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/*
** The program coded by this file reads a single SGML source document
** in the DRH format and translates it into the O'Reilly format.
*/
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include <stdlib.h>
#define stricmp strcasecmp
/****************** Begin Escape Sequence Translator *************/
/*
** The next section of code implements routines used to translate
** the '&' escape sequences of SGML to individual characters.
** Examples:
**
** & &
** < <
** > >
** nonbreakable space
*/
/* Each escape sequence is recorded as an instance of the following
** structure
*/
typedef struct sgEsc Esc;
struct sgEsc {
char *zName; /* The name of this escape sequence. ex: "amp" */
int value; /* The value for this sequence. ex: '&' */
Esc *pNext; /* Next sequence with the same hash on zName */
};
/* The size of the handler hash table. For best results this should
** be a prime number which is about the same size as the number of
** escape sequences known to the system. */
#define ESC_HASH_SIZE 7
/* The following flag is TRUE if the escape sequence has table needs
** to be initialized.
*/
static int bEscNeedsInit = 1;
/* The hash table
**
** If the name of an escape sequences hashes to the value H, then
** apEscHash[H] will point to a linked list of Esc structures, one of
** which will be the Esc structure for that escape sequence.
*/
static Esc *apEscHash[ESC_HASH_SIZE];
/* Hash a escape sequence name. The value returned is an integer
** between 0 and ESC_HASH_SIZE-1, inclusive.
*/
static int EscHash(const char *zName){
int h = 0; /* The hash value to be returned */
char c; /* The next character in the name being hashed */
while( (c=*zName)!=0 ){
if( isupper(c) ) c = tolower(c);
h = h<<5 ^ h ^ c;
zName++;
}
if( h<0 ) h = -h;
return h % ESC_HASH_SIZE;
}
/* The following is a table of all escape sequences. Add new sequences
** by adding entries to this table.
*/
static Esc esc_sequences[] = {
{ "amp", '&', 0 },
{ "lt", '<', 0 },
{ "gt", '>', 0 },
{ "nbsp", '~', 0 },
};
/* Initialize the escape sequence hash table
*/
static void EscInit(void){
int i; /* For looping thru the list of escape sequences */
int h; /* The hash on a sequence */
for(i=0; i<sizeof(esc_sequences)/sizeof(esc_sequences[0]); i++){
h = EscHash(esc_sequences[i].zName);
esc_sequences[i].pNext = apEscHash[h];
apEscHash[h] = &esc_sequences[i];
}
}
/* Translate escape sequences in the string "z". "z" is overwritten
** with the translated sequence.
**
** Unrecognized escape sequences are unaltered.
**
** Example:
**
** input = "AT&T > MCI"
** output = "AT&T > MCI"
*/
void TranslateEscapes(char *z){
int from; /* Read characters from this position in z[] */
int to; /* Write characters into this position in z[] */
int h; /* A hash on the escape sequence */
Esc *p; /* For looping down the escape sequence collision chain */
from = to = 0;
if( bEscNeedsInit ){
EscInit();
bEscNeedsInit = 0;
}
while( z[from] ){
if( z[from]=='&' ){
int i = from+1;
int c;
while( z[i] && isalpha(z[i]) ){ i++; }
c = z[i];
z[i] = 0;
h = EscHash(&z[from+1]);
p = apEscHash[h];
while( p && strcmp(p->zName,&z[from+1])!=0 ){ p = p->pNext; }
z[i] = c;
if( p ){
z[to++] = p->value;
from = i;
if( c==';' ) from++;
}else{
z[to++] = z[from++];
}
}else{
z[to++] = z[from++];
}
}
z[to] = 0;
}
/******************* End Escape Sequence Translator ***************/
/******************* Begin SGML parser code *******************/
/*
** The following code implements several subroutines that are
** used to parse HTML.
*/
/* These three pointers define certain special handlers. xSpaceHandler
** is called to deal with all white space. xWordHandler is called to
** deal with every sequence of characters that is not white-space.
** xDefaultMarkupHandler is called for every SGML directive that
** doesn't have its own handler.
*/
static void (*xSpaceHandler)(const char*,void*);
static void (*xWordHandler)(const char*,void*);
static void (*xDefaultMarkupHandler)(int, const char**, void*);
/* Each specific SGML markup handler is stored in a hash table as an
** instance of the following structure.
*/
typedef struct sgHandler Handler;
struct sgHandler {
char *zName; /* Name of markup to handle */
void (*xHandler)(int, const char**, void*); /* Routine to do the work */
Handler *pCollide; /* Next handler with same hash */
};
/* The size of the handler hash table. For best results, this should
** be a prime number which is at least as large as the number of
** handlers registered with the system
*/
#define SGML_HASH_SIZE 203
/* The handler hash table
**
** If an SGML markup name hashes to H, then apHandler[H] will point to
** a linked list of Handler structure, one of which will describe the
** handler for that particular markup (if it exists.)
*/
static Handler *apHandler[SGML_HASH_SIZE];
/* Hash a handler name
**
** SGML markup is case insensitive, so this function will give the
** same hash regardless of the case of the markup name.
**
** The value returned is an integer between 0 and SGML_HASH_SIZE-1,
** inclusive.
*/
static int SgmlHash(const char *zName){
int h = 0;
char c;
while( (c=*zName)!=0 ){
if( isupper(c) ) c = tolower(c);
h = h<<5 ^ h ^ c;
zName++;
}
if( h<0 ) h = -h;
return h % SGML_HASH_SIZE;
}
/* Record the current line number
*/
int linenum = 1;
/* Return a single character from the given input file. Return
** EOF at end-of-file. Keep the linenum variable up-to-date.
*/
static int OneChar(FILE *in){
int c = getc(in);
if( c=='\n' ) linenum++;
return c;
}
/* Given a pointer to an input file, read the and parse that file
** as if it were SGML.
**
** This is not a true SGML parser, in that it handles some unusual
** cases differently, and ignores the & operator completely.
*/
void SgmlParse(
FILE *in, /* Read input from this stream */
void *pArg /* Give this value as the 3rd argument to each handler */
){
int c; /* The next character of input */
int i, j; /* Loop counters */
int argc; /* The number of arguments on a markup */
Handler *pHandler; /* The handler used for the markup */
char *argv[100]; /* Pointers to each markup argument. */
char zBuf[1000]; /* Space to hold the markup. (No markup can
** be longer than 1000 characters, therefore.) */
c = OneChar(in);
while( c!=EOF ){
if( isspace(c) ){
/* Case 1: spaces
*/
zBuf[0] = c;
i = 1;
while( i<sizeof(zBuf)-2 && (c=OneChar(in))!=EOF && isspace(c) ){
zBuf[i++] = c;
}
zBuf[i] = 0;
if( xSpaceHandler ){
(*xSpaceHandler)(zBuf,pArg);
}
}else if( c=='<' ){
/* Case 2: markup
**
** Begin by copying the complete markup into zBuf[]
*/
int cQuote = 0;
i = 0;
while( (c=OneChar(in))!=EOF && (cQuote || c!='>') ){
if( i<sizeof(zBuf)-2 ) zBuf[i++] = c;
if( cQuote ){
if( cQuote==c ) cQuote = 0;
}else if( c=='"' || c=='\'' ){
cQuote = c;
}
}
if( c=='>' ) c = OneChar(in);
zBuf[i] = 0;
/* Now that the markup is completely in zBuf[], parse it up.
**
** argv[0] will be a pointer to the name. argv[1] will point to
** the first argument and argv[2] will point to the first argument's
** value. argv[N/2+1] will point to the N-th argument and
** argv[N/2+2] will point to the N-th argument's value.
**
** For example, in: <img src="image.gif" alt="figure 1">
** we will get:
** argv[0] = "img"
** argv[1] = "src"
** argv[2] = "image.gif"
** argv[3] = "alt"
** argv[4] = "figure 1"
** argv[5] = NULL
**
** Note that the argv[] list is NULL terminated. Also note that
** argument values are stripped of quotation marks.
*/
argc = 0;
argv[0] = &zBuf[0];
TranslateEscapes(argv[0]);
for(j=0; zBuf[j] && !isspace(zBuf[j]); j++){}
if( zBuf[j] ){
zBuf[j++] = 0;
while( argc<(sizeof(argv)/sizeof(argv[0])) - 4 && zBuf[j] ){
while( isspace(zBuf[j]) ) j++;
argv[++argc] = &zBuf[j];
while( zBuf[j] && !isspace(zBuf[j]) && zBuf[j]!='=' ) j++;
if( zBuf[j]!='=' ){
argv[argc+1] = argv[argc];
argc++;
if( zBuf[j] ) zBuf[j++] = 0;
continue;
}
zBuf[j++] = 0;
if( zBuf[j]=='"' || zBuf[j]=='\'' ){
cQuote = zBuf[j++];
}else{
cQuote = 0;
}
argv[++argc] = &zBuf[j];
if( cQuote ){
while( zBuf[j] && zBuf[j]!=cQuote ) j++;
}else{
while( zBuf[j] && !isspace(zBuf[j]) ) j++;
}
if( zBuf[j] ) zBuf[j++] = 0;
TranslateEscapes(argv[argc]);
}
}
argv[++argc] = 0;
/* Now process the markup. If there is a specific handler for
** this markup, use it. Otherwise, call the default markup handler
*/
pHandler = apHandler[SgmlHash(argv[0])];
while( pHandler && stricmp(pHandler->zName,argv[0])!=0 ){
pHandler = pHandler->pCollide;
}
if( pHandler ){
if( pHandler->xHandler ){
(*pHandler->xHandler)(argc,(const char**)argv,pArg);
}
}else if( xDefaultMarkupHandler ){
(*xDefaultMarkupHandler)(argc,(const char**)argv,pArg);
}
}else{
/* Ordinary text. This will get passed to the word handler.
*/
zBuf[0] = c;
i = 1;
while( i<sizeof(zBuf)-2 && (c=OneChar(in))!=EOF && c!='<' && !isspace(c)){
zBuf[i++] = c;
}
zBuf[i] = 0;
/* Dispose of a word */
TranslateEscapes(zBuf);
if( xWordHandler ){
(*xWordHandler)(zBuf,pArg);
}
}
}
}
/* Clear out the handler hash table. Call this to erase all handlers other
** than the space, word and default markup handlers.
*/
void SgmlHandlerReset(void){
Handler *pHandler;
int i;
for(i=0; i<SGML_HASH_SIZE; i++){
Handler *pNext;
for(pHandler=apHandler[i]; pHandler; pHandler=pNext){
pNext = pHandler->pCollide;
free(pHandler);
}
apHandler[i] = 0;
}
}
/* Install a new handler for specific markup. zName is the name of the
** markup that is to be handled. xFunc is a pointer to the routine to
** call whenever a markup named zName appears in the input.
*/
extern void *malloc();
void SgmlHandler(const char *zName, void (*xFunc)(int,const char**,void*)){
int h = SgmlHash(zName);
Handler *pNew = malloc( sizeof(Handler) + strlen(zName) + 1 );
if( pNew==0 ) return;
pNew->zName = (char*)&pNew[1];
strcpy(pNew->zName,zName);
pNew->pCollide = apHandler[h];
pNew->xHandler = xFunc;
apHandler[h] = pNew;
}
/* Install the default handlers
*/
void SgmlWordHandler(void (*xWord)(const char*,void*)){
xWordHandler = xWord;
}
void SgmlSpaceHandler(void (*xSpace)(const char*,void*)){
xSpaceHandler = xSpace;
}
void SgmlDefaultMarkupHandler(void (*xMarkup)(int,const char**,void*)){
xDefaultMarkupHandler = xMarkup;
}
/****************** End of SGML Parser Code **********************/
/* The number of errors seen
*/
int errcnt = 0;
/* These two routines make sure that every <para> has a corresponding
** </para>.
*/
static int in_para = 0;
void EndPara(void){
if( in_para ) printf("</para>");
in_para = 0;
}
void BeginPara(void){
EndPara();
printf("<para>");
in_para = 1;
}
/* This routine makes sure that there are appropriate pairs of
** <chapter> and <sectN> labels.
*/
void EnterSection(int level){
static int in_sect[7];
int i;
level--;
for(i=6; i>=0 && i>=level; i--){
if( in_sect[i] ){
printf("</sect%d>\n",i+1);
}
in_sect[i] = 0;
}
if( level>=0 ) in_sect[level] = 1;
}
/* Set this variable to TRUE to suppress all output.
*/
static int quiet = 0;
/* This routine is called to handle all white-space
*/
void HandleSpace(const char *zSpace, void *pDummy){
if( !quiet ) printf("%s",zSpace);
}
/* This routine is called to handle all non-whitespace in the original
** DOC file.
*/
void HandleWord(const char *zWord, void *pDummy){
if( quiet ) return;
while( *zWord ){
switch( *zWord ){
case '<': printf("<"); break;
case '>': printf(">"); break;
case '&': printf("&"); break;
default: putchar(*zWord); break;
}
zWord++;
}
}
/* Processing all <h1>, <h2>, ..., <h6> markups.
*/
void Heading(int argc, const char **argv, void *pDummy){
int level;
int i;
level = argv[0][1] - '0';
if( level<1 || level>6 ) return;
EndPara();
EnterSection(level);
printf("<sect%d",level);
for(i=1; i<argc; i+=2){
if( stricmp(argv[i],"tag")==0 ){
printf(" id=\"%s\"",argv[i+1]);
}
}
printf(">\n<title>");
}
/* Process all </h1>, </h2>, ..., </h6> markups.
*/
void EndHeading(int argc, const char **argv, void *pDummy){
printf("</title>");
}
/* Process the <br> markup
*/
void Break(int argc, const char **argv, void *pDummy){
printf("<linebreak>");
}
/* Process the <p> markup
*/
void Paragraph(int argc, const char **argv, void *pDummy){
BeginPara();
}
void EndParagraph(int argc, const char **argv, void *pDummy){
EndPara();
}
/* Process the <pre> markup
*/
void Preformat(int argc, const char **argv, void *pDummy){
printf("<screen>");
}
/* Process the </pre> markup
*/
void EndPreformat(int argc, const char **argv, void *pDummy){
printf("</screen>");
}
/* The <latex> directive works a lot like <pre>. Between <latex> and
** </latex> everything is copied verbatim. But, no code is issued
** to turn on \begin{verbatim}...\end{verbatim} in the output.
*/
void Latex(int argc, const char **argv, void *pDummy){
}
void EndLatex(int argc, const char **argv, void *pDummy){
}
/* Process the <ol> markup
*/
void OrderedList(int argc, const char **argv, void *pDummy){
printf("<numberedlist>");
}
/* Process the </ol> markup
*/
void EndOrderedList(int argc, const char **argv, void *pDummy){
printf("</numberedlist>");
}
/* Process the <ul> markup
*/
void BulletList(int argc, const char **argv, void *pDummy){
printf("<itemizedlist>");
}
/* Process the </ul> markup
*/
void EndBulletList(int argc, const char **argv, void *pDummy){
printf("</itemizedlist>");
}
/* Process the <li> markup
*/
void ListItem(int argc, const char **argv, void *pDummy){
printf("<listitem>");
}
/* Ignore all text until we call On(). (This is actually used
** in order to ignore the text contained in <title>...</title>)
*/
void Off(int argc, const char **argv, void *pDummy){
quiet = 1;
}
/* Stop ignoring text
*/
void On(int argc, const char **argv, void *pDummy){
quiet = 0;
}
/* Process the <dl> markup
*/
void DefList(int argc, const char **argv, void *pDummy){
}
/* Process the <dt> markup
*/
void DefTag(int argc, const char **argv, void *pDummy){
}
/* Process the <dd> markup
*/
void DefData(int argc, const char **argv, void *pDummy){
}
/* Process the </dl> markup
*/
void EndDefList(int argc, const char **argv, void *pDummy){
}
/* Process the <em> markup
*/
void Emphasize(int argc, const char **argv, void *pDummy){
printf("<emphasis>");
}
/* Process the </em> markup
*/
void EndEmphasize(int argc, const char **argv, void *pDummy){
printf("</emphasis>");
}
/* Process the <strong> markup
*/
void Strong(int argc, const char **argv, void *pDummy){
printf("<emphasis>");
}
/* Process the </strong> markup
*/
void EndStrong(int argc, const char **argv, void *pDummy){
printf("<emphasis>");
}
/* Process the <code> and </code> markup
*/
void Code(int argc, const char **argv, void *pDummy){
printf("<literal>");
}
void EndCode(int argc, const char **argv, void *pDummy){
printf("</literal>");
}
/* Process the <func> and </func> markup
*/
void Func(int argc, const char **argv, void *pDummy){
/* printf("<emphasis>"); */
printf("<literal>");
}
void EndFunc(int argc, const char **argv, void *pDummy){
/* printf("(<?troff \\|>)</emphasis>"); */
printf("<<?troff \\|)>)</literal>");
}
/* Process the <var> and </var> markup
*/
void Var(int argc, const char **argv, void *pDummy){
printf("<replaceable>");
}
void EndVar(int argc, const char **argv, void *pDummy){
printf("</replaceable>");
}
/* Process the <cmd> and </cmd> markup
*/
void Command(int argc, const char **argv, void *pDummy){
printf("<command>");
}
void EndCommand(int argc, const char **argv, void *pDummy){
printf("</command>");
}
/* Process the <file> and </file> markup
*/
void Filename(int argc, const char **argv, void *pDummy){
printf("<filename>");
}
void EndFilename(int argc, const char **argv, void *pDummy){
printf("</filename>");
}
/* Process the <blockquote> markup
*/
void BlockQuote(int argc, const char **argv, void *pDummy){
}
/* Process the </blockquote> markup
*/
void EndBlockQuote(int argc, const char **argv, void *pDummy){
}
/* Process the <image eps=FILE width=WIDTH tag=TAG caption=TEXT> markup.
**
** The eps= field is required. It specifies the name of a file containing
** the postscript image to be imported. The width= field is optional.
** if present, it specifies that the image should be scaled to the
** given width (the height is change proporationally.) The WIDTH should
** be an integer or floating-point value followed by a unit. Units can
** be "cm" (centimeters), "in" (inches), "em" (ems -- the with of an M
** character), or "pt" (printer's points).
*/
void Image(int argc, const char **argv, void *pDummy){
int i;
const char *zImage = 0;
const char *zWidth = 0;
const char *zTag = 0;
const char *zCaption = 0;
for(i=1; i<argc; i+=2){
if( stricmp(argv[i],"eps")==0 ){
zImage = argv[i+1];
}else if( stricmp(argv[i],"width")==0 ){
zWidth = argv[i+1];
}else if( stricmp(argv[i],"tag")==0 ){
zTag = argv[i+1];
}else if( stricmp(argv[i],"caption")==0 ){
zCaption = argv[i+1];
}
}
if( zTag ){
printf("<figure id=\"%s\">\n",zTag);
}else{
printf("<figure>\n");
}
if( zCaption ){
printf("<title>%s</title>\n",zCaption);
}
if( zImage ){
printf("<graphic format=\"EPS\" fileref=\"%s\"></graphic>\n",zImage);
}
}
/* Process the <index text=TEXT> markup
*/
void Index(int argc, const char **argv, void *pDummy){
}
/* Process the <ref tag=TAG> markup
*/
void Ref(int argc, const char **argv, void *pDummy){
int i;
for(i=1; i<argc; i+=2){
if( stricmp(argv[i],"tag")==0 ){
printf("<xref id=\"%s\">",argv[i+1]);
break;
}
}
}
/* Process the <quote> and </quote> markups
*/
void Quote(int argc, const char **argv, void *NotUsed){
printf("``");
}
void EndQuote(int argc, const char **argv, void *NotUsed){
printf("''");
}
/* Process the <title> and </title> markups
*/
void Title(int argc, const char **argv, void *NotUsed){
printf("<%s>",argv[0]);
}
/* A table of markups and the routines to handle them
*/
static struct {
char *zMark;
void (*xHandler)(int, const char**, void*);
} markups[] = {
{ "h1", Heading },
{ "h2", Heading },
{ "h3", Heading },
{ "h4", Heading },
{ "h5", Heading },
{ "h6", Heading },
{ "/h1", EndHeading },
{ "/h2", EndHeading },
{ "/h3", EndHeading },
{ "/h4", EndHeading },
{ "/h5", EndHeading },
{ "/h6", EndHeading },
{ "br", Break },
{ "p", Paragraph },
{ "/p", EndParagraph },
{ "pre", Preformat },
{ "/pre", EndPreformat },
{ "ol", OrderedList },
{ "ul", BulletList },
{ "/ol", EndOrderedList },
{ "/ul", EndBulletList },
{ "li", ListItem },
{ "title", Title },
{ "/title", Title },
{ "html", Off },
{ "/html", On },
{ "latex", Latex },
{ "/latex", EndLatex },
{ "dl", DefList },
{ "/dl", EndDefList },
{ "dt", DefTag },
{ "dd", DefData },
{ "em", Emphasize },
{ "/em", EndEmphasize },
{ "image", Image },
{ "index", Index },
{ "ref", Ref },
{ "blockquote", BlockQuote },
{ "/blockquote", EndBlockQuote },
{ "strong", Strong },
{ "/strong", EndStrong },
{ "quote", Quote },
{ "/quote", EndQuote },
{ "code", Code },
{ "/code", EndCode },
{ "cmd", Command },
{ "/cmd", EndCommand },
{ "filename", Filename },
{ "/filename", EndFilename },
{ "func", Func },
{ "/func", EndFunc },
{ "var", Var },
{ "/var", EndVar },
};
/* Call this function to parse the complete SGML file whose
** input stream is pIn
*/
static void ParseWholeFile(FILE *pIn){
static int sgmlNeedsInit = 1;
if( sgmlNeedsInit ){
int i;
SgmlWordHandler(HandleWord);
SgmlSpaceHandler(HandleSpace);
SgmlDefaultMarkupHandler(0);
for(i=0; i<sizeof(markups)/sizeof(markups[0]); i++){
SgmlHandler(markups[i].zMark,markups[i].xHandler);
}
sgmlNeedsInit = 0;
}
printf("<chapter>\n");
SgmlParse(pIn,0);
EnterSection(0);
printf("</chapter>\n");
}
int main(int argc, char **argv){
if( argc==1 ){
ParseWholeFile(stdin);
}else if( argc==2 ){
FILE *pIn = fopen(argv[1],"r");
if( pIn==0 ){
char zErrMsg[1000];
sprintf(zErrMsg,"Can't open \"%.*s\"",(int)sizeof(zErrMsg)-30,argv[1]);
perror(zErrMsg);
exit(1);
}
ParseWholeFile(pIn);
fclose(pIn);
}else{
fprintf(stderr,"Usage: %s [FILENAME]\n",argv[0]);
exit(1);
}
return errcnt;
}
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