File: server.go

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// Copyright 2015 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package v2stats

import (
	"encoding/json"
	"log"
	"sync"
	"time"

	"go.etcd.io/etcd/raft/v3"
)

// ServerStats encapsulates various statistics about an EtcdServer and its
// communication with other members of the cluster
type ServerStats struct {
	serverStats
	sync.Mutex
}

func NewServerStats(name, id string) *ServerStats {
	ss := &ServerStats{
		serverStats: serverStats{
			Name: name,
			ID:   id,
		},
	}
	now := time.Now()
	ss.StartTime = now
	ss.LeaderInfo.StartTime = now
	ss.sendRateQueue = &statsQueue{back: -1}
	ss.recvRateQueue = &statsQueue{back: -1}
	return ss
}

type serverStats struct {
	Name string `json:"name"`
	// ID is the raft ID of the node.
	// TODO(jonboulle): use ID instead of name?
	ID        string         `json:"id"`
	State     raft.StateType `json:"state"`
	StartTime time.Time      `json:"startTime"`

	LeaderInfo struct {
		Name      string    `json:"leader"`
		Uptime    string    `json:"uptime"`
		StartTime time.Time `json:"startTime"`
	} `json:"leaderInfo"`

	RecvAppendRequestCnt uint64  `json:"recvAppendRequestCnt,"`
	RecvingPkgRate       float64 `json:"recvPkgRate,omitempty"`
	RecvingBandwidthRate float64 `json:"recvBandwidthRate,omitempty"`

	SendAppendRequestCnt uint64  `json:"sendAppendRequestCnt"`
	SendingPkgRate       float64 `json:"sendPkgRate,omitempty"`
	SendingBandwidthRate float64 `json:"sendBandwidthRate,omitempty"`

	sendRateQueue *statsQueue
	recvRateQueue *statsQueue
}

func (ss *ServerStats) JSON() []byte {
	ss.Lock()
	stats := ss.serverStats
	stats.SendingPkgRate, stats.SendingBandwidthRate = stats.sendRateQueue.Rate()
	stats.RecvingPkgRate, stats.RecvingBandwidthRate = stats.recvRateQueue.Rate()
	stats.LeaderInfo.Uptime = time.Since(stats.LeaderInfo.StartTime).String()
	ss.Unlock()
	b, err := json.Marshal(stats)
	// TODO(jonboulle): appropriate error handling?
	if err != nil {
		log.Printf("stats: error marshalling server stats: %v", err)
	}
	return b
}

// RecvAppendReq updates the ServerStats in response to an AppendRequest
// from the given leader being received
func (ss *ServerStats) RecvAppendReq(leader string, reqSize int) {
	ss.Lock()
	defer ss.Unlock()

	now := time.Now()

	ss.State = raft.StateFollower
	if leader != ss.LeaderInfo.Name {
		ss.LeaderInfo.Name = leader
		ss.LeaderInfo.StartTime = now
	}

	ss.recvRateQueue.Insert(
		&RequestStats{
			SendingTime: now,
			Size:        reqSize,
		},
	)
	ss.RecvAppendRequestCnt++
}

// SendAppendReq updates the ServerStats in response to an AppendRequest
// being sent by this server
func (ss *ServerStats) SendAppendReq(reqSize int) {
	ss.Lock()
	defer ss.Unlock()

	ss.becomeLeader()

	ss.sendRateQueue.Insert(
		&RequestStats{
			SendingTime: time.Now(),
			Size:        reqSize,
		},
	)

	ss.SendAppendRequestCnt++
}

func (ss *ServerStats) BecomeLeader() {
	ss.Lock()
	defer ss.Unlock()
	ss.becomeLeader()
}

func (ss *ServerStats) becomeLeader() {
	if ss.State != raft.StateLeader {
		ss.State = raft.StateLeader
		ss.LeaderInfo.Name = ss.ID
		ss.LeaderInfo.StartTime = time.Now()
	}
}