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<div id='wikitext'>
<h1>CHANGES IN Eureka 1.11</h1>
<p><em>(Since the 1.07 version)</em>
</p>
<p class='vspace'><strong>Games and Ports:</strong>
</p>
<p class='vspace'>+ Hexen support!
</p><pre> (thanks to printz for doing some of the heavy lifting)
</pre><p class='vspace'>+ Boom generalized lines and sectors
</p>
<p class='vspace'>+ treat Freedoom Phase 1 and Phase 2 as separate games
</p>
<p class='vspace'>+ added Eternity port definition, thanks to printz
</p>
<p class='vspace'>- Heretic: categorized the textures and flats
<br />- changed default port from Boom --> Vanilla
</p>
<p class='vspace'><strong>Editing:</strong>
</p>
<p class='vspace'>+ rendering of sector flats/lighting in the 2D window
</p>
<p class='vspace'>+ easier vertex "drawing mode" using the <code>LMB</code>
</p>
<p class='vspace'>+ when adding lines, automatically split crossed lines
</p>
<p class='vspace'>- inserting a vertex with <code>SHIFT</code> continues the drawing mode
<br />- inserting a vertex with <code>CTRL</code> inhibits creation of sectors
</p>
<p class='vspace'>- <code>SHIFT</code> + <code>LMB</code> in sectors mode always opens a selection box
<br />- better merging of linedefs when dragging a vertex
<br />- prevent overlapping lines when deleting 3rd vertex of a triangle
</p>
<p class='vspace'>- much less chance to accidentally drag an object
<br />- when a line splits a sector, use a consistent orientation
<br />- when creating a fresh map, add all four player starts
<br />- allow loading a map with no vertices, no linedefs (etc)
</p>
<p class='vspace'><strong>UI:</strong>
</p>
<p class='vspace'>+ fixed texture warping in 3D preview
</p>
<p class='vspace'>- sector panel: buttons for quickly setting the headroom
<br />- sector panel: <code>MMB</code> on the ceiling flat sets it to sky
<br />- right-click on a sidedef or sector texture sets it to default
<br />- various layout tweaks to the editing panels
</p>
<p class='vspace'>- added "Recent Textures" command (etc) to Browser menu
<br />- fixed RECENT category to show most recent items at the top
<br />- status bar lets you see full message via a tooltip
</p>
<p class='vspace'><strong>Commands:</strong>
</p>
<p class='vspace'>- new "Last Selection" command, undo an accidental clearing
<br />- added /reverse flag for CopyProperties command
<br />- extended LIN_Flip command, avoid making lines with no right side
</p>
<p class='vspace'><strong>Map checking:</strong>
</p>
<p class='vspace'>- find "dangling" vertices
<br />- detect the Medusa Effect on 2S lines
<br />- detect transparent tex on solid walls
</p>
<p class='vspace'>- find manual doors on 1S lines
<br />- don't consider teleport things to be stuck in monsters
<br />- ability to SHOW unused vertices
</p>
<p class='vspace'><strong>Miscellaneous:</strong>
</p>
<p class='vspace'>- improved eureka.desktop file, courtesy Fabian Greffrath
<br />- have a fallback sprite for the MBF dog thing (id 888)
<br />- replaced "Aspect ratio" with "Pixel aspect ratio" in preferences
<br />- use absolute paths for resource filenames in __EUREKA lump
</p>
</div>
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