File: slope_friction_walls.py.tex

package info (click to toggle)
esys-particle 2.3.5%2Bdfsg2-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 13,132 kB
  • sloc: cpp: 81,480; python: 5,872; makefile: 1,259; sh: 313; perl: 225
file content (152 lines) | stat: -rw-r--r-- 3,863 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
\subsection{\texttt{slope\_friction\_walls.py}}\label{code:slope_friction_walls}
\begin{verbatim}
#slope_friction_walls.py: A slope failure simulation using quarter 
#                         symmetry and a bumpy floor using ESyS-Particle
#       Author: D. Weatherley
#       Date: 23 December 2008
#       Organisation: ESSCC, University of Queensland
#       (C) All rights reserved, 2008.
#
#
#import the appropriate ESyS-Particle modules:
from esys.lsm import *
from esys.lsm.util import *
from esys.lsm.geometry import *

#instantiate a simulation object and 
#initialise the neighbour search algorithm:
sim = LsmMpi (numWorkerProcesses = 1, mpiDimList = [1,1,1])
sim.initNeighbourSearch (
   particleType = "NRotSphere",
   gridSpacing = 2.5000,
   verletDist = 0.1000
)

#specify the number of timesteps and the timestep increment:
sim.setNumTimeSteps (100000)
sim.setTimeStepSize (1.0000e-04)

#specify the spatial domain for the simulation:
domain = BoundingBox(Vec3(-20,-20,-20), Vec3(20,20,20))
sim.setSpatialDomain(domain)

#construct a block of particles with radii in range [0.2,0.5]:
geoRandomBlock = RandomBoxPacker (
   minRadius = 0.2000,
   maxRadius = 0.5000,
   cubicPackRadius = 2.2000,
   maxInsertFails = 1000,
   bBox = BoundingBox(
      Vec3(-5.0000, 0.0000,-5.0000),
      Vec3(5.0000, 10.0000, 5.0000)
   ),
   circDimList = [False, False, False],
   tolerance = 1.0000e-05
)
geoRandomBlock.generate()
geoRandomBlock_particles = geoRandomBlock.getSimpleSphereCollection()

#add particles to simulation one at a time, 
#tagging those nearest the floor
for pp in geoRandomBlock_particles:
   centre = pp.getPosn()
   radius = pp.getRadius()
   Y = centre[1]
   if (Y < 1.1*radius):
      pp.setTag(12321)		# tag particles nearest to the floor
   sim.createParticle(pp)	# add the particle to the simulation object

#add a wall as a floor for the model:
sim.createWall (
   name = "floor",
   posn = Vec3(0.0000, 0.0000, 0.0000),
   normal = Vec3(0.0000, 1.0000, 0.0000)
)

#add a left side wall to the model:
sim.createWall (
   name = "left_wall",
   posn = Vec3(-5.0000, 0.0000, 0.0000),
   normal = Vec3(1.0000, 0.0000, 0.0000)
)

#add a back wall to the model:
sim.createWall (
   name = "back_wall",
   posn = Vec3(0.0000, 0.0000, -5.0000),
   normal = Vec3(0.0000, 0.0000, 1.0000)
)

#specify that particles undergo frictional interactions:
sim.createInteractionGroup (
   NRotFrictionPrms (
      name = "friction",
      normalK = 1000.0,
      dynamicMu = 0.6,
      shearK = 100.0,
      scaling = True
   )
)

#specify that particles with tag 12321 undergo 
#bonded elastic interactions with floor:
sim.createInteractionGroup (
   NRotBondedWallPrms (
      name = "floor_bonds",
      wallName = "floor",
      normalK = 10000.0,
      particleTag = 12321
   )
)

#specify that particles undergo elastic repulsion
#from the left side wall:
sim.createInteractionGroup (
   NRotElasticWallPrms (
      name = "lw_repel",
      wallName = "left_wall",
      normalK = 1.0000e+04
   )
)

#specify that particles undergo elastic repulsion
#from the back wall:
sim.createInteractionGroup (
   NRotElasticWallPrms (
      name = "bw_repel",
      wallName = "back_wall",
      normalK = 1.0000e+04
   )
)

#specify the direction and magnitude of gravity:
sim.createInteractionGroup (
   GravityPrms (
      name = "gravity",
      acceleration = Vec3(0.0000, -9.8100, 0.0000)
   )
)

#add viscosity to damp particle oscillations:
sim.createInteractionGroup (
   LinDampingPrms (
      name = "viscosity",
      viscosity = 0.1000,
      maxIterations = 100
   )
)

#add a CheckPointer to store simulation data:
sim.createCheckPointer (
   CheckPointPrms (
      fileNamePrefix = "slope_data",
      beginTimeStep = 0,
      endTimeStep = 100000,
      timeStepIncr = 1000
   )
)

#execute the simulation:
sim.run()
\end{verbatim}