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eureka 1.24-3
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 4,096 kB
  • sloc: cpp: 46,886; makefile: 133; objc: 114; sh: 85
file content (27 lines) | stat: -rw-r--r-- 965 bytes parent folder | download
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Source: eureka
Section: utils
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Fabian Greffrath <fabian@debian.org>
Build-Depends:
 debhelper (>= 11~),
 libfltk1.3-dev,
 zlib1g-dev | libz-dev
Standards-Version: 4.1.5
Homepage: http://eureka-editor.sourceforge.net/
Vcs-Browser: https://salsa.debian.org/games-team/eureka
Vcs-Git: https://salsa.debian.org/games-team/eureka.git

Package: eureka
Architecture: any
Depends:
 ${misc:Depends},
 ${shlibs:Depends}
Recommends: freedoom | game-data-packager | boom-wad | doom-wad
Description: map editor for the classic DOOM games
 Eureka is a cross-platform map editor for the classic DOOM games.
 It started as a fork of the Yadex editor attempting to make it use the
 FLTK GUI toolkit and implement multiple Undo / Redo.
 .
 Supported games include DOOM, DOOM 2, Final Doom, FreeDoom, HacX and Heretic.
 Supported source ports are Boom, EDGE, Doom Legacy and Odamex.