1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
|
/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2011 by The University of Queensland //
// Earth Systems Science Computational Centre (ESSCC) //
// http://www.uq.edu.au/esscc //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.opensource.org/licenses/osl-3.0.php //
// //
/////////////////////////////////////////////////////////////
#ifndef SIMPLEPARTICLE_H
#define SIMPLEPARTICLE_H
#include "Foundation/console.h"
#include "Foundation/vec3.h"
#include "Geometry/SimpleParticleData.h"
/**
*
*/
class SimpleParticle : public esys::lsm::SimpleParticleData
{
public:
static const SimpleParticle INVALID;
inline SimpleParticle(const Vec3 &posn, double radius, int id=0, int tag=0);
inline SimpleParticle(const SimpleParticle &p);
inline SimpleParticle &operator=(const SimpleParticle &p);
inline const Vec3 &getPos() const;
inline void setPos(const Vec3 &pos);
inline void moveTo(const Vec3 &v);
inline void translateBy(const Vec3 &v);
inline void moveBy(const Vec3 &v);
inline void rotate(const Vec3 &rotation, const Vec3 &posn);
inline double getRad() const;
inline void setRad(double r);
inline bool isValid() const;
template <typename TmplVisitor>
void visit(const TmplVisitor &visitor) const;
template <typename TmplVisitor>
void visit(TmplVisitor &visitor);
};
inline std::ostream& operator<<(std::ostream &oStream, const SimpleParticle &particle);
/*!
\class ParticleComparer
\brief Compares distance of 2 particles to a 3rd particle
$Date$
$Revision$
*/
class ParticleComparer
{
private:
const SimpleParticle *m_pParticle;
public:
/**
* Construct a comparison object for distances to a given particle.
*
*@param particle
*/
inline ParticleComparer(const SimpleParticle&);
inline bool operator()(const SimpleParticle&, const SimpleParticle&) const;
inline bool operator()(const SimpleParticle*, const SimpleParticle*) const;
};
#include "Geometry/SimpleParticle.hpp"
#endif
|