1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
|
/***************************************************************************
spriteset.h - description
-------------------
begin : Mon Aug 12 2002
copyright : (C) 2002 by Giuseppe D'Aqui'
email : kumber@tiscalinet.it
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "dephine.h"
#include "entity_type.h"
#include "sprite.h"
#include <vector>
#ifndef SPRITESET_H
#define SPRITESET_H
class Game;
class Spriteset
{
private:
std::vector <Sprite> m_sprites;
Game* m_game;
CL_String m_spriteset;
public:
Spriteset();
Spriteset(Game* game, CL_String spriteset);
Sprite& get_sprite(Entity_Type n_sprite);
void load_sprites();
};
#endif //SPRITESET_H
|