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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2011 by The University of Queensland //
// Earth Systems Science Computational Centre (ESSCC) //
// http://www.uq.edu.au/esscc //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.opensource.org/licenses/osl-3.0.php //
// //
/////////////////////////////////////////////////////////////
#ifndef __FAULTEDBLOCK2D_H
#define __FAULTEDBLOCK2D_H
//--- STL includes ---
#include <vector>
#include <utility>
using std::vector;
using std::pair;
//-- project includes --
#include "Geometry/RandomBlock.h"
#include "Geometry/LineSegment.h"
/*!
\class FaultedBlock2D
\brief class for the generation of a 2D random block with a fault consisting of line segments
\author Steffen Abe
$Date$
$Revision$
*/
class FaultedBlock2D : public CRandomBlock2D
{
protected:
vector<pair<double,LineSegment> > m_fault;
vector<LineSegment> m_f2;
virtual Line *getClosestPlane(const SimpleParticle&);
double m_pad_size;
virtual Vec3 getAPoint();
public:
FaultedBlock2D(double,double,double,double,double,double,double,bool circ_x=false);
virtual ~FaultedBlock2D();
void addSegment(const Vec3&,const Vec3&,double);
virtual bool checkAFit(const SimpleParticle&) ;
virtual void generate(int,unsigned int);
virtual void tagSplit(int,int,double);
};
#endif // __FAULTEDBLOCK2D_H
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