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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2014 by The University of Queensland //
// Centre for Geoscience Computing //
// http://earth.uq.edu.au/centre-geoscience-computing //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
/////////////////////////////////////////////////////////////
#ifndef __BCORNER2DINTERACTION_H
#define __BCORNER2DINTERACTION_H
// --- project includes ---
#include "Geometry/Corner2D.h"
#include "Model/Particle.h"
#include "Model/BMesh2DIP.h"
/*!
\class BCorner2DInteraction
\brief bonded elastic interaction between Corner2D in a 2d mesh and a particle
\author Steffen Abe
$Revision$
$Date$
*/
class BCorner2DInteraction
{
private:
CParticle *m_p;
Corner2D* m_corner;
double m_k;//!< spring constant
double m_break;
double m_dist;
double k1,k2; //!< coefficients for calculating the anchor point from the normals of the adjacent edges
int b_me;
int m_cid;
int m_pid;
bool m_inner_flag;
public:
typedef BMesh2DIP ParameterType;
BCorner2DInteraction();
BCorner2DInteraction(CParticle*,Corner2D*,BMesh2DIP,bool iflag=true);
virtual ~BCorner2DInteraction(){};
bool isInner(){return m_inner_flag;};
virtual void calcForces();
bool broken();
virtual Vec3 getPos()const {return m_p->getPos();}; // ??
inline int getPid() const {return m_pid;};
inline int getCid() const {return m_cid;};
virtual void setPP(CParticle* part_p){m_p=part_p;};
virtual void setCP(Corner2D* corner_p){m_corner=corner_p;};
friend class TML_PackedMessageInterface;
};
#endif // __BCORNER2DINTERACTION_H
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