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/////////////////////////////////////////////////////////////
// //
// Copyright (c) 2003-2014 by The University of Queensland //
// Centre for Geoscience Computing //
// http://earth.uq.edu.au/centre-geoscience-computing //
// //
// Primary Business: Brisbane, Queensland, Australia //
// Licensed under the Open Software License version 3.0 //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
/////////////////////////////////////////////////////////////
#include "fracwriter.h"
// --- IO includes ---
#include <fstream>
#include <iostream>
#include <sstream>
using std::ostringstream;
using std::ofstream;
using std::endl;
fwdata::fwdata(const FracFrame::fdata& fd,int t)
{
pos=fd.pos;
normal=fd.normal;
size=fd.size;
id1=fd.id1;
id2=fd.id2;
time=t;
tag=fd.tag;
dist=fd.dist;
}
/*!
constructor
*/
FracWriter::FracWriter()
{
with_plane=false;
}
/*!
add point data to the writer
*/
void FracWriter::addData(const vector<FracFrame::fdata>& newdata,int t)
{
for(vector<FracFrame::fdata>::const_iterator iter=newdata.begin();
iter!=newdata.end();
iter++){
m_data.push_back(fwdata(*iter,t));
m_nbrk_map[iter->id1]++;
m_nbrk_map[iter->id2]++;
}
std::cerr << "added " << newdata.size() << " fractures" << std::endl;
}
/*!
add a plane to the data writer
*/
void FracWriter::addPlane(const Plane3D& P)
{
with_plane=true;
Vec3 center=P.getPos();
double maxdist=0.0;
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
double dist=(center-(iter->pos)).norm();
maxdist=(dist > maxdist) ? dist : maxdist;
}
Vec3 v1=maxdist*P.GetV();
Vec3 v2=maxdist*P.GetU();
m_c1=center-v1-v2;
m_c2=center+v1-v2;
m_c3=center+v1+v2;
m_c4=center-v1+v2;
}
/*!
write data int VTK-XML file
\param filename the filename
*/
void FracWriter::write(const string& filename)
{
// open file
ofstream outfile(filename.c_str());
// write VTK-XML header
outfile << "<VTKFile type=\"UnstructuredGrid\" version=\"0.1\">\n";
outfile << "<UnstructuredGrid>\n";
outfile << "<Piece NumberOfPoints=\"" << m_data.size()<< "\" NumberOfCells=\"0\">\n";
// write positions
outfile << "<Points>\n";
outfile << "<DataArray NumberOfComponents=\"3\" type=\"Float64\" format=\"ascii\">\n";
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
outfile << iter->pos << endl;
}
outfile << "</DataArray>\n";
outfile << "</Points>\n";
// write times
outfile << "<PointData Scalars=\"time\">\n";
outfile << "<DataArray type=\"Int32\" Name=\"time\" NumberOfComponents=\"1\" format=\"ascii\">\n";
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
outfile << iter->time << endl;
}
outfile << "</DataArray>\n";
// write radii
outfile << "<DataArray type=\"Float32\" Name=\"radius\" NumberOfComponents=\"1\" format=\"ascii\">\n";
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
outfile << iter->size << endl;
}
outfile << "</DataArray>\n";
// write particle distances
outfile << "<DataArray type=\"Float32\" Name=\"distance\" NumberOfComponents=\"1\" format=\"ascii\">\n";
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
outfile << iter->dist << endl;
}
outfile << "</DataArray>\n";
// write normals
outfile << "<DataArray type=\"Float32\" Name=\"normal\" NumberOfComponents=\"3\" format=\"ascii\">\n";
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
outfile << iter->normal.X() << " " << iter->normal.Y() << " " << iter->normal.Z() << endl;
}
outfile << "</DataArray>\n";
// write (ex-)bond tags
outfile << "<DataArray type=\"Int32\" Name=\"tag\" NumberOfComponents=\"1\" format=\"ascii\">\n";
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
outfile << iter->tag << endl;
}
outfile << "</DataArray>\n";
outfile << "</PointData>\n";
// write empty cell block
outfile << "<Cells>\n";
outfile << "<DataArray type=\"Int32\" NumberOfComponents=\"1\" Name=\"connectivity\" format=\"ascii\">\n";
outfile << "</DataArray>";
outfile << "<DataArray type=\"Int32\" NumberOfComponents=\"1\" Name=\"offsets\" format=\"ascii\">\n";
outfile << "</DataArray>\n";
outfile << "<DataArray type=\"UInt8\" NumberOfComponents=\"1\" Name=\"types\" format=\"ascii\">\n";
outfile << "</DataArray>\n";
outfile << "</Cells>\n";
// write footer
outfile << "</Piece>\n";
outfile << "</UnstructuredGrid>\n";
outfile << "</VTKFile>\n";
// close file
outfile.close();
// if we have a plane, setup filename and write it
if(with_plane){
ostringstream planefilename;
planefilename << "plane_" << filename;
writePlane(planefilename.str());
}
}
/*!
write data as text file
\param filename the filename
*/
void FracWriter::writeText(const string& filename)
{
// open file
ofstream outfile(filename.c_str());
// write positions & times
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
outfile << iter->pos << " " << iter->size << " " << iter->time << " " << iter->normal << " " << iter->id1 << " " << iter->id2 << endl;
}
// close file
outfile.close();
}
/*!
write data as text file
\param filename the filename
*/
void FracWriter::writeParticleList(const string& filename)
{
// open file
ofstream outfile(filename.c_str());
// write positions & times
for(map<int,int>::iterator iter=m_nbrk_map.begin();
iter!=m_nbrk_map.end();
iter++){
outfile << iter->first << " " << iter->second << endl;
}
// close file
outfile.close();
}
/*!
write fracture distribution profile (y-direction)
\param ymin minimum y-coordinate
\param ymax maximum y-coordinate
\nbin number of bins in the distribution
\param filename the filename
*/
void FracWriter::writeProfile(double ymin,double ymax,int nbin,const string& filename)
{
// open file
ofstream outfile(filename.c_str());
vector<double> prof=vector<double>(nbin,0.0);
// calculate profile
for(vector<fwdata>::iterator iter=m_data.begin();
iter!=m_data.end();
iter++){
int bnr=int(floor(nbin*((iter->pos.Y()-ymin)/(ymax-ymin))));
if((bnr>=0) && (bnr<nbin)){
prof[bnr]+=(iter->size)*(iter->size);
}
}
// write profile
for(int i=0;i<nbin;i++){
outfile << ymin+(double(i)+0.5)*((ymax-ymin)/double(nbin)) << " " << prof[i] << std::endl;
}
// close file
outfile.close();
}
/*!
write plane data int VTK-XML file
*/
void FracWriter::writePlane(const string& filename)
{
// open file
ofstream outfile(filename.c_str());
// write VTK-XML header
outfile << "<VTKFile type=\"UnstructuredGrid\" version=\"0.1\">\n";
outfile << "<UnstructuredGrid>\n";
outfile << "<Piece NumberOfPoints=\"4\" NumberOfCells=\"1\">\n";
// write positions
outfile << "<Points>\n";
outfile << "<DataArray NumberOfComponents=\"3\" type=\"Float64\" format=\"ascii\">\n";
outfile << m_c1 << endl;
outfile << m_c2 << endl;
outfile << m_c3 << endl;
outfile << m_c4 << endl;
outfile << "</DataArray>\n";
outfile << "</Points>\n";
// write cells
outfile << "<Cells>\n";
outfile << "<DataArray type=\"Int32\" Name=\"connectivity\">\n";
outfile << "0 1 2 3\n";
outfile << "</DataArray>\n";
outfile << "<DataArray type=\"Int32\" Name=\"offsets\">\n";
outfile << "4\n";
outfile << "</DataArray>\n";
outfile << "<DataArray type=\"UInt8\" Name=\"types\">\n";
outfile << "9\n";
outfile << "</DataArray>\n";
outfile << "</Cells>\n";
// write dummy cell data
outfile << "<CellData>\n";
outfile << "<DataArray NumberOfComponents=\"1\" type=\"Float32\" Name=\"dummy\">\n";
outfile << "1.0\n";
outfile << "</DataArray>\n";
outfile << "</CellData>\n";
outfile << "</Piece>\n";
outfile << "</UnstructuredGrid>\n";
outfile << "</VTKFile>\n";
// close file
outfile.close();
}
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