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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2014 by The University of Queensland //
// Centre for Geoscience Computing //
// http://earth.uq.edu.au/centre-geoscience-computing //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
/////////////////////////////////////////////////////////////
#ifndef __WALL_H
#define __WALL_H
//--- project includes ---
#include "Fields/VectorWallFieldSlave.h"
#include "Foundation/vec3.h"
#include "Foundation/console.h"
//--- IO includes ---
#include <iostream>
using std::ostream;
using std::endl;
using std::flush;
class TML_comm;
/*!
\class CWall
\brief base class for all walls
\author Steffen Abe
$Revision$
$Date$
*/
class CWall
{
protected:
Vec3 m_origin,m_normal;
Vec3 m_force;
Vec3 m_oldpos;
Vec3 m_vel;
public:
typedef Vec3 (CWall::* VectorFieldFunction)() const;
CWall();
CWall(const Vec3&,const Vec3&);
virtual ~CWall(){};
void moveBy(const Vec3& v)
{
console.XDebug() << "CWall::moveBy: v = " << v << "\n";
console.XDebug() << "CWall::moveBy: oldpos = " << m_oldpos << "\n";
console.XDebug() << "CWall::moveBy: pre move origin = " << m_origin << "\n";
m_origin += v;
console.XDebug() << "CWall::moveBy: post move origin = " << m_origin << "\n";
};
void moveTo(const Vec3& v){m_origin=v;};
void setNormal(const Vec3& v){m_normal=v;};
void setVel(const Vec3& v){m_vel=v;};
Vec3 getVel(){return m_vel;};
inline const Vec3& getOrigin()const {return m_origin;};
inline const Vec3& getNormal()const {return m_normal;};
inline void addForce(const Vec3& force){m_force-=force;};
inline void zeroForce(){m_force=Vec3(0.0,0.0,0.0);};
inline const Vec3& getForce(){return m_force;};
inline const Vec3& getPos(){return m_origin;};
Vec3 getPos() const {return m_origin;};
Vec3 getForce() const {return m_force;};
inline double getDisplacement(){return (m_origin-m_oldpos).norm();};
inline Vec3 getTotalDisplacement(){return (m_origin-m_oldpos);};
inline void resetDisplacement(){m_oldpos=m_origin;};
static VectorFieldFunction getVectorFieldFunction(const string&);
VectorWallFieldSlave<CWall>* generateVectorFieldSlave(TML_Comm*,const string&);
int getFieldSummationFlag(const string&);
virtual void writeCheckPoint(ostream&,const string&) const;
virtual void loadCheckPoint(istream&);
friend ostream& operator<<(ostream&,const CWall&);
};
#endif //__WALL_H
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