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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2011 by The University of Queensland //
// Earth Systems Science Computational Centre (ESSCC) //
// http://www.uq.edu.au/esscc //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.opensource.org/licenses/osl-3.0.php //
// //
/////////////////////////////////////////////////////////////
#ifndef __ESYS_LSM_GRANULARGOUGEBLOCK3D_H
#define __ESYS_LSM_GRANULARGOUGEBLOCK3D_H
// --- project includes --
#include "Geometry/GougeBlock3D.h"
namespace esys {
namespace lsm {
/*!
\class GranularGougeBlock3D
\brief Class to generate a 3d block of material consisting of
a granular gouge between two solid blocks
\author Steffen Abe
$Revision$
$Date$
*/
class GranularGougeBlock3D : public GougeBlock3D
{
private:
vector<Vec3> m_grain_seeds; //!< seed points for grain generation algorithm
void generateSeeds(double,double,double,double,double,double);
public:
GranularGougeBlock3D(const GougeBlockPrms &prms);
virtual ~GranularGougeBlock3D();
virtual void createInteractionSet();
virtual void generate();
virtual void generateGrains(double,double,double,double,double,double,int,int rm_threshold=0);
};
/*!
\class GranularInteractionValidator
\brief Used to check the validity of an interaction in a GranularGougeBlock
\author Steffen Abe
$Revision$
$Date$
*/
class GranularInteractionValidator
{
private:
const GranularGougeBlock3D *m_pGougeBlock;
double m_tolerance;
public:
GranularInteractionValidator(const GranularGougeBlock3D&, double);
bool isValid(const SimpleParticle&, const SimpleParticle&) const;
};
}
}
#endif // __ESYS_LSM_GRANULARGOUGEBLOCK3D_H
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