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#ifndef UNITTEST_TESTRUNNER_H
#define UNITTEST_TESTRUNNER_H
#include "Test.h"
#include "TestList.h"
#include "CurrentTest.h"
namespace UnitTest {
class TestReporter;
class TestResults;
class Timer;
UNITTEST_LINKAGE int RunAllTests();
struct True
{
bool operator()(const Test* const) const
{
return true;
}
};
class UNITTEST_LINKAGE TestRunner
{
public:
explicit TestRunner(TestReporter& reporter);
~TestRunner();
template< class Predicate >
int RunTestsIf(TestList const& list, char const* suiteName,
const Predicate& predicate, int maxTestTimeInMs) const
{
Test* curTest = list.GetHead();
while (curTest != 0)
{
if (IsTestInSuite(curTest, suiteName) && predicate(curTest))
RunTest(m_result, curTest, maxTestTimeInMs);
curTest = curTest->m_nextTest;
}
return Finish();
}
TestResults* GetTestResults();
private:
TestReporter* m_reporter;
TestResults* m_result;
Timer* m_timer;
int Finish() const;
bool IsTestInSuite(const Test* const curTest, char const* suiteName) const;
void RunTest(TestResults* const result, Test* const curTest, int const maxTestTimeInMs) const;
};
}
#endif
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