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/*
* objects.h -- ePiX axes, grids, markers, and labels
*
* This file is part of ePiX, a preprocessor for creating high-quality
* line figures in LaTeX
*
* Version 1.0.15
* Last Change: October 10, 2006
*/
/*
* Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006
* Andrew D. Hwang <rot 13 nujnat at zngupf dot ubylpebff dot rqh>
* Department of Mathematics and Computer Science
* College of the Holy Cross
* Worcester, MA, 01610-2395, USA
*/
/*
* ePiX is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* ePiX is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ePiX; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* label -- put string constant <label_text> at Cartesian position <base>
* translated by (offset.x1, offset.x2) true points (i.e., 3rd component
* of <offset> is discarded).
*
* Accepts an optional LaTeX-style positioning argument.
* If no offset is specified, the label is centered at the given Cartesian
* location.
* masklabel requires the "color" package, and places the text in
* a white box that masks whatever is underneath and earlier in the file.
*/
#ifndef EPIX_OBJECTS
#define EPIX_OBJECTS
#include <string>
#include "globals.h"
#include "triples.h"
#include "cropping.h"
namespace ePiX {
void label(const P& base, const P& offset, std::string label_text);
void label(const P& base, std::string label_text);
void label(const P& base, const P& offset, std::string label_text,
epix_label_posn);
void masklabel(const P& base, const P& offset, std::string label_text);
void masklabel(const P& base, std::string label_text);
void masklabel(const P& base, const P& offset, std::string label_text,
epix_label_posn);
// Empty and filled LaTeX circles of diameter get_dotsize() true pt
void circ(const P& posn, const P& offset=P(0,0), std::string label_text="",
epix_label_posn align=none); // filled white circ
void ring(const P& posn, const P& offset=P(0,0), std::string label_text="",
epix_label_posn align=none); // unfilled circ
void spot(const P& posn, const P& offset=P(0,0), std::string label_text="",
epix_label_posn align=none);
void dot(const P& posn, const P& offset=P(0,0), std::string label_text="",
epix_label_posn align=none);
void ddot(const P& posn, const P& offset=P(0,0), std::string label_text="",
epix_label_posn align=none);
void box(const P& posn, const P& offset=P(0,0), std::string label_text="",
epix_label_posn align=none);
void bbox(const P& posn, const P& offset=P(0,0), std::string label_text="",
epix_label_posn align=none);
void arrow(const P& tail, const P& head, const P& offset,
std::string label_text,
epix_label_posn align, double scale=1);
void marker (const P&, epix_mark_type);
// Axes and coordinate grids.
// Coordinate axes, specified by initial and final points, number of
// tick marks, and (optionally) number of points (for cameras that do
// not map lines to lines). Generally num_pts should be a multiple of n.
// h/v_axis are identical except for style of tick marks.
void h_axis_tick(const P& location);
void v_axis_tick(const P& location);
// n+1 = #ticks, num_pts = #segments used to draw
void h_axis(const P& tail, const P& head, int n, int num_pts=1);
void v_axis(const P& tail, const P& head, int n, int num_pts=1);
// Endpoints (x_min,0), x_max,0), etc.
void h_axis(int n=x_size);
void v_axis(int n=y_size);
// n+1 = #ticks, num_pts = #segments used to draw
void h_axis(int n, int num_pts);
void v_axis(int n, int num_pts);
// h_axis_labels: Draws n+1 equally-spaced axis labels between
// <tail> and <head>. Automatically generates label values from
// Cartesian coordinates, and offsets labels in true pt.
void h_axis_labels(const P& tail, const P& head, int n, const P& offset);
void v_axis_labels(const P& tail, const P& head, int n, const P& offset);
void h_axis_masklabels(const P& tail, const P& head, int n, const P& offset);
void v_axis_masklabels(const P& tail, const P& head, int n, const P& offset);
// Axis labels with LaTeX-style alignment option
void h_axis_labels(const P& tail, const P& head, int n,
const P& offset, epix_label_posn POSN);
void v_axis_labels(const P& tail, const P& head, int n,
const P& offset, epix_label_posn POSN);
void h_axis_masklabels(const P& tail, const P& head, int n,
const P& offset, epix_label_posn POSN);
void v_axis_masklabels(const P& tail, const P& head, int n,
const P& offset, epix_label_posn POSN);
// Axis labels with default endpoints
void h_axis_labels(int n, const P& offset);
void h_axis_masklabels(int n, const P& offset);
void h_axis_labels(int n, const P& offset, epix_label_posn POSN);
void h_axis_masklabels(int n, const P& offset, epix_label_posn POSN);
void v_axis_labels(int n, const P& offset);
void v_axis_masklabels(int n, const P& offset);
void v_axis_labels(int n, const P& offset, epix_label_posn POSN);
void v_axis_masklabels(int n, const P& offset, epix_label_posn POSN);
} // end of namespace
#endif /* EPIX_OBJECTS */
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