File: Main_Changes124.html

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<div id='wikitext'>
<h1>CHANGES IN Eureka 1.24</h1>
<p><em>(Since version 1.21)</em>
</p>
<p class='vspace'>+  new "Edit Text Lump" command for editing text lumps
</p>
<p class='vspace'>+  moved some menu commands to new "Tools" menu
</p>
<p class='vspace'>+  fixed wall sorting issue in 3D View which could cause a crash
<br  />+  fixed fatal "zero-length line" error when drawing lines
<br  />+  fixed sector merge to keep properties of first selected sector
<br  />+  fixed inserting things in Hexen having no SP/COOP/DM/class flags
</p>
<p class='vspace'>+  faster drawing of plain map view under X windows
<br  />+  faster sector rendering on huge maps
</p>
<p class='vspace'>-  new "fresh" tag button in the Sector panel
<br  />-  more ZDoom sector types and GZDoom point-light things
<br  />-  when changing grid size via keyboard, show grid if hidden
<br  />-  new "Add BEHAVIOR" command to support ACS scripting
</p>
<p class='vspace'>-  show warning when port is not compatible with current game
<br  />-  handle text files containing a Unicode BOM (byte-order mark)
<br  />-  support Strife's new thing flags and linedef flags
<br  />-  open-map dialog has buttons for ALL maps (in a scrollable area)
</p>
<p class='vspace'>-  hexen format: fixed wrong sector specials when game is DOOM
<br  />-  hexen format: show every arg value when special is not 0
<br  />-  hexen format: support ZDoom generalized sectors
</p>
<p class='vspace'>-  preferences: a setting to show sidedef ADD / DEL buttons
<br  />-  preferences: a setting for default sector rendering
<br  />-  preferences: a setting for default sprite rendering
</p>
<p class='vspace'>-  map checker: look for unspawnable things
<br  />-  map checker: check usage of special 666 / 667 tags
<br  />-  map checker: find non-animating switch textures (on usable lines)
<br  />-  map checker: fixed merging multiple sets of overlapping verts
</p>
<p class='vspace'>-  fixed Find/Replace to handle generalized sectors
<br  />-  fixed wall torch sprite in the Heretic game config
<br  />-  fixed closed sectors in 3D view having a see-through gap
</p>
<p class='vspace'>-  fixed raising Eureka window when other windows have KB focus
<br  />-  fixed "View Logs" command to raise the logs window
<br  />-  fixed malformed warnings when linedefs contain an invalid vertex
<br  />-  fixed "Removed unused vertices" message to show correct number
</p>
<p class='vspace'>-  handle some rare assertion failures more gracefully
<br  />-  various improvements to the Makefile, e.g. create the OBJ_DIR
<br  />-  added VIM syntax file for editing definition (.ugh) files
</p>
<div class='vspace'></div>
</div>