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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2011 by The University of Queensland //
// Earth Systems Science Computational Centre (ESSCC) //
// http://www.uq.edu.au/esscc //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.opensource.org/licenses/osl-3.0.php //
// //
/////////////////////////////////////////////////////////////
#include "Foundation/console.h"
#include "Geometry/RandomBlock3D.h"
//-- IO includes --
#include <fstream>
using std::ofstream;
//-- System includes --
#include <cstdlib>
using std::srand;
//-- project includes --
#include "SimpleNTable3D.h"
/*!
Constructor of CRandomBlock
\param xmin minimum in x-direction
\param xmax maximum in x-direction
\param ymin minimum in y-direction
\param ymax maximum in y-direction
\param zmin minimum in z-direction
\param zmax maximum in z-direction
\param rmin minimum particle radius
\param rmax maximum particle radius
\param mcd maximum relative distance for bond generation
*/
CRandomBlock3D::CRandomBlock3D(double xmin,double xmax,double ymin,double ymax,double zmin,double zmax,double rmin,double rmax,double mcd,bool circ_x,bool is_bonded)
{
m_xmin=xmin;
m_xmax=xmax;
m_ymin=ymin;
m_ymax=ymax;
m_zmin=zmin;
m_zmax=zmax;
m_rmin=rmin;
m_rmax=rmax;
m_circ_x=circ_x;
m_is_bonded=is_bonded;
m_maxConnDist=mcd;
// setup borders
if(!circ_x) {
Borders.push_back(Plane(Vec3(1.0,0.0,0.0),Vec3(m_xmin,0.0,0.0))); // left
Borders.push_back(Plane(Vec3(-1.0,0.0,0.0),Vec3(m_xmax,0.0,0.0))); // right
}
Borders.push_back(Plane(Vec3(0.0,1.0,0.0),Vec3(0.0,m_ymin,0.0))); // bottom
Borders.push_back(Plane(Vec3(0.0,-1.0,0.0),Vec3(0.0,m_ymax,0.0))); // top
Borders.push_back(Plane(Vec3(0.0,0.0,1.0),Vec3(0.0,0.0,m_zmin))); // front
Borders.push_back(Plane(Vec3(0.0,0.0,-1.0),Vec3(0.0,0.0,m_zmax))); // back
// neighbor table
m_snt=new CSimple3DNTable(Vec3(m_xmin,m_ymin,m_zmin),Vec3(m_xmax-m_xmin,m_ymax-m_ymin,m_zmax-m_zmin),2.1*rmax,circ_x);
}
CRandomBlock3D::~CRandomBlock3D()
{
if(m_snt!=NULL) delete m_snt;
}
/*!
Generate a random point within the space of the block
*/
Vec3 CRandomBlock3D::getAPoint()
{
double px,py,pz;
px=m_random(m_xmin+m_rmin,m_xmax-m_rmin);
py=m_random(m_ymin+m_rmin,m_ymax-m_rmin);
pz=m_random(m_zmin+m_rmin,m_zmax-m_rmin);
return Vec3(px,py,pz);
}
/*!
Fill the space in the block
\param tries number of times the insertion of a particle is tried
\param seed seed for the random number generator
*/
void CRandomBlock3D::generate(int tries,unsigned int seed)
{
srand(seed);
// get limits
int imin=int(floor(m_xmin/(m_rmax*2.0)));
int jmin=int(floor(m_ymin/(m_rmax*sqrt(3.0))));
int kmin=int(floor(m_zmin/(m_rmax*2.0*sqrt(2.0/3.0))));
int imax=int(ceil(m_xmax/(m_rmax*2.0)));
int jmax=int(ceil(m_ymax/(m_rmax*sqrt(3.0))));
int kmax=int(ceil(m_zmax/(m_rmax*2.0*sqrt(2.0/3.0))));
// do the seeding
for(int i=imin;i<=imax;i++){
for(int j=jmin;j<=jmax;j++){
for(int k=kmin;k<kmax;k++){
// calc random radius
double r=m_random(m_rmin,m_rmax);
// get position
double px=(double(i)+0.5*double(j%2)+0.5*double(k%2))*m_rmax*2.0;
double py=(double(j)+double(k%2)/3.0)*sqrt(3.0)*m_rmax;
double pz=(double(k)*2.0*sqrt(2.0/3.0))*m_rmax;
SimpleParticle Po=SimpleParticle(Vec3(px,py,pz),r,getNParts());
bool fit=checkAFit(Po);
if(fit){
insertParticle(Po);
}
}
}
}
// fill space
fillSpace(tries);
// get set of interactions
if(m_is_bonded){
m_snt->getInteractions(m_iset,m_maxConnDist);
}
}
/*!
Insert a particle into the internal structures
\param P the particle
*/
void CRandomBlock3D::insertParticle(const SimpleParticle P)
{
m_bpart.push_back(P);
m_snt->insertParticle(P);
}
/*!
Tag particle closest to a given position
\param pos the position
\param tag the tag
*/
void CRandomBlock3D::tagParticleClosestTo(const Vec3& pos,int tag)
{}
/*!
Tag particles along xz-edges
\param tag1 tag for particles along y_min
\param tag2 tag for particles along y_max
\param d maximum distance from the edge at which a particle gets tagged
*/
void CRandomBlock3D::tagEdgeY(int tag1,int tag2,double d)
{
for(vector<SimpleParticle>::iterator iter=m_bpart.begin();
iter!=m_bpart.end();
iter++){
double py=iter->getPos().Y();
double r=iter->getRad();
if(py-m_ymin<r+d) iter->setTag(tag1);
if(m_ymax-py<r+d) iter->setTag(tag2);
}
}
/*!
Tag particles along xy-edges
\param tag1 tag for particles along z_min
\param tag2 tag for particles along z_max
\param d maximum distance from the edge at which a particle gets tagged
*/
void CRandomBlock3D::tagEdgeZ(int tag1,int tag2,double d)
{
for(vector<SimpleParticle>::iterator iter=m_bpart.begin();
iter!=m_bpart.end();
iter++){
double py=iter->getPos().Z();
double r=iter->getRad();
if(py-m_zmin<r+d) iter->setTag(tag1);
if(m_zmax-py<r+d) iter->setTag(tag2);
}
}
/*!
Write the particles contained in the random block into a
LSM geometry file v 1.2
\param filename the name of the file
*/
void CRandomBlock3D::writeToGeoFile(const string& filename)
{
ofstream outfile;
// open file
outfile.open(filename.c_str());
outfile.precision(10);
outfile << "LSMGeometry 1.2" << endl;
// bounding box
outfile << "BoundingBox " << m_xmin << " " << m_ymin << " " << m_zmin << " "
<< m_xmax << " " << m_ymax << " " << m_zmax << endl;
outfile << "PeriodicBoundaries " << m_circ_x << " 0 0" << endl;
outfile << "Dimension 3D" << endl;
// particles
outfile << "BeginParticles" << endl;
outfile << "Simple" << endl;
outfile << m_bpart.size() << endl;
int count=0;
for(vector<SimpleParticle>::const_iterator iter=m_bpart.begin();
iter!=m_bpart.end();
iter++){
outfile << iter->getPos().X() << " " << iter->getPos().Y() << " "
<< iter->getPos().Z() << " " << iter->getRad() << " "
<< iter->getID() << " " << iter->getTag() << endl;
count++;
}
outfile << "EndParticles" << endl;
// connections
outfile << "BeginConnect" << endl;
outfile << m_iset.size() << endl;
for(set<BasicInteraction,BILess>::const_iterator iter=m_iset.begin();
iter!=m_iset.end();
iter++){
outfile << *iter << endl;
}
outfile << "EndConnect" << endl;
// close file
outfile.close();
}
/*!
calculate the porosity of the material
*/
double CRandomBlock3D::calcPorosity()
{
double v_total,v_part;
v_total=(m_xmax-m_xmin)*(m_ymax-m_ymin)*(m_zmax-m_zmin);
v_part=0.0;
for(vector<SimpleParticle>::const_iterator iter=m_bpart.begin();
iter!=m_bpart.end();
iter++){
double radius=iter->getRad();
v_part+=(4.0/3.0)*M_PI*radius*radius*radius;
}
console.Info() << "total volume : " << v_total << "\n";
console.Info() << "filled volume: " << v_part << "\n";
return 1.0-v_part/v_total;
}
/*!
return a histogram of the particle size distribution
\param nbins number of bins
*/
vector<pair<double,double> > CRandomBlock3D::getSizeDistribution(int nbins)
{
vector<pair<double,double> >res(nbins);
return res;
}
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