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/*
* %CopyrightBegin%
*
* Copyright Ericsson AB 1998-2022. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* %CopyrightEnd%
*/
#ifndef _ELOG_PIPE_STDIN_H
#define _ELOG_PIPE_STDIN_H
/*
* Module: elog_pipe_stdin
* Purpouse: Read data from stdin when stdin is a pipe
* and deliver events only when data is really available or
* end of file is reached.
* If we would wait on an ordinary pipe handle, we
* would return immediately as it's always "signaled".
* some kind of asynchronous I/O in the win32 way is
* not possible as it's not supported on anonymous pipes
* (besides we have not opened the file ourselves so we
* cannot specify that we want async I/O...).
* ToDo: The reading is inneficcient, the buffering
* goes on forever, which would be dangerous if to much
* data was passed into stdin. The handling of
* Console stdin should be transparent instead of
* forcing the user of the module to check if this is a
* console for selecting between ReadFile and
* read_pipe_stdin.
* The handling of the event object is somewhat strange
* because I want to know about EOF before I've read
* to it.
*/
BOOL peek_pipe_stdin_eof(void);
/*
* Returns TRUE if eof is reached, regardless of
* if there still is unread data in the buffer.
* Should not be called if console_stdin() returns TRUE.
* Resets the event object if it returns TRUE.
*/
int read_pipe_stdin(char *buff, int max);
/*
* Reads from stdin, minimum 1 byte and
* maximum max bytes into buff. If EOF
* is reached and no bytes were read,
* the return value is 0.
* Should not be called if console_stdin() returns TRUE.
* The event object for stdin will get unsignaled if
* end of file is not reached (if peek_pipe_stdin_eof()
* would return false).
*/
BOOL setup_pipe_stdin(void);
/*
* Initializes the module, returns TRUE if OK.
* If stdin is a console, no thread is created
* and the event object returned by get_Stdin_event
* will be the console handle.
* Check if stdin was a console with the console_stdin()
* function.
*/
BOOL console_stdin(void);
/*
* Returns true if stdin was a console, in which case
* normal Win32 console I/O functions have to
* be used.
* get_stdin_event() will return the console handle,
* which is signalled whenever an event reaches
* the console window (like mouse events etc).
*/
HANDLE get_stdin_event(void);
/*
* Returns a event handle that can be waited upon with
* WaitForSingleObject and friends. It is possibly a console
* handle, see console_stdin().
*/
#endif /* _ELOG_PIPE_STDIN_H */
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