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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2011 by The University of Queensland //
// Earth Systems Science Computational Centre (ESSCC) //
// http://www.uq.edu.au/esscc //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.opensource.org/licenses/osl-3.0.php //
// //
/////////////////////////////////////////////////////////////
#ifndef __PADDEDBLOCK3D_H
#define __PADDEDBLOCK3D_H
//-- project includes --
#include "Geometry/SplitBlock3D.h"
using std::vector;
/*!
\class CPaddedBlock3D
\brief Class for the generation of a 3D lattice with a random middle section
in a rectangular area.
\author Steffen Abe
$Revision$
$Date$
*/
class CPaddedBlock3D : public CSplitBlock3D
{
protected:
double m_pad_size;
virtual Vec3 getAPoint();
void generate_regular_padding();
public:
CPaddedBlock3D(double,double,double,double,double,double,double,double,double,double,int,bool circ_x=false);
virtual ~CPaddedBlock3D(){};
virtual void generate(int,unsigned int);
};
#endif //__PADDEDBLOCK3D_H
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