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/***************************************************************************
entity_type.h - description
-------------------
begin : Fri Aug 31 2001
copyright : (C) 2001 by Giuseppe D'Aqu
email : kumber@tiscalinet.it
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef ENTITY_TYPE_H
#define ENTITY_TYPE_H
//All types of entities in game
enum Entity_Type{ UNKNOWN=0,
PLAYER=1,
GRASS=2,
STEEL=3,
EMERALD=4,
BOULDER=5,
SAPPHIRE=6,
EXIT=7,
EXPLOSION=8,
DOOR=9,
DOOR_RED=9,
DOOR_BLUE=10,
DOOR_GREEN=11,
DOOR_YELLOW=12,
KEY=13,
KEY_RED=13,
KEY_BLUE=14,
KEY_GREEN=15,
KEY_YELLOW=16,
FLINTSTONE=17,
PEPERON=18,
PEPERON_UP=18,
PEPERON_RIGHT=19,
PEPERON_DOWN=20,
PEPERON_LEFT=21,
BRICK=22,
WOOD=23,
TOMATO=24,
TOMATO_UP=24,
TOMATO_RIGHT=25,
TOMATO_DOWN=26,
TOMATO_LEFT=27
};
#endif //ENTITY_TYPE_H
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