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// Copyright 2015 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package v2store
import (
"path"
"sort"
"time"
"go.etcd.io/etcd/server/v3/etcdserver/api/v2error"
"github.com/jonboulle/clockwork"
)
// explanations of Compare function result
const (
CompareMatch = iota
CompareIndexNotMatch
CompareValueNotMatch
CompareNotMatch
)
var Permanent time.Time
// node is the basic element in the store system.
// A key-value pair will have a string value
// A directory will have a children map
type node struct {
Path string
CreatedIndex uint64
ModifiedIndex uint64
Parent *node `json:"-"` // should not encode this field! avoid circular dependency.
ExpireTime time.Time
Value string // for key-value pair
Children map[string]*node // for directory
// A reference to the store this node is attached to.
store *store
}
// newKV creates a Key-Value pair
func newKV(store *store, nodePath string, value string, createdIndex uint64, parent *node, expireTime time.Time) *node {
return &node{
Path: nodePath,
CreatedIndex: createdIndex,
ModifiedIndex: createdIndex,
Parent: parent,
store: store,
ExpireTime: expireTime,
Value: value,
}
}
// newDir creates a directory
func newDir(store *store, nodePath string, createdIndex uint64, parent *node, expireTime time.Time) *node {
return &node{
Path: nodePath,
CreatedIndex: createdIndex,
ModifiedIndex: createdIndex,
Parent: parent,
ExpireTime: expireTime,
Children: make(map[string]*node),
store: store,
}
}
// IsHidden function checks if the node is a hidden node. A hidden node
// will begin with '_'
// A hidden node will not be shown via get command under a directory
// For example if we have /foo/_hidden and /foo/notHidden, get "/foo"
// will only return /foo/notHidden
func (n *node) IsHidden() bool {
_, name := path.Split(n.Path)
return name[0] == '_'
}
// IsPermanent function checks if the node is a permanent one.
func (n *node) IsPermanent() bool {
// we use a uninitialized time.Time to indicate the node is a
// permanent one.
// the uninitialized time.Time should equal zero.
return n.ExpireTime.IsZero()
}
// IsDir function checks whether the node is a directory.
// If the node is a directory, the function will return true.
// Otherwise the function will return false.
func (n *node) IsDir() bool {
return n.Children != nil
}
// Read function gets the value of the node.
// If the receiver node is not a key-value pair, a "Not A File" error will be returned.
func (n *node) Read() (string, *v2error.Error) {
if n.IsDir() {
return "", v2error.NewError(v2error.EcodeNotFile, "", n.store.CurrentIndex)
}
return n.Value, nil
}
// Write function set the value of the node to the given value.
// If the receiver node is a directory, a "Not A File" error will be returned.
func (n *node) Write(value string, index uint64) *v2error.Error {
if n.IsDir() {
return v2error.NewError(v2error.EcodeNotFile, "", n.store.CurrentIndex)
}
n.Value = value
n.ModifiedIndex = index
return nil
}
func (n *node) expirationAndTTL(clock clockwork.Clock) (*time.Time, int64) {
if !n.IsPermanent() {
/* compute ttl as:
ceiling( (expireTime - timeNow) / nanosecondsPerSecond )
which ranges from 1..n
rather than as:
( (expireTime - timeNow) / nanosecondsPerSecond ) + 1
which ranges 1..n+1
*/
ttlN := n.ExpireTime.Sub(clock.Now())
ttl := ttlN / time.Second
if (ttlN % time.Second) > 0 {
ttl++
}
t := n.ExpireTime.UTC()
return &t, int64(ttl)
}
return nil, 0
}
// List function return a slice of nodes under the receiver node.
// If the receiver node is not a directory, a "Not A Directory" error will be returned.
func (n *node) List() ([]*node, *v2error.Error) {
if !n.IsDir() {
return nil, v2error.NewError(v2error.EcodeNotDir, "", n.store.CurrentIndex)
}
nodes := make([]*node, len(n.Children))
i := 0
for _, node := range n.Children {
nodes[i] = node
i++
}
return nodes, nil
}
// GetChild function returns the child node under the directory node.
// On success, it returns the file node
func (n *node) GetChild(name string) (*node, *v2error.Error) {
if !n.IsDir() {
return nil, v2error.NewError(v2error.EcodeNotDir, n.Path, n.store.CurrentIndex)
}
child, ok := n.Children[name]
if ok {
return child, nil
}
return nil, nil
}
// Add function adds a node to the receiver node.
// If the receiver is not a directory, a "Not A Directory" error will be returned.
// If there is an existing node with the same name under the directory, a "Already Exist"
// error will be returned
func (n *node) Add(child *node) *v2error.Error {
if !n.IsDir() {
return v2error.NewError(v2error.EcodeNotDir, "", n.store.CurrentIndex)
}
_, name := path.Split(child.Path)
if _, ok := n.Children[name]; ok {
return v2error.NewError(v2error.EcodeNodeExist, "", n.store.CurrentIndex)
}
n.Children[name] = child
return nil
}
// Remove function remove the node.
func (n *node) Remove(dir, recursive bool, callback func(path string)) *v2error.Error {
if !n.IsDir() { // key-value pair
_, name := path.Split(n.Path)
// find its parent and remove the node from the map
if n.Parent != nil && n.Parent.Children[name] == n {
delete(n.Parent.Children, name)
}
if callback != nil {
callback(n.Path)
}
if !n.IsPermanent() {
n.store.ttlKeyHeap.remove(n)
}
return nil
}
if !dir {
// cannot delete a directory without dir set to true
return v2error.NewError(v2error.EcodeNotFile, n.Path, n.store.CurrentIndex)
}
if len(n.Children) != 0 && !recursive {
// cannot delete a directory if it is not empty and the operation
// is not recursive
return v2error.NewError(v2error.EcodeDirNotEmpty, n.Path, n.store.CurrentIndex)
}
for _, child := range n.Children { // delete all children
child.Remove(true, true, callback)
}
// delete self
_, name := path.Split(n.Path)
if n.Parent != nil && n.Parent.Children[name] == n {
delete(n.Parent.Children, name)
if callback != nil {
callback(n.Path)
}
if !n.IsPermanent() {
n.store.ttlKeyHeap.remove(n)
}
}
return nil
}
func (n *node) Repr(recursive, sorted bool, clock clockwork.Clock) *NodeExtern {
if n.IsDir() {
node := &NodeExtern{
Key: n.Path,
Dir: true,
ModifiedIndex: n.ModifiedIndex,
CreatedIndex: n.CreatedIndex,
}
node.Expiration, node.TTL = n.expirationAndTTL(clock)
if !recursive {
return node
}
children, _ := n.List()
node.Nodes = make(NodeExterns, len(children))
// we do not use the index in the children slice directly
// we need to skip the hidden one
i := 0
for _, child := range children {
if child.IsHidden() { // get will not list hidden node
continue
}
node.Nodes[i] = child.Repr(recursive, sorted, clock)
i++
}
// eliminate hidden nodes
node.Nodes = node.Nodes[:i]
if sorted {
sort.Sort(node.Nodes)
}
return node
}
// since n.Value could be changed later, so we need to copy the value out
value := n.Value
node := &NodeExtern{
Key: n.Path,
Value: &value,
ModifiedIndex: n.ModifiedIndex,
CreatedIndex: n.CreatedIndex,
}
node.Expiration, node.TTL = n.expirationAndTTL(clock)
return node
}
func (n *node) UpdateTTL(expireTime time.Time) {
if !n.IsPermanent() {
if expireTime.IsZero() {
// from ttl to permanent
n.ExpireTime = expireTime
// remove from ttl heap
n.store.ttlKeyHeap.remove(n)
return
}
// update ttl
n.ExpireTime = expireTime
// update ttl heap
n.store.ttlKeyHeap.update(n)
return
}
if expireTime.IsZero() {
return
}
// from permanent to ttl
n.ExpireTime = expireTime
// push into ttl heap
n.store.ttlKeyHeap.push(n)
}
// Compare function compares node index and value with provided ones.
// second result value explains result and equals to one of Compare.. constants
func (n *node) Compare(prevValue string, prevIndex uint64) (ok bool, which int) {
indexMatch := prevIndex == 0 || n.ModifiedIndex == prevIndex
valueMatch := prevValue == "" || n.Value == prevValue
ok = valueMatch && indexMatch
switch {
case valueMatch && indexMatch:
which = CompareMatch
case indexMatch && !valueMatch:
which = CompareValueNotMatch
case valueMatch && !indexMatch:
which = CompareIndexNotMatch
default:
which = CompareNotMatch
}
return ok, which
}
// Clone function clone the node recursively and return the new node.
// If the node is a directory, it will clone all the content under this directory.
// If the node is a key-value pair, it will clone the pair.
func (n *node) Clone() *node {
if !n.IsDir() {
newkv := newKV(n.store, n.Path, n.Value, n.CreatedIndex, n.Parent, n.ExpireTime)
newkv.ModifiedIndex = n.ModifiedIndex
return newkv
}
clone := newDir(n.store, n.Path, n.CreatedIndex, n.Parent, n.ExpireTime)
clone.ModifiedIndex = n.ModifiedIndex
for key, child := range n.Children {
clone.Children[key] = child.Clone()
}
return clone
}
// recoverAndclean function help to do recovery.
// Two things need to be done: 1. recovery structure; 2. delete expired nodes
//
// If the node is a directory, it will help recover children's parent pointer and recursively
// call this function on its children.
// We check the expire last since we need to recover the whole structure first and add all the
// notifications into the event history.
func (n *node) recoverAndclean() {
if n.IsDir() {
for _, child := range n.Children {
child.Parent = n
child.store = n.store
child.recoverAndclean()
}
}
if !n.ExpireTime.IsZero() {
n.store.ttlKeyHeap.push(n)
}
}
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