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/***************************************************************************
sprite.h - description
-------------------
begin : Sat Sep 22 2001
copyright : (C) 2001 by Giuseppe D'Aqu
email : kumber@tiscalinet.it
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License, Version 2, as published by *
* the Free Software Foundation. *
* *
***************************************************************************/
#include "dephine.h"
#include "surface.h"
#ifndef SPRITE_H
#define SPRITE_H
enum Anim_State{ SP_STOP=0,
SP_UP=k_max_anim,
SP_RIGHT=k_max_anim*2,
SP_DOWN=k_max_anim*3,
SP_LEFT=k_max_anim*4
/*, SP_EAT=k_max_anim*5*/};
class Sprite
{
private:
Surface* m_surface;
Uint32 m_pos_x;
Uint32 m_pos_y;
Uint32 m_move_to_pos_x;
Uint32 m_move_to_pos_y;
Uint32 m_step_x;
Uint32 m_step_y;
Uint32 m_speed;
Uint32 m_curr_frame;
bool m_initialized;
Anim_State m_state;
Uint32 m_total_frames;
void put_screen(Sint32 pos_x, Sint32 pos_y, Uint32 size_x, Uint32 size_y, Uint32 frame_num);
void set_curr_frame(Uint32 frame);
void move(Uint32 n_pixel);
Uint32 m_sprite_width;
Uint32 m_sprite_height;
public:
Sprite():m_initialized(false), m_total_frames(8){};
Sprite(Surface* surface);
Sprite(const Sprite& sprite);
~Sprite();
void set_speed(Uint32 speed);
void put_screen(Sint32 pos_x, Sint32 pos_y, Uint32 size_x, Uint32 size_y);
Uint32 get_pos_x() const
{
return m_pos_x;
}
Uint32 get_pos_y() const
{
return m_pos_y;
}
void set_pos_x(Uint32 x);
void set_pos_y(Uint32 y);
void move_to_pos(Uint32 x, Uint32 y);
void move_to_pos_x(Uint32 x);
void move_to_pos_y(Uint32 y);
void move();
void update_frame();
Uint32 get_frame_number() const;
void init(Surface* surf);
void set_state(Anim_State state);
};
#endif //SPRITE_H
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