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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2011 by The University of Queensland //
// Earth Systems Science Computational Centre (ESSCC) //
// http://www.uq.edu.au/esscc //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.opensource.org/licenses/osl-3.0.php //
// //
/////////////////////////////////////////////////////////////
#ifndef __LINE_SEGMENT_H
#define __LINE_SEGMENT_H
//--- Project includes ---
#include "Foundation/vec3.h"
#include "Geometry/Line.h"
/*!
\class LineSegment
\brief Class representing a line segment for intersection/fitting calculation in 2D
\author Steffen Abe
$Date$
$Revision$
*/
class LineSegment : public Line
{
private:
double m_len;
public:
LineSegment(const Vec3&,const Vec3&);
virtual ~LineSegment(){}
virtual double sep(const Vec3&);
virtual bool intersect(const Vec3&,const Vec3&);
Vec3 getP1() {return Pos;};
Vec3 getP2() {return Pos+m_len*U;};
};
#endif // __LINE_SEGMENT_H
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