File: Connection.cpp

package info (click to toggle)
eris 1.3.10-2
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k
  • size: 2,592 kB
  • ctags: 1,516
  • sloc: cpp: 9,850; sh: 8,288; perl: 287; ansic: 165; makefile: 162
file content (360 lines) | stat: -rw-r--r-- 9,230 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
#ifdef HAVE_CONFIG_H
    #include "config.h"
#endif

#include <Eris/Connection.h>

#include <Eris/Timeout.h>
#include <Eris/TypeInfo.h>
#include <Eris/Poll.h>
#include <Eris/Log.h>
#include <Eris/Exceptions.h>
#include <Eris/Router.h>
#include <Eris/Redispatch.h>
#include <Eris/Response.h>

#include <skstream/skstream.h>
#include <Atlas/Objects/Encoder.h>
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/objectFactory.h>
#include <Atlas/Objects/Entity.h>
#include <sigc++/bind.h>

#include <Atlas/Codecs/Bach.h>

#include <cassert>
#include <algorithm>

// #define ATLAS_LOG 1

using namespace Atlas::Objects::Operation;
using Atlas::Objects::Root;
using Atlas::Objects::Entity::RootEntity;
using Atlas::Objects::smart_dynamic_cast;

namespace Eris {

Connection::Connection(const std::string &cnm, const std::string& host, short port, bool dbg) :
    BaseConnection(cnm, "game_", this),
    _host(host),
    _port(port),
    m_typeService(new TypeService(this)),
    m_defaultRouter(NULL),
    m_lock(0),
    m_info(host),
    m_responder(new ResponseTracker)
{	
    Poll::instance().Ready.connect(sigc::mem_fun(this, &Connection::gotData));
}
	
Connection::~Connection()
{
    // ensure we emit this before our vtable goes down, since we are the
    // Bridge on the underlying Atlas codec, and otherwise we might get
    // a pure virtual method call
    hardDisconnect(true);
}

int Connection::connect()
{
    return BaseConnection::connect(_host, _port);
}

int Connection::disconnect()
{
    if (_status == DISCONNECTING) {
        warning() << "duplicate disconnect on Connection that's already disconnecting";
        return -1;
    }

    if (_status == DISCONNECTED) {
        warning() << "called disconnect on already disconnected Connection";
        return -1;
    }
    
    assert(m_lock == 0);
	
    // this is a soft disconnect; it will give people a chance to do tear down and so on
    // in response, people who need to hold the disconnect will lock() the
    // connection, and unlock when their work is done. A timeout stops
    // locks from preventing disconnection
    setStatus(DISCONNECTING);
    Disconnecting.emit();

    if (m_lock == 0) {
        hardDisconnect(true);
        return 0;
    }
    
    // fell through, so someone has locked =>
    // start a disconnect timeout
    _timeout = new Timeout(5000);
    _timeout->Expired.connect(sigc::mem_fun(this, &Connection::onDisconnectTimeout));
    return 0;
}
   
void Connection::gotData(PollData &data)
{
    if (!_stream || !data.isReady(_stream))
        return;
	
    if (_status == DISCONNECTED) {
        error() << "Got data on a disconnected stream";
        return;
    }
   
    BaseConnection::recv();
    
// now dispatch recieved ops
    while (!m_opDeque.empty()) {
        dispatchOp(m_opDeque.front());
        m_opDeque.pop_front();
    }
    
// finally, clean up any redispatches that fired (aka 'deleteLater')
    for (unsigned int D=0; D < m_finishedRedispatches.size(); ++D)
        delete m_finishedRedispatches[D];
        
    m_finishedRedispatches.clear();
}		

void Connection::send(const Atlas::Objects::Root &obj)
{
    if ((_status != CONNECTED) && (_status != DISCONNECTING))
    {
        error() << "called send on closed connection";
        return;
    }

    if (_stream->eof() || _stream->fail()) {
        handleFailure("Connection::send: stream failed");
		hardDisconnect(false);
        return;
    }

#ifdef ATLAS_LOG	
    std::stringstream debugStream;
    
    Atlas::Codecs::Bach debugCodec(debugStream, *this /*dummy*/);
    Atlas::Objects::ObjectsEncoder debugEncoder(debugCodec);
    debugEncoder.streamObjectsMessage(obj);
    debugStream << std::flush;

    std::cout << "sending:" << debugStream.str() << std::endl;
#endif
    
    _encode->streamObjectsMessage(obj);
    (*_stream) << std::flush;
}

void Connection::registerRouterForTo(Router* router, const std::string toId)
{
    m_toRouters[toId] = router;
}

void Connection::unregisterRouterForTo(Router* router, const std::string toId)
{
    assert(m_toRouters[toId] == router);
    m_toRouters.erase(toId);
}
        
void Connection::registerRouterForFrom(Router* router, const std::string fromId)
{
    m_fromRouters[fromId] = router;
}

void Connection::unregisterRouterForFrom(Router* router, const std::string fromId)
{
    assert(m_fromRouters[fromId] == router);
    m_fromRouters.erase(fromId);
}
        
void Connection::setDefaultRouter(Router* router)
{
    if (m_defaultRouter || !router) {
        error() << "setDefaultRouter duplicate set or null argument";
        return;
    }
    
    m_defaultRouter = router;
}

void Connection::clearDefaultRouter()
{
    m_defaultRouter = NULL;
}
    
void Connection::lock()
{
    ++m_lock;
}

void Connection::unlock()
{
    if (m_lock < 1)
        throw InvalidOperation("Imbalanced lock/unlock calls on Connection");
	
    if (--m_lock == 0) {
        switch (_status)
        {
        case DISCONNECTING:	
            debug() << "Connection unlocked in DISCONNECTING, closing socket";
            hardDisconnect(true);
            break;

        default:
            warning() << "Connection unlocked in spurious state : this may cause a failure later";
        }
    }
}

void Connection::getServerInfo(ServerInfo& si) const
{
    si = m_info;
}

void Connection::refreshServerInfo()
{
    if (_status != CONNECTED) {
        warning() << "called refreshServerInfo while not connected, ignoring";
        return;
    }
    
    m_info.setStatus(ServerInfo::QUERYING);
    Get gt;
    gt->setSerialno(getNewSerialno());
    send(gt);
}

#pragma mark -

void Connection::objectArrived(const Root& obj)
{
#ifdef ATLAS_LOG
    std::stringstream debugStream;
    Atlas::Codecs::Bach debugCodec(debugStream, *this /* dummy */);
    Atlas::Objects::ObjectsEncoder debugEncoder(debugCodec);
    debugEncoder.streamObjectsMessage(obj);
    debugStream << std::flush;

    std::cout << "recieved:" << debugStream.str() << std::endl;
#endif    
    RootOperation op = smart_dynamic_cast<RootOperation>(obj);
    if (op.isValid()) {
        m_opDeque.push_back(op);
    } else
        error() << "Con::objectArrived got non-op";
}

void Connection::dispatchOp(const RootOperation& op)
{
    Router::RouterResult rr;
    bool anonymous = op->getTo().empty();
    
    if (m_responder->handleOp(op)) return;
    
// locate a router based on from
    IdRouterMap::const_iterator R = m_fromRouters.find(op->getFrom());
    if (R != m_fromRouters.end()) {
        rr = R->second->handleOperation(op);
        if ((rr == Router::HANDLED) || (rr == Router::WILL_REDISPATCH)) return;
    }
    
// locate a router based on the op's TO value
    R = m_toRouters.find(op->getTo());
    if (R != m_toRouters.end()) {
        rr = R->second->handleOperation(op);
        if ((rr == Router::HANDLED) || (rr == Router::WILL_REDISPATCH)) return;
    } else if (!anonymous && !m_toRouters.empty()) {
        warning() << "recived op with TO=" << op->getTo() << ", but no router is registered for that id";
    }
    
// special-case, server info refreshes are handled here directly
    if (op->instanceOf(INFO_NO) && anonymous) {
        handleServerInfo(op);
        return;
    }
            
// go to the default router
    rr = m_defaultRouter->handleOperation(op);
    if (rr != Router::HANDLED) warning() << "no-one handled op:" << op;
}


void Connection::setStatus(Status ns)
{
	if (_status != ns) StatusChanged.emit(ns);
	_status = ns;
}

void Connection::handleFailure(const std::string &msg)
{
	Failure.emit(msg);
	// FIXME - reset I think, but ensure this is safe
    m_lock= 0;
}

void Connection::handleTimeout(const std::string& msg)
{
    handleFailure(msg); // all the same in the end
}

void Connection::handleServerInfo(const RootOperation& op)
{
    RootEntity svr = smart_dynamic_cast<RootEntity>(op->getArgs().front());	
    if (!svr.isValid()) {
        error() << "server INFO argument object is broken";
        return;
    }
    
    m_info.processServer(svr);
    GotServerInfo.emit();
}

void Connection::onConnect()
{
    BaseConnection::onConnect();
    m_typeService->init();
    m_info = ServerInfo(_host);
}

void Connection::onDisconnectTimeout()
{
    handleTimeout("timed out waiting for disconnection");
    hardDisconnect(true);
}

void Connection::postForDispatch(const Root& obj)
{
    RootOperation op = smart_dynamic_cast<RootOperation>(obj);
    assert(op.isValid());
    m_opDeque.push_back(op);
    
#ifdef ATLAS_LOG
    std::stringstream debugStream;
    Atlas::Codecs::Bach debugCodec(debugStream, *this /* dummy */);
    Atlas::Objects::ObjectsEncoder debugEncoder(debugCodec);
    debugEncoder.streamObjectsMessage(obj);
    debugStream << std::flush;

    std::cout << "posted for re-dispatch:" << debugStream.str() << std::endl;
#endif
}

void Connection::cleanupRedispatch(Redispatch* r)
{
    m_finishedRedispatches.push_back(r);
}

#pragma mark -

long getNewSerialno()
{
	static long _nextSerial = 1001;
	// note this will eventually loop (in theorey), but that's okay
	// FIXME - using the same intial starting offset is problematic
	// if the client dies, and quickly reconnects
	return _nextSerial++;
}

} // of namespace