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/***************************************************************************
entity_brick.cpp - description
-------------------
begin : Mon Oct 22 2001
copyright : (C) 2001 by Giuseppe D'Aqu
email : kumber@tiscalinet.it
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License, Version 2, as published by *
* the Free Software Foundation. *
* *
***************************************************************************/
#include "level.h"
#include "sprite.h"
#include "entity.h"
#include "entity_brick.h"
Entity_Brick::Entity_Brick(Level* level, Uint32 x, Uint32 y)
{
current_level=level;
m_position_x=x;
m_position_y=y;
m_type=BRICK;
Surface_Manager* surf_man = Surface_Manager::instance();
m_sprite=Sprite(surf_man->get_surface(Surface_Manager::SRF_BRICK));
m_sprite.set_state(SP_STOP);
m_exists=true;
}
bool Entity_Brick::explode()
{
kill();
return true;
}
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