File: appup_cookbook.html

package info (click to toggle)
erlang-doc-html 1%3A11.b.2-1
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k
  • size: 23,284 kB
  • ctags: 10,724
  • sloc: erlang: 505; ansic: 323; makefile: 62; perl: 61; sh: 45
file content (680 lines) | stat: -rw-r--r-- 25,249 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<!-- This document was generated using DocBuilder 3.3.3 -->
<HTML>
<HEAD>
  <TITLE>Appup Cookbook</TITLE>
  <SCRIPT type="text/javascript" src="../../doc/erlresolvelinks.js">
</SCRIPT>
</HEAD>
<BODY BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#FF00FF"
      ALINK="#FF0000">
<CENTER>
<A HREF="http://www.erlang.se"><IMG BORDER=0 ALT="[Ericsson AB]" SRC="min_head.gif"></A>
</CENTER>
<A NAME="12"><!-- Empty --></A>
<H2>12 Appup Cookbook</H2>

<P>This chapter contains examples of <CODE>.appup</CODE> files for
typical cases of upgrades/downgrades done in run-time.<A NAME="12.1"><!-- Empty --></A>
<H3>12.1 Changing a Functional Module</H3>

<P>When a change has been made to a functional module, for example
if a new function has been added or a bug has been corrected,
simple code replacement is sufficient.
<P>Example:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, [{load_module, m}]}],
 [{&#34;1&#34;, [{load_module, m}]}]
}.
    
</PRE>
<A NAME="12.2"><!-- Empty --></A>
<H3>12.2 Changing a Residence Module</H3>

<P>In a system implemented according to the OTP Design Principles,
all processes, except system processes and special processes,
reside in one of the behaviours <CODE>supervisor</CODE>,
<CODE>gen_server</CODE>, <CODE>gen_fsm</CODE> or <CODE>gen_event</CODE>. These
belong to the STDLIB application and upgrading/downgrading
normally requires an emulator restart.
<P>OTP thus provides no support for changing residence modules
except in the case of <A HREF="#spec">special
        processes</A>.<A NAME="12.3"><!-- Empty --></A>
<H3>12.3 Changing a Callback Module</H3>

<P>A callback module is a functional module, and for code
extensions simple code replacement is sufficient.
<P>Example: When adding a function to <CODE>ch3</CODE> as described in
the example in <A HREF="release_handling.html#appup">Release
        Handling</A>, <CODE>ch_app.appup</CODE> looks as follows:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, [{load_module, ch3}]}],
 [{&#34;1&#34;, [{load_module, ch3}]}]
}.
    
</PRE>

<P>OTP also supports changing the internal state of behaviour
processes, see <A HREF="#int_state">Changing Internal
        State</A> below.<A NAME="int_state"><!-- Empty --></A><A NAME="12.4"><!-- Empty --></A>
<H3>12.4 Changing Internal State</H3>

<P>In this case, simple code replacement is not sufficient.
The process must explicitly transform its state using the callback
function <CODE>code_change</CODE> before switching to the new version
of the callback module. Thus synchronized code replacement is
used.
<P>Example: Consider the gen_server <CODE>ch3</CODE> from the chapter
about the <A HREF="gen_server.html#ex">gen_server
        behaviour</A>. The internal state is a term <CODE>Chs</CODE>
representing the available channels. Assume we want add a counter
<CODE>N</CODE> which keeps track of the number of <CODE>alloc</CODE> requests
so far. This means we need to change the format to
<CODE>{Chs,N}</CODE>.
<P>The <CODE>.appup</CODE> file could look as follows:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, [{update, ch3, {advanced, []}}]}],
 [{&#34;1&#34;, [{update, ch3, {advanced, []}}]}]
}.
    
</PRE>

<P>The third element of the <CODE>update</CODE> instruction is a tuple
<CODE>{advanced,Extra}</CODE> which says that the affected processes
should do a state transformation before loading the new version
of the module. This is done by the processes calling the callback
function <CODE>code_change</CODE> (see <CODE>gen_server(3)</CODE>). The term
<CODE>Extra</CODE>, in this case [], is passed as-is to the function:
<A NAME="code_change"><!-- Empty --></A>
<PRE>
-module(ch3).
...
-export([code_change/3]).
...
code_change({down, _Vsn}, {Chs, N}, _Extra) -&#62;
    {ok, Chs};
code_change(_Vsn, Chs, _Extra) -&#62;
    {ok, {Chs, 0}}.
    
</PRE>

<P>The first argument is <CODE>{down,Vsn}</CODE> in case of a downgrade,
or <CODE>Vsn</CODE> in case of an upgrade. The term <CODE>Vsn</CODE> is
fetched from the 'original' version of the module, i.e.
the version we are upgrading from, or downgrading to.
<P>The version is defined by the module attribute <CODE>vsn</CODE>, if
any. There is no such attribute in <CODE>ch3</CODE>, so in this case
the version is the checksum (a huge integer) of the BEAM file, an
uninteresting value which is ignored.
<P>(The other callback functions of <CODE>ch3</CODE> need to be modified
as well and perhaps a new interface function added, this is not
shown here).<A NAME="12.5"><!-- Empty --></A>
<H3>12.5 Module Dependencies</H3>

<P>Assume we extend a module by adding a new interface function, as
in the example in <A HREF="release_handling.html#appup">Release
        Handling</A>, where a function <CODE>available/0</CODE> is
added to <CODE>ch3</CODE>.
<P>If we also add a call to this function, say in the module
<CODE>m1</CODE>, a run-time error could occur during release upgrade if
the new version of <CODE>m1</CODE> is loaded first and calls
<CODE>ch3:available/0</CODE> before the new version of <CODE>ch3</CODE> is
loaded.
<P>Thus, <CODE>ch3</CODE> must be loaded before <CODE>m1</CODE> is, in
the upgrade case, and vice versa in the downgrade case. We say
that <CODE>m1</CODE> <STRONG>is dependent on</STRONG> <CODE>ch3</CODE>. In a release
handling instruction, this is expressed by the element
<CODE>DepMods</CODE>:
<PRE>
{load_module, Module, DepMods}
{update, Module, {advanced, Extra}, DepMods}
    
</PRE>

<P><CODE>DepMods</CODE> is a list of modules, on which <CODE>Module</CODE> is
dependent.
<P>Example: The module <CODE>m1</CODE> in the application <CODE>myapp</CODE> is
dependent on <CODE>ch3</CODE> when upgrading from &#34;1&#34; to &#34;2&#34;, or
downgrading from &#34;2&#34; to &#34;1&#34;:
<PRE>
myapp.appup:

{&#34;2&#34;,
 [{&#34;1&#34;, [{load_module, m1, [ch3]}]}],
 [{&#34;1&#34;, [{load_module, m1, [ch3]}]}]
}.

ch_app.appup:

{&#34;2&#34;,
 [{&#34;1&#34;, [{load_module, ch3}]}],
 [{&#34;1&#34;, [{load_module, ch3}]}]
}.
    
</PRE>

<P>If <CODE>m1</CODE> and <CODE>ch3</CODE> had belonged to the same application,
the <CODE>.appup</CODE> file could have looked like this:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;,
   [{load_module, ch3},
    {load_module, m1, [ch3]}]}],
 [{&#34;1&#34;,
   [{load_module, ch3},
    {load_module, m1, [ch3]}]}]
}.
    
</PRE>

<P>Note that it is <CODE>m1</CODE> that is dependent on <CODE>ch3</CODE> also
when downgrading. <CODE>systools</CODE> knows the difference between
up- and downgrading and will generate a correct <CODE>relup</CODE>,
where <CODE>ch3</CODE> is loaded before <CODE>m1</CODE> when upgrading but
<CODE>m1</CODE> is loaded before <CODE>ch3</CODE> when downgrading.<A NAME="spec"><!-- Empty --></A><A NAME="12.6"><!-- Empty --></A>
<H3>12.6 Changing Code For a Special Process</H3>

<P>In this case, simple code replacement is not sufficient.
When a new version of a residence module for a special process
is loaded, the process must make a fully qualified call to
its loop function to switch to the new code. Thus synchronized
code replacement must be used.
<P>
<TABLE CELLPADDING=4>
  <TR>
    <TD VALIGN=TOP><IMG ALT="Note!" SRC="note.gif"></TD>
    <TD>

<P>The name(s) of the user-defined residence module(s) must be
        listed in the <CODE>Modules</CODE> part of the child specification
        for the special process, in order for the release handler to
        find the process.    </TD>
  </TR>
</TABLE>

<P>Example. Consider the example <CODE>ch4</CODE> from the chapter about
<A HREF="spec_proc.html#ex">sys and proc_lib</A>.
When started by a supervisor, the child specification could look
like this:
<PRE>
{ch4, {ch4, start_link, []},
 permanent, brutal_kill, worker, [ch4]}
    
</PRE>

<P>If <CODE>ch4</CODE> is part of the application <CODE>sp_app</CODE> and a new
version of the module should be loaded when upgrading from
version &#34;1&#34; to &#34;2&#34; of this application, <CODE>sp_app.appup</CODE> could
look like this:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, [{update, ch4, {advanced, []}}]}],
 [{&#34;1&#34;, [{update, ch4, {advanced, []}}]}]
}.
    
</PRE>

<P>The <CODE>update</CODE> instruction must contain the tuple
<CODE>{advanced,Extra}</CODE>. The instruction will make the special
process call the callback function <CODE>system_code_change/4</CODE>, a
function the user must implement. The term <CODE>Extra</CODE>, in this
case [], is passed as-is to <CODE>system_code_change/4</CODE>:
<PRE>
-module(ch4).
...
-export([system_code_change/4]).
...

system_code_change(Chs, _Module, _OldVsn, _Extra) -&#62;
    {ok, Chs}.
    
</PRE>

<P>The first argument is the internal state <CODE>State</CODE> passed from
        the function <CODE>sys:handle_system_msg(Request, From, Parent,
        Module, Deb, State)</CODE>, called by the special process when
a system message is received. In <CODE>ch4</CODE>, the internal state is
the set of available channels <CODE>Chs</CODE>.
<P>The second argument is the name of the module (<CODE>ch4</CODE>).
<P>The third argument is <CODE>Vsn</CODE> or <CODE>{down,Vsn}</CODE> as
described for
<A HREF="#code_change">gen_server:code_change/3</A>.

<P>In this case, all arguments but the first are ignored and
the function simply returns the internal state again. This is
enough if the code only has been extended. If we had wanted to
change the internal state (similar to the example in
<A HREF="#int_state">Changing Internal State</A>),
it would have been done in this function and
<CODE>{ok,Chs2}</CODE> returned.<A NAME="sup"><!-- Empty --></A><A NAME="12.7"><!-- Empty --></A>
<H3>12.7 Changing a Supervisor</H3>

<P>The supervisor behaviour supports changing the internal state,
i.e. changing restart strategy and maximum restart frequency
properties, as well as changing existing child specifications.
<P>Adding and deleting child processes are also possible, but not
handled automatically. Instructions must be given by in
the <CODE>.appup</CODE> file.<A NAME="12.7.1"><!-- Empty --></A>
<H4>12.7.1 Changing Properties</H4>

<P>Since the supervisor should change its internal state,
        synchronized code replacement is required. However,
        a special <CODE>update</CODE> instruction must be used.
<P>The new version of the callback module must be loaded first
        both in the case of upgrade and downgrade. Then the new return
        value of <CODE>init/1</CODE> can be checked and the internal state be
        changed accordingly.
<P>The following <CODE>upgrade</CODE> instruction is used for
        supervisors:
<PRE>
{update, Module, supervisor}
      
</PRE>

<P>Example: Assume we want to change the restart strategy of
        <CODE>ch_sup</CODE> from the <A HREF="sup_princ.html#ex">Supervisor
         Behaviour</A> chapter from one_for_one to one_for_all.
        We change the callback function <CODE>init/1</CODE> in
        <CODE>ch_sup.erl</CODE>:
<PRE>
-module(ch_sup).
...

init(_Args) -&#62;
    {ok, {{one_for_all, 1, 60}, ...}}.
      
</PRE>

<P>The file <CODE>ch_app.appup</CODE>:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, [{update, ch_sup, supervisor}]}],
 [{&#34;1&#34;, [{update, ch_sup, supervisor}]}]
}.
      
</PRE>
<A NAME="12.7.2"><!-- Empty --></A>
<H4>12.7.2 Changing Child Specifications</H4>

<P>The instruction, and thus the <CODE>.appup</CODE> file, when
        changing an existing child specification, is the same as when
        changing properties as described above:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, [{update, ch_sup, supervisor}]}],
 [{&#34;1&#34;, [{update, ch_sup, supervisor}]}]
}.
      
</PRE>

<P>The changes do not affect existing child processes. For
        example, changing the start function only specifies how
        the child process should be restarted, if needed later on.
<P>Note that the id of the child specification cannot be changed.

<P>Note also that changing the <CODE>Modules</CODE> field of the child
        specification may affect the release handling process itself,
        as this field is used to identify which processes are affected
        when doing a synchronized code replacement.<A NAME="sup_add"><!-- Empty --></A><A NAME="12.7.3"><!-- Empty --></A>
<H4>12.7.3 Adding And Deleting Child Processes</H4>

<P>As stated above, changing child specifications does not affect
        existing child processes. New child specifications are
        automatically added, but not deleted. Also, child processes are
        not automatically started or terminated. Instead, this must be
        done explicitly using <CODE>apply</CODE> instructions.
<P>Example: Assume we want to add a new child process <CODE>m1</CODE> to
        <CODE>ch_sup</CODE> when upgrading <CODE>ch_app</CODE> from &#34;1&#34; to &#34;2&#34;.
        This means <CODE>m1</CODE> should be deleted when downgrading from
        &#34;2&#34; to &#34;1&#34;:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;,
   [{update, ch_sup, supervisor},
    {apply, {supervisor, restart_child, [ch_sup, m1]}}
   ]}],
 [{&#34;1&#34;,
   [{apply, {supervisor, terminate_child, [ch_sup, m1]}},
    {apply, {supervisor, delete_child, [ch_sup, m1]}},
    {update, ch_sup, supervisor}
   ]}]
}.
      
</PRE>

<P>Note that the order of the instructions is important.
<P>Note also that the supervisor must be registered as
        <CODE>ch_sup</CODE> for the script to work. If the supervisor is not
        registered, it cannot be accessed directly from the script.
        Instead a help function that finds the pid of the supervisor
        and calls <CODE>supervisor:restart_child</CODE> etc. must be written,
        and it is this function that should be called from the script
        using the <CODE>apply</CODE> instruction.
<P>If the module <CODE>m1</CODE> is introduced in version &#34;2&#34; of
        <CODE>ch_app</CODE>, it must also be loaded when upgrading and
        deleted when downgrading:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;,
   [{add_module, m1},
    {update, ch_sup, supervisor},
    {apply, {supervisor, restart_child, [ch_sup, m1]}}
   ]}],
 [{&#34;1&#34;,
   [{apply, {supervisor, terminate_child, [ch_sup, m1]}},
    {apply, {supervisor, delete_child, [ch_sup, m1]}},
    {update, ch_sup, supervisor},
    {delete_module, m1}
   ]}]
}.
      
</PRE>

<P>Note again that the order of the instructions is important.
        When upgrading, <CODE>m1</CODE> must be loaded and the supervisor's
        child specification changed, before the new child process can
        be started. When downgrading, the child process must be
        terminated before child specification is changed and the module
        is deleted.<A NAME="12.8"><!-- Empty --></A>
<H3>12.8 Adding or Deleting a Module</H3>

<P>Example: A new functional module <CODE>m</CODE> is added to
<CODE>ch_app</CODE>:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, [{add_module, m}]}],
 [{&#34;1&#34;, [{delete_module, m}]}]
    
</PRE>
<A NAME="12.9"><!-- Empty --></A>
<H3>12.9 Starting or Terminating a Process</H3>

<P>In a system structured according to the OTP design principles,
any process would be a child process belonging to a supervisor,
see <A HREF="#sup_add">Adding and Deleting Child
        Processes</A> above.<A NAME="12.10"><!-- Empty --></A>
<H3>12.10 Adding or Removing an Application</H3>

<P>When adding or removing an application, no <CODE>.appup</CODE> file
is needed. When generating <CODE>relup</CODE>, the <CODE>.rel</CODE> files
are compared and <CODE>add_application</CODE> and
<CODE>remove_application</CODE> instructions are added automatically.
<A NAME="12.11"><!-- Empty --></A>
<H3>12.11 Restarting an Application</H3>

<P>Restarting an application is useful when a change is too
complicated to be made without restarting the processes, for
example if the supervisor hierarchy has been restructured.
<P>Example: When adding a new child <CODE>m1</CODE> to <CODE>ch_sup</CODE>, as
in the <A HREF="#sup_add">example above</A>, an
alternative to updating the supervisor is to restart the entire
application:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, [{restart_application, ch_app}]}],
 [{&#34;1&#34;, [{restart_application, ch_app}]}]
}.
    
</PRE>
<A NAME="app_spec"><!-- Empty --></A><A NAME="12.12"><!-- Empty --></A>
<H3>12.12 Changing an Application Specification</H3>

<P>When installing a release, the application specifications are
automatically updated before evaluating the <CODE>relup</CODE> script.
Hence, no instructions are needed in the <CODE>.appup</CODE> file:
<PRE>
{&#34;2&#34;,
 [{&#34;1&#34;, []}],
 [{&#34;1&#34;, []}]
}.
    
</PRE>
<A NAME="12.13"><!-- Empty --></A>
<H3>12.13 Changing Application Configuration</H3>

<P>Changing an application configuration by updating the <CODE>env</CODE>
key in the <CODE>.app</CODE> file is an instance of changing an
application specification, <A HREF="#app_spec">see
        above</A>.
<P>Alternatively, application configuration parameters can be
added or updated in <CODE>sys.config</CODE>.<A NAME="12.14"><!-- Empty --></A>
<H3>12.14 Changing Included Applications</H3>

<P>The release handling instructions for adding, removing and
restarting applications apply to primary applications only.
There are no corresponding instructions for included
applications. However, since an included application is really a
supervision tree with a topmost supervisor, started as a child
process to a supervisor in the including application, a
<CODE>relup</CODE> file can be manually created.
<P>Example: Assume we have a release containing an application
<CODE>prim_app</CODE> which have a supervisor <CODE>prim_sup</CODE> in its
supervision tree.
<P>In a new version of the release, our example application
<CODE>ch_app</CODE> should be included in <CODE>prim_app</CODE>. That is,
its topmost supervisor <CODE>ch_sup</CODE> should be started as a child
process to <CODE>prim_sup</CODE>.
<P>1) Edit the code for <CODE>prim_sup</CODE>:
<PRE>
init(...) -&#62;
    {ok, {...supervisor flags...,
          [...,
           {ch_sup, {ch_sup,start_link,[]},
            permanent,infinity,supervisor,[ch_sup]},
           ...]}}.
    
</PRE>

<P>2) Edit the <CODE>.app</CODE> file for <CODE>prim_app</CODE>:
<PRE>
{application, prim_app,
 [...,
  {vsn, &#34;2&#34;},
  ...,
  {included_applications, [ch_app]},
  ...
 ]}.
    
</PRE>

<P>3) Create a new <CODE>.rel</CODE> file, including <CODE>ch_app</CODE>:
<PRE>
{release,
 ...,
 [...,
  {prim_app, &#34;2&#34;},
  {ch_app, &#34;1&#34;}]}.
    
</PRE>
<A NAME="12.14.1"><!-- Empty --></A>
<H4>12.14.1 Application Restart</H4>

<P>4a) One way to start the included application is to restart
        the entire <CODE>prim_app</CODE> application. Normally, we would then
        use the <CODE>restart_application</CODE> instruction in
        the <CODE>.appup</CODE> file for <CODE>prim_app</CODE>.
<P>However, if we did this and then generated a <CODE>relup</CODE> file,
        not only would it contain instructions for restarting (i.e.
        removing and adding) <CODE>prim_app</CODE>, it would also contain
        instructions for starting <CODE>ch_app</CODE> (and stopping it, in
        the case of downgrade). This is due to the fact that
        <CODE>ch_app</CODE> is included in the new <CODE>.rel</CODE> file, but not
        in the old one.
<P>Instead, a correct <CODE>relup</CODE> file can be created manually,
        either from scratch or by editing the generated version.
        The instructions for starting/stopping <CODE>ch_app</CODE> are
        replaced by instructions for loading/unloading the application:

<PRE>
{&#34;B&#34;,
 [{&#34;A&#34;,
   [],
   [{load_object_code,{ch_app,&#34;1&#34;,[ch_sup,ch3]}},
    {load_object_code,{prim_app,&#34;2&#34;,[prim_app,prim_sup]}},
    point_of_no_return,
    {apply,{application,stop,[prim_app]}},
    {remove,{prim_app,brutal_purge,brutal_purge}},
    {remove,{prim_sup,brutal_purge,brutal_purge}},
    {purge,[prim_app,prim_sup]},
    {load,{prim_app,brutal_purge,brutal_purge}},
    {load,{prim_sup,brutal_purge,brutal_purge}},
    {load,{ch_sup,brutal_purge,brutal_purge}},
    {load,{ch3,brutal_purge,brutal_purge}},
    {apply,{application,load,[ch_app]}},
    {apply,{application,start,[prim_app,permanent]}}]}],
 [{&#34;A&#34;,
   [],
   [{load_object_code,{prim_app,&#34;1&#34;,[prim_app,prim_sup]}},
    point_of_no_return,
    {apply,{application,stop,[prim_app]}},
    {apply,{application,unload,[ch_app]}},
    {remove,{ch_sup,brutal_purge,brutal_purge}},
    {remove,{ch3,brutal_purge,brutal_purge}},
    {purge,[ch_sup,ch3]},
    {remove,{prim_app,brutal_purge,brutal_purge}},
    {remove,{prim_sup,brutal_purge,brutal_purge}},
    {purge,[prim_app,prim_sup]},
    {load,{prim_app,brutal_purge,brutal_purge}},
    {load,{prim_sup,brutal_purge,brutal_purge}},
    {apply,{application,start,[prim_app,permanent]}}]}]
}.
      
</PRE>
<A NAME="12.14.2"><!-- Empty --></A>
<H4>12.14.2 Supervisor Change</H4>

<P>4b) Another way to start the included application (or stop it
        in the case of downgrade) is by combining instructions for
        adding and removing child processes to/from <CODE>prim_sup</CODE> with
        instructions for loading/unloading all <CODE>ch_app</CODE> code and
        its application specification.
<P>Again, the <CODE>relup</CODE> file is created manually. Either from
        scratch or by editing a generated version. Load all code for
        <CODE>ch_app</CODE> first, and also load the application
        specification, before <CODE>prim_sup</CODE> is updated. When
        downgrading, <CODE>prim_sup</CODE> should be updated first, before
        the code for <CODE>ch_app</CODE> and its application specification
        are unloaded.
<PRE>
{&#34;B&#34;,
 [{&#34;A&#34;,
   [],
   [{load_object_code,{ch_app,&#34;1&#34;,[ch_sup,ch3]}},
    {load_object_code,{prim_app,&#34;2&#34;,[prim_sup]}},
    point_of_no_return,
    {load,{ch_sup,brutal_purge,brutal_purge}},
    {load,{ch3,brutal_purge,brutal_purge}},
    {apply,{application,load,[ch_app]}},
    {suspend,[prim_sup]},
    {load,{prim_sup,brutal_purge,brutal_purge}},
    {code_change,up,[{prim_sup,[]}]},
    {resume,[prim_sup]},
    {apply,{supervisor,restart_child,[prim_sup,ch_sup]}}]}],
 [{&#34;A&#34;,
   [],
   [{load_object_code,{prim_app,&#34;1&#34;,[prim_sup]}},
    point_of_no_return,
    {apply,{supervisor,terminate_child,[prim_sup,ch_sup]}},
    {apply,{supervisor,delete_child,[prim_sup,ch_sup]}},
    {suspend,[prim_sup]},
    {load,{prim_sup,brutal_purge,brutal_purge}},
    {code_change,down,[{prim_sup,[]}]},
    {resume,[prim_sup]},
    {remove,{ch_sup,brutal_purge,brutal_purge}},
    {remove,{ch3,brutal_purge,brutal_purge}},
    {purge,[ch_sup,ch3]},
    {apply,{application,unload,[ch_app]}}]}]
}.
      
</PRE>
<A NAME="12.15"><!-- Empty --></A>
<H3>12.15 Changing Non-Erlang Code</H3>

<P>Changing code for a program written in another programming
language than Erlang, for example a port program, is very
application dependent and OTP provides no special support for it.

<P>Example, changing code for a port program: Assume that
the Erlang process controlling the port is a gen_server
<CODE>portc</CODE> and that the port is opened in the callback function
<CODE>init/1</CODE>:
<PRE>
init(...) -&#62;
    ...,
    PortPrg = filename:join(code:priv_dir(App), &#34;portc&#34;),
    Port = open_port({spawn,PortPrg}, [...]),
    ...,
    {ok, #state{port=Port, ...}}.
    
</PRE>

<P>If the port program should be updated, we can extend the code for
the gen_server with a <CODE>code_change</CODE> function which closes
the old port and opens a new port. (If necessary, the gen_server
may first request data that needs to be saved from the port
program and pass this data to the new port):
<PRE>
code_change(_OldVsn, State, port) -&#62;
    State#state.port ! close,
    receive
        {Port,close} -&#62;
            true
    end,
    PortPrg = filename:join(code:priv_dir(App), &#34;portc&#34;),
    Port = open_port({spawn,PortPrg}, [...]),
    {ok, #state{port=Port, ...}}.
    
</PRE>

<P>Update the application version number in the <CODE>.app</CODE> file
and write an <CODE>.appup</CODE> file:
<PRE>
[&#34;2&#34;,
 [{&#34;1&#34;, [{update, portc, {advanced,port}}]}],
 [{&#34;1&#34;, [{update, portc, {advanced,port}}]}]
].
    
</PRE>

<P>Make sure the <CODE>priv</CODE> directory where the C program is
located is included in the new release package:
<PRE>
1&#62; <STRONG>systools:make_tar(&#34;my_release&#34;, [{dirs,[priv]}]).</STRONG>
...
    
</PRE>
<A NAME="12.16"><!-- Empty --></A>
<H3>12.16 Emulator Restart</H3>

<P>If the emulator can or should be restarted, the very simple
<CODE>.relup</CODE> file can be created manually:
<PRE>
{&#34;B&#34;,
 [{&#34;A&#34;,
   [],
   [restart_new_emulator]}],
 [{&#34;A&#34;,
   [],
   [restart_new_emulator]}]
}.
    
</PRE>

<P>This way, the release handler framework with automatic packing
and unpacking of release packages, automatic path updates etc. can
be used without having to specify <CODE>.appup</CODE> files.
<P>If some transformation of persistent data, for example database
contents, needs to be done before installing the new release
version, instructions for this can be added to the <CODE>.relup</CODE>
file as well.<CENTER>
<HR>
<SMALL>
Copyright &copy; 1991-2006
<A HREF="http://www.erlang.se">Ericsson AB</A><BR>
</SMALL>
</CENTER>
</BODY>
</HTML>