File: dir_windows.go

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// Copyright 2016 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

//go:build windows
// +build windows

package fileutil

import (
	"os"
	"syscall"
)

const (
	// PrivateDirMode grants owner to make/remove files inside the directory.
	PrivateDirMode = 0777
)

// OpenDir opens a directory in windows with write access for syncing.
func OpenDir(path string) (*os.File, error) {
	fd, err := openDir(path)
	if err != nil {
		return nil, err
	}
	return os.NewFile(uintptr(fd), path), nil
}

func openDir(path string) (fd syscall.Handle, err error) {
	if len(path) == 0 {
		return syscall.InvalidHandle, syscall.ERROR_FILE_NOT_FOUND
	}
	pathp, err := syscall.UTF16PtrFromString(path)
	if err != nil {
		return syscall.InvalidHandle, err
	}
	access := uint32(syscall.GENERIC_READ | syscall.GENERIC_WRITE)
	sharemode := uint32(syscall.FILE_SHARE_READ | syscall.FILE_SHARE_WRITE)
	createmode := uint32(syscall.OPEN_EXISTING)
	fl := uint32(syscall.FILE_FLAG_BACKUP_SEMANTICS)
	return syscall.CreateFile(pathp, access, sharemode, nil, createmode, fl, 0)
}