
for (ref = PendingTimers; ref; ref = next)
{
next = ref->next;
if (ref->callback)
continue;
if (ref->domain != domain)
continue;
if (ref->domref != domref)
continue;
unlink_timer(ref);
delete_timer(ref);
}
}
/*
* You call this to register a timer callback.
*
* The arguments:
* update: This should be 1 if we're updating the specified refnum
* refnum_want: The refnum requested.
* (1) User-supplied for /TIMER timers
* (2) the empty string for system timers ("dont care")
* interval: How long until the timer should fire;
* (1) for repeating timers (events != 1), the timer will
* fire with this interval.
* (2) for "snap" timers, the first fire will be the next
* time time() % interval == 0.
* events: The number of times this event should fire.
* (1) The value -1 means "repeat forever"
* (2) Timers automatically delete after they fire the
* requested number of times.
*
* Scenario 1: You want to run ircII commands (/TIMER timers)
* | callback: NULL
* | commands: some ircII commands to run when the timer goes off
* | subargs: what to use to expand $0's, etc in the 'what' variable.
*
* Scenario 2: You want to call an internal function (system timers)
* | callback: function to call when timer goes off
* | commands: argument to pass to "callback" function. Should be some
* | non-auto storage, perhaps a struct or a malloced char *
* | array. The caller is responsible for disposing of this
* | area when it is called, since the timer mechanism does not
* | know anything of the nature of the argument.
* | subargs: should be NULL, its ignored anyhow.
*
* domain: What the TIMER should bind to:
* (a) SERVER_TIMER - 'domref' refers to a server refnum.
* Each time this timer runs, set from_server to 'domref'
* and set the current window to whatever 'domref's
* current window is at that time.
* (b) WINDOW_TIME - 'domref' refers to a window refnum.
* Each time this timer runs, set current_window to
* 'domref' and set the current server to whatever
* 'domref's server is at that time.
* (c) GENERAL_TIMER - 'domref' is ignored.
* Do not save or restore from_server or current_window:
* run in whatever the context is when it goes off.
* domref: Either a server refnum, window refnum, or -1 (see 'domain')
* cancelable: A "Cancelable" timer will not fire if its context cannot be
* restored (ie, the server it is bound to is disconnected or
* deleted; or the window it is bound to is deleted). A normal
* (non-cancelable) timer will turn into a GENERAL_TIMER if its
* context cannot be restored.
* snap: A "snap" timer runs every time (time() % interval == 0).
* This is useful for things that (eg) run at the top of every
* minute (60), hour (3600), or day (86400)
*/
char *add_timer (int update, const char *refnum_want, double interval, long events, int (callback) (void *), void *commands, const char *subargs, TimerDomain domain, int domref, int cancelable, int snap)
{
Timer *ntimer, *otimer = NULL;
char * refnum_got = NULL;
Timeval right_now;
char * retval;
right_now = get_time(NULL);
/*
* We do this first, because if 'interval' is invalid, we don't
* want to do the expensive clone/create/delete operation.
* It is ineligant to check for this error here.
*/
if (update == 1 && interval == -1) /* Not changing the interval */
(void) 0; /* XXX sigh */
else if (interval < 0.01 && events == -1)
{
say("You can't infinitely repeat a timer that runs more "
"than 100 times a second.");
return NULL;
}
/*
* If we say we're updating; but the timer does not exist,
* then we're not updating. ;-)
*/
if (update)
{
if (!(otimer = get_timer(refnum_want)))
update = 0; /* Ok so we're not updating! */
}
/*
* Arrange for an appropriate Timer to be in 'ntimer'.
*/
if (update)
{
unlink_timer(otimer);
ntimer = clone_timer(otimer);
delete_timer(otimer);
}
else
{
if (create_timer_ref(refnum_want, &refnum_got) == -1)
{
say("TIMER: Refnum '%s' already exists", refnum_want);
return NULL;
}
ntimer = new_timer();
ntimer->ref = refnum_got;
if (current_package())
ntimer->package = malloc_strdup(current_package());
}
/* Update the interval */
if (update == 1 && interval == -1)
(void) 0; /* XXX sigh - not updating interval */
else
{
ntimer->interval = double_to_timeval(interval);
if (snap)
{
double x = time_to_next_interval(interval);
ntimer->time = time_add(right_now, double_to_timeval(x));
}
else
ntimer->time = time_add(right_now, ntimer->interval);
}
/* Update the repeat events */
if (update == 1 && events == -2)
(void) 0; /* XXX sigh - not updating events */
else
ntimer->events = events;
/* Update the callback */
if (callback)
{
/* Delete the previous timer, if necessary */
if (ntimer->command)
new_free(&ntimer->command);
if (ntimer->subargs)
new_free(&ntimer->subargs);
ntimer->callback = callback;
/* Unfortunately, command is "sometimes const". */
ntimer->callback_data = commands;
ntimer->subargs = NULL;
}
else
{
ntimer->callback = NULL;
malloc_strcpy(&ntimer->command, (const char *)commands);
malloc_strcpy(&ntimer->subargs, subargs);
}
/* Update the domain refnum */
ntimer->domain = domain;
if (update == 1 && domref == -1)
(void) 0; /* XXX sigh - not updating domref */
else
ntimer->domref = domref;
/* Update the cancelable */
if (update == 1 && cancelable == -1)
(void) 0; /* XXX sigh - not updating cancelable */
else
ntimer->cancelable = cancelable;
/* Schedule up the new/updated timer! */
schedule_timer(ntimer);
retval = ntimer->ref;
return retval; /* Eliminates a specious warning from gcc */
}
/*
* TimerTimeout: Called from irc_io to help create the timeout
* part of the call to select.
*/
Timeval TimerTimeout (void)
{
Timeval forever = {9999, 0};
Timeval right_away = {0, 0};
Timeval current;
Timeval timeout_in;
/* This, however, should never happen. */
if (!PendingTimers)
return forever;
get_time(¤t);
timeout_in = time_subtract(current, PendingTimers->time);
PendingTimers->fires++;
if (time_diff(right_away, timeout_in) < 0)
timeout_in = right_away;
return timeout_in;
}
/*
* ExecuteTimers: checks to see if any currently pending timers have
* gone off, and if so, execute them, delete them, etc, setting the
* current_exec_timer, so that we can't remove the timer while its
* still executing.
*
* changed the behavior: timers will not hook while we are waiting.
*/
void ExecuteTimers (void)
{
Timeval right_now;
Timer * current, *next;
int old_from_server = from_server;
get_time(&right_now);
while (PendingTimers && time_diff(right_now, PendingTimers->time) < 0)
{
int old_refnum;
old_refnum = get_window_refnum(0);
current = PendingTimers;
unlink_timer(current);
/* Reschedule the timer if necessary */
if (current->events < 0 || (current->events != 1))
{
next = clone_timer(current);
if (next->events != -1)
next->events--;
next->time = time_add(next->time, next->interval);
schedule_timer(next);
}
if (current->domain == SERVER_TIMER)
{
if (!is_server_valid(current->domref))
{
if (current->cancelable)
goto advance;
/* Otherwise, pretend you were a "GENERAL" type */
}
else
{
from_server = current->domref;
make_window_current_by_refnum(get_server_current_window(from_server));
}
}
else if (current->domain == WINDOW_TIMER)
{
if (get_window_refnum(current->domref) < 1)
{
if (current->cancelable)
goto advance;
/* Otherwise, pretend you were a "GENERAL" type */
}
else
{
make_window_current_by_refnum(current->domref);
from_server = get_window_server(0);
}
}
else
{
/* General timers focus on the current window. */
if (get_window_refnum(0) > 0)
{
if (get_window_server(0) != from_server)
from_server = get_window_server(0);
}
else
{
if (from_server != NOSERV)
make_window_current_by_refnum(get_server_current_window(from_server));
}
}
/*
* If a callback function was registered, then
* we use it. If no callback function was registered,
* then we call the lambda function.
*/
get_time(&right_now);
now = right_now;
if (current->callback)
(*current->callback)(current->callback_data);
else
call_lambda_command("TIMER", current->command,
current->subargs);
from_server = old_from_server;
make_window_current_by_refnum(old_refnum);
advance:
delete_timer(current);
}
}
/* Used by function_timerctl */
/*
* $timerctl(REFNUM refnum)
* $timerctl(ADD <refnum> <interval> <events> <commands> <subargs> <window>)
* $timerctl(DELETE <refnum>)
* $timerctl(GET <refnum> [LIST])
* $timerctl(SET <refnum> [ITEM] [VALUE])
* $timerctl(REFNUMS)
*
* [LIST] and [ITEM] are one of the following
* TIMEOUT The precise time the timer will be executed
* COMMAND The commands that will be executed
* SUBARGS The vaule of $* used when this timer is executed
* REPEATS The number of times this timer will be executed
* INTERVAL The interval of time between executions
* SERVER The server this timer bound to
* WINDOW The window this timer bound to
* PACKAGE The /load package the timer bound to
*/
char * timerctl (char *input)
{
char * refstr;
char * listc;
Timer * t;
int len;
GET_FUNC_ARG(listc, input);
len = strlen(listc);
if (!my_strnicmp(listc, "REFNUM", len)) {
GET_FUNC_ARG(refstr, input);
if (!(t = get_timer(refstr)))
RETURN_EMPTY;
RETURN_STR(t->ref);
} else if (!my_strnicmp(listc, "REFNUMS", len)) {
char * retval = NULL;
for (t = PendingTimers; t; t = t->next)
malloc_strcat_word(&retval, space, t->ref, DWORD_DWORDS);
RETURN_MSTR(retval);
} else if (!my_strnicmp(listc, "ADD", len)) {
RETURN_EMPTY; /* XXX - Not implemented yet. */
} else if (!my_strnicmp(listc, "DELETE", len)) {
GET_FUNC_ARG(refstr, input);
if (!(t = get_timer(refstr)))
RETURN_EMPTY;
if (t->callback)
RETURN_EMPTY;
RETURN_INT(remove_timer(refstr));
} else if (!my_strnicmp(listc, "GET", len)) {
GET_FUNC_ARG(refstr, input);
if (!(t = get_timer(refstr)))
RETURN_EMPTY;
GET_FUNC_ARG(listc, input);
len = strlen(listc);
if (!my_strnicmp(listc, "TIMEOUT", len)) {
return malloc_sprintf(NULL, "%ld %ld", (long) t->time.tv_sec,
(long) t->time.tv_usec);
} else if (!my_strnicmp(listc, "COMMAND", len)) {
if (t->callback)
RETURN_EMPTY;
RETURN_STR(t->command);
} else if (!my_strnicmp(listc, "SUBARGS", len)) {
if (t->callback)
RETURN_EMPTY;
RETURN_STR(t->subargs);
} else if (!my_strnicmp(listc, "REPEATS", len)) {
RETURN_INT(t->events);
} else if (!my_strnicmp(listc, "INTERVAL", len)) {
return malloc_sprintf(NULL, "%ld %ld", (long) t->interval.tv_sec,
(long) t->interval.tv_usec);
} else if (!my_strnicmp(listc, "SERVER", len)) {
if (t->domain != SERVER_TIMER)
RETURN_INT(-1);
RETURN_INT(t->domref);
} else if (!my_strnicmp(listc, "WINDOW", len)) {
if (t->domain != WINDOW_TIMER)
RETURN_INT(-1);
RETURN_INT(t->domref);
} else if (!my_strnicmp(listc, "PACKAGE", len)) {
RETURN_STR(t->package);
}
} else if (!my_strnicmp(listc, "SET", len)) {
GET_FUNC_ARG(refstr, input);
if (!(t = get_timer(refstr)))
RETURN_EMPTY;
/* Changing internal system timers is strictly prohibited */
if (t->callback)
RETURN_EMPTY;
GET_FUNC_ARG(listc, input);
len = strlen(listc);
if (!my_strnicmp(listc, "TIMEOUT", len)) {
time_t tv_sec;
long tv_usec;
GET_INT_ARG(tv_sec, input);
GET_INT_ARG(tv_usec, input);
t->time.tv_sec = tv_sec;
t->time.tv_usec = tv_usec;
} else if (!my_strnicmp(listc, "COMMAND", len)) {
malloc_strcpy((char **)&t->command, input);
} else if (!my_strnicmp(listc, "SUBARGS", len)) {
malloc_strcpy(&t->subargs, input);
} else if (!my_strnicmp(listc, "REPEATS", len)) {
long repeats;
GET_INT_ARG(repeats, input);
t->events = repeats;
} else if (!my_strnicmp(listc, "INTERVAL", len)) {
time_t tv_sec;
long tv_usec;
GET_INT_ARG(tv_sec, input);
GET_INT_ARG(tv_usec, input);
t->interval.tv_sec = tv_sec;
t->interval.tv_usec = tv_usec;
} else if (!my_strnicmp(listc, "SERVER", len)) {
int refnum;
GET_INT_ARG(refnum, input);
t->domain = SERVER_TIMER;
t->domref = refnum;
} else if (!my_strnicmp(listc, "WINDOW", len)) {
int refnum;
GET_INT_ARG(refnum, input);
t->domain = WINDOW_TIMER;
t->domref = refnum;
} else if (!my_strnicmp(listc, "PACKAGE", len)) {
malloc_strcpy(&t->package, input);
}
} else
RETURN_EMPTY;
RETURN_EMPTY;
}
/*
* The /WINDOW NUMBER command actually swaps the refnums of two windows:
* It's possible that 'newref' isn't in use, so that's ok.
*/
void timers_swap_windows (unsigned oldref, unsigned newref)
{
Timer *ref;
for (ref = PendingTimers; ref; ref = ref->next)
{
if (ref->domain != WINDOW_TIMER)
continue;
/* Window refnums are "unsigned",
* but timer domain refnums aren't */
if (ref->domref == (int)newref)
ref->domref = oldref;
else if (ref->domref == (int)oldref)
ref->domref = newref;
}
}
void timers_merge_windows (unsigned oldref, unsigned newref)
{
Timer *ref;
for (ref = PendingTimers; ref; ref = ref->next)
{
if (ref->domain != WINDOW_TIMER)
continue;
if (ref->domref == (int)oldref)
ref->domref = newref;
}
}
void unload_timers (char *filename)
{
Timer *ref;
for (ref = PendingTimers; ref; )
{
if (!my_stricmp(ref->package, filename))
{
unlink_timer(ref);
delete_timer(ref);
ref = PendingTimers;
}
else
ref = ref->next;
}
}
|