1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166
|
#------------------------------------------------------------------------
# HARMONY 1.1 definitions
#------------------------------------------------------------------------
#
# Eureka DOOM Editor
#
# Copyright (C) 2016 Andrew Apted
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
#------------------------------------------------------------------------
base_game harmony
player_size 16 56 41
sky_flat F_SKY1
default_textures PANEL2 FLAT10 FLAT20
default_thing 2011
feature tag_666 1
feature lax_sprites 1
include "doom_groups"
include "doom_lines"
include "doom_sectors"
#---- COLORS --------------------
color sky 244
color wall 28 3
color floor 140 130
color invis 14 24
color missing 39
color unknown_tex 241
color unknown_flat 250
color unknown_thing 117
#---- THINGS ----------------
thinggroup p 4F4 "Player"
thinggroup m F00 "Monster"
thinggroup w FA0 "Weapon"
thinggroup a 850 "Ammunition"
thinggroup h 280 "Health && Armor"
thinggroup b 280 "Bonus"
thinggroup k F0F "Key"
thinggroup d 66C "Decoration"
thinggroup g 850 "Gore"
thinggroup - 0BD "OTHER"
thing 1 p - 16 PLAY "Player 1 start" 0.30
thing 2 p - 16 PLAY "Player 2 start" 0.30
thing 3 p - 16 PLAY "Player 3 start" 0.30
thing 4 p - 16 PLAY "Player 4 start" 0.30
thing 11 p t 16 PLAYF1 "Deathmatch start" 0.30
thing 14 p t 16 FATBA3A7 "Teleport exit"
thing 5 k nl 20 BKEY "Green keycard" 0.30
thing 6 k nl 20 YKEY "Yellow keycard" 0.30
thing 13 k nl 20 RKEY "Purple keycard" 0.30
thing 38 k nl 20 BSKU "Green PP key" 0.30
thing 39 k nl 20 YSKU "Yellow PP key" 0.30
thing 40 k nl 20 RSKU "Purple PP key" 0.30
thing 8 b n 20 BPAKA "Backpack" 0.30
thing 2026 b n 20 PMAPA "Computer map" 0.30
thing 2010 b n 20 ROCKA "Time Bomb" 0.30
thing 30 d - 16 COL1A "Big Mushroom" 0.30
thing 34 d l 20 CBRAA "White candle" 0.30
thing 36 d l 16 MISLB "Looping explosion" 0.30
thing 45 d - 16 TGRNA "Dopefish" 0.50
thing 46 d - 16 TREDA "Green splash" 0.30
thing 48 d l 16 ELECA "Tall lamp" 0.30
thing 28 d - 16 POL2A "Tentacle" 0.30
thing 27 d - 16 SMT2A "Rocket standing" 0.30
thing 29 d l 16 POL3A "Rocket launched" 0.30
thing 31 d - 16 COL2A "Truck pipe" 0.30
thing 32 d - 16 COL3A "Abducted Amira" 0.30
thing 33 d - 16 COL4A "Arty sphere" 0.30
thing 37 d - 16 COL6A "Shell head" 0.30
thing 42 d - 16 FSKUA "Dripping water" 0.30
thing 47 d - 16 SMITA "Gray Blob" 0.30
thing 51 d - 16 GOR3A "Neutronbeam blocker" 0.30
thing 54 d - 32 TRE2A "Large tree" 0.30
thing 55 d l 16 SMBTA "Fire" 0.30
thing 56 d cl 16 SMGTA "Spark from ceiling" 0.30
thing 57 d - 16 SMRTA "Firebox" 0.30
thing 63 d cl 20 GOR1A "Hanging fire" 0.30
thing 73 d c 16 HDB1A "Hanging chain" 0.30
thing 74 d - 16 HDB2A "Stored miniguns" 0.30
thing 75 d - 16 HDB3A "Stored shotguns" 0.30
thing 81 d cl 20 BRS1A "Hanging light" 0.30
thing 3006 d - 16 PAINA "Mine" 0.30
thing 15 g n 20 ARM2B "Dead Amazone" 0.30
thing 19 g n 20 ARM1B "Dead Follower" 0.30
thing 21 g n 20 SARGN "Dead Beastling" 0.30
thing 44 g n 16 TBLUA "Dead Beastling 2" 0.30
thing 18 g n 20 NULL "Dead Giblet" 0.30
thing 2007 g n 20 CEYEB "Flies" 0.30
thing 2028 d l 16 COLUA "Laser lamp" 0.30
thing 2035 d - 10 BAR1A "Red barrel" 0.30
thing 2001 w n 20 SHOTA "Compensator" 0.30
thing 2002 w n 20 MGUNA "Minigun" 0.30
thing 2003 w n 20 LAUNA "Grenade launcher" 0.30
thing 2004 w n 20 PLASA "Entrophy thrower" 0.30
thing 17 a n 20 CELPA "Chaos bars" 0.30
thing 2006 a n 20 BFUGA "Grenade" 0.30
thing 2046 a n 20 BROKA "Belt with grenades" 0.30
thing 2048 a n 20 AMMOA "Minigun ammo" 0.30
thing 2049 a n 20 SBOXA "Box of shells" 0.30
thing 2011 h n 20 STIMA "Mushroom" 0.30
thing 2012 h n 20 MEDIA "Medkit" 0.30
thing 2013 h n 20 SOULA "Big Mushroom" 0.30
thing 2018 h n 20 ARM1A "Red Armor" 0.30
thing 2019 h n 20 ARM2A "NDF armor" 0.30
thing 9 m - 20 SPOSA "Follower" 0.30
thing 64 m - 20 FCANB "Falling Follower" 0.30
thing 65 m - 20 CPOSA "Soldier" 0.30
thing 16 m - 40 CYBRA "Predator" 0.30
thing 66 m - 20 CYBRA "Centaur" 0.30
thing 68 m - 64 SSWVA "Phage" 0.30
thing 3003 m - 24 BOSSA "Critter" 0.30
thing 3004 m - 30 SARGA "Beastling" 0.30
thing 7 m - 128 POSSA "Echidna Boss" 0.30
thing 26 - - 16 HEADH "Shootable crate" 0.30
thing 3002 - - 30 NULL "Window smash fx"
thing 67 - - 48 NULL "THING #67 fx"
thing 79 - - 20 NULL "Crate explode fx"
thing 87 - nl 16 NULL "Spawn spot"
thing 88 - - 16 NULL "Boss brain"
thing 89 - - 16 NULL "Boss shooter"
#---- TEXTURES ----------------
# TODO
#---- FLATS ----------------
# TODO
|