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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2014 by The University of Queensland //
// Centre for Geoscience Computing //
// http://earth.uq.edu.au/centre-geoscience-computing //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
/////////////////////////////////////////////////////////////
#include "Model/BodyForceGroup.h"
namespace esys
{
namespace lsm
{
BodyForceIGP::BodyForceIGP() : AIGParam(), m_acceleration()
{
}
BodyForceIGP::BodyForceIGP(const std::string &name, const Vec3 &acceleration)
: AIGParam(name),
m_acceleration(acceleration)
{
}
BodyForceIGP::~BodyForceIGP()
{
}
const Vec3 &BodyForceIGP::getAcceleration() const
{
return m_acceleration;
}
const std::string &BodyForceIGP::getName() const
{
return Name();
}
void BodyForceIGP::packInto(CVarMPIBuffer *pBuffer) const
{
pBuffer->append(getName().c_str());
pBuffer->append(m_acceleration.X());
pBuffer->append(m_acceleration.Y());
pBuffer->append(m_acceleration.Z());
}
BodyForceIGP BodyForceIGP::extract(CVarMPIBuffer *pBuffer)
{
const std::string name = pBuffer->pop_string();
const double x = pBuffer->pop_double();
const double y = pBuffer->pop_double();
const double z = pBuffer->pop_double();
return BodyForceIGP(name, Vec3(x, y, z));
}
BuoyancyIGP::BuoyancyIGP (const std::string &name, const Vec3 &acceleration, const double &fluidDensity, const double &fluidHeight) : AIGParam(name), m_acceleration(acceleration), m_fluidDensity (fluidDensity), m_fluidHeight (fluidHeight)
{
}
const Vec3 &BuoyancyIGP::getAcceleration() const
{
return m_acceleration;
}
const double &BuoyancyIGP::getFluidDensity() const
{
return m_fluidDensity;
}
const double &BuoyancyIGP::getFluidHeight() const
{
return m_fluidHeight;
}
void BuoyancyIGP::packInto(CVarMPIBuffer *pBuffer) const
{
pBuffer->append(getName().c_str());
pBuffer->append(m_acceleration.X());
pBuffer->append(m_acceleration.Y());
pBuffer->append(m_acceleration.Z());
pBuffer->append(m_fluidDensity);
pBuffer->append(m_fluidHeight);
}
BuoyancyIGP BuoyancyIGP::extract(CVarMPIBuffer *pBuffer)
{
const std::string name = pBuffer->pop_string();
const double x = pBuffer->pop_double();
const double y = pBuffer->pop_double();
const double z = pBuffer->pop_double();
const double fluidDensity = pBuffer->pop_double();
const double fluidHeight = pBuffer->pop_double();
return BuoyancyIGP(name, Vec3(x, y, z), fluidDensity, fluidHeight);
}
}
}
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