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/***************************************************************************
level.h - description
-------------------
begin : Fri Aug 31 2001
copyright : (C) 2001 by Giuseppe D'Aqu
email : kumber@tiscalinet.it
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "dephine.h"
#include "direction.h"
#include "entity_type.h"
#include "spriteset.h"
#include <vector>
#include "sfx.h"
#ifndef LEVEL_H
#define LEVEL_H
class Entity;
class Ntt_pointer;
class Screen;
class Sprite;
class Entity_Player;
class Entity_Exit;
class Level
{
private:
std::vector<Ntt_pointer> m_entities_list;
std::vector<std::vector<int> > m_entities_matrix;
Entity_Player* m_player;
Entity_Exit* m_exit;
Spriteset& m_spriteset;
Sampleset& m_sampleset;
unsigned int m_acquired_keys;
unsigned int m_min_score;
unsigned int m_max_time;
void set_entity(Entity*);
public:
Level(Spriteset& sprites, Sampleset& samples);
int get_entity_id(int x, int y);
int get_entity_id(int x, int y, Direction d);
Entity_Player& get_player();
Ntt_pointer& get_entity(int ntt_id);
Ntt_pointer& get_entity(int x, int y);
Ntt_pointer& get_entity(int x, int y, Direction d);
void load_map(const char* path);
int get_size_x();
int get_size_y();
// void set_player(Entity_Player*);
void set_entity(Entity_Type type, unsigned int x, unsigned int y);
Sprite& get_sprite(Entity*);
std::vector<Ntt_pointer>& get_entities_list();
std::vector<std::vector<int> >& get_entities_matrix();
void set_key(unsigned int);
unsigned int get_acquired_keys();
Sprite& get_sprite(Entity_Type entity_type);
Sample* get_sample(Sample_Type sample_type);
~Level();
void explode(unsigned int x, unsigned int y, Entity_Type transform_to=UNKNOWN);
unsigned int get_min_score();
unsigned int get_max_time();
};
#endif //LEVEL_H
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