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/***************************************************************************
entity_key.h - description
-------------------
begin : Thu Apr 18 2002
copyright : (C) 2002 by Giuseppe D'Aqui'
email : kumber@tiscalinet.it
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License, Version 2, as published by *
* the Free Software Foundation. *
* *
***************************************************************************/
#include "dephine.h"
#include "entity.h"
#ifndef ENTITY_KEY_H
#define ENTITY_KEY_H
class Entity_Key:public Entity
{
private:
Uint32 m_key_id;
public:
Entity_Key(Level* level, Uint32 x, Uint32 y, Uint32 id);
Uint32 get_key_id();
bool pass_on_me(Direction);
bool hit_from_up(Entity_Handle){return false;};
void check_and_do(){};
bool explode();
bool roll_on_me(){return false;};
bool player_pressing_left(Entity_Handle right_entity);
bool player_pressing_right(Entity_Handle left_entity);
bool player_pressing_up(Entity_Handle down_entity);
bool player_pressing_down(Entity_Handle up_entity);
};
#endif //ENTITY_KEY_H
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