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/*
* surface.h -- Shaded surface plotting
*
* This file is part of ePiX, a C++ library for creating high-quality
* figures in LaTeX
*
* Version 1.2.21
* Last Change: January 11, 2022
*/
/*
* Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2022
* Andrew D. Hwang <ahwang -at- holycross -dot- edu>
* Department of Mathematics and Computer Science
* College of the Holy Cross
* Worcester, MA, 01610-2395, USA
*/
/*
* ePiX is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* ePiX is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ePiX; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <list>
#include "triples.h"
#include "frame.h"
#include "path.h"
namespace ePiX
{
class domain;
class domain_list;
class facet;
// manipulable collection of surface-like objects
class scenery {
public:
scenery();
scenery(P F(double, double), const domain& R);
scenery(P F(double, double, double), const domain& R);
// third arg is RGB-valued function of position
scenery(P F(double, double), const domain& R,
P color(double, double, double));
scenery(P F(double, double, double), const domain& R,
P color(double, double, double));
// third arg is RGB-valued function of domain location
scenery(P F(double, double), const domain& R,
P color(double, double));
scenery(P F(double, double, double), const domain& R,
P color(double, double));
scenery(const scenery&);
scenery& operator= (const scenery&);
~scenery();
scenery& add(P F(double, double), const domain& R);
scenery& add(P F(double, double, double), const domain& R);
scenery& add(P F(double, double), const domain_list&);
scenery& add(P F(double, double, double), const domain_list&);
// color-dependent
// location-colored
scenery& add(P F(double, double), const domain& R,
P color(double, double, double));
scenery& add(P F(double, double, double), const domain& R,
P color(double, double, double));
scenery& add(P F(double, double), const domain_list&,
P color(double, double, double));
scenery& add(P F(double, double, double), const domain_list&,
P color(double, double, double));
// domain-colored
scenery& add(P F(double, double), const domain& R,
P color(double, double));
scenery& add(P F(double, double, double), const domain& R,
P color(double, double));
scenery& add(P F(double, double), const domain_list&,
P color(double, double));
scenery& add(P F(double, double, double), const domain_list&,
P color(double, double));
// remove backward-pointing faces? 0=no, -1=front, 1=back
scenery& cull(int);
void draw(int cull=0) const;
private:
int m_cull;
std::list<facet*> m_data;
}; // end of class scenery
//// global functions ////
// except as noted, dim(R) must be 2
// cosine-shaded surface with fake z-buffered hidden object removal
void surface(P F(double, double), const domain& R, int cull=0);
// for slices of maps R^3 -> R^3
void surface(P F(double, double, double), const domain& R, int cull=0);
// plot multiple slices
void surface(P F(double, double, double), const domain_list& R, int cull=0);
// Surface from revolving the curve (f(t),g(t)) about the x-axis...
void surface_rev(double f(double), double g(double),
double t_min, double t_max,
int latitudes, int longitudes=24, int cull=0);
void surface_rev(double f(double),
double t_min, double t_max,
int latitudes, int longitudes=24, int cull=0);
// or about the specified axis, with specified angle range
void surface_rev(double f(double), double g(double),
const domain& R, const frame& coords=frame(), int cull=0);
//// location-colored versions ////
void surface(P F(double, double), const domain& R,
P color(double, double, double), int cull=0);
// for slices of maps R^3 -> R^3
void surface(P F(double, double, double), const domain& R,
P color(double, double, double), int cull=0);
// plot multiple slices
void surface(P F(double, double, double), const domain_list& R,
P color(double, double, double), int cull=0);
// Surface from revolving the curve (f(t),g(t)) about the x-axis...
void surface_rev(double f(double), double g(double),
double t_min, double t_max,
int latitudes, int longitudes,
P color(double, double, double), int cull=0);
void surface_rev(double f(double),
double t_min, double t_max,
int latitudes, int longitudes,
P color(double, double, double), int cull=0);
// or about the specified axis, with specified angle range
void surface_rev(double f(double), double g(double),
const domain& R, P color(double, double, double),
const frame& coords=frame(), int cull=0);
//// domain-colored versions ////
void surface(P F(double, double), const domain& R,
P color(double, double), int cull=0);
// for slices of maps R^3 -> R^3
void surface(P F(double, double, double), const domain& R,
P color(double, double), int cull=0);
// plot multiple slices
void surface(P F(double, double), const domain_list& R,
P color(double, double), int cull=0);
void surface(P F(double, double), const domain_list& R,
P color(double, double, double), int cull=0);
// Surface from revolving the curve (f(t),g(t)) about the x-axis...
void surface_rev(double f(double), double g(double),
double t_min, double t_max,
int latitudes, int longitudes,
P color(double, double), int cull=0);
void surface_rev(double f(double),
double t_min, double t_max,
int latitudes, int longitudes,
P color(double, double), int cull=0);
// or about the specified axis, with specified angle range
void surface_rev(double f(double), double g(double),
const domain& R, P color(double, double),
const frame& coords=frame(), int cull=0);
} // end of namespace ePiX
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