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//------------------------------------------------------------------------
//
// Eureka DOOM Editor
//
// Copyright (C) 2022 Ioan Chera
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//------------------------------------------------------------------------
#include "e_hover.h"
void Hover::fastOpposite_begin()
{
}
void Hover::fastOpposite_finish()
{
}
Objid hover::getNearbyObject(ObjType type, const Document &doc, const ConfigData &config,
const Grid_State_c &grid, const v2double_t &pos)
{
return Objid();
}
Objid hover::getNearestSector(const Document &doc, const v2double_t &pos)
{
return Objid();
}
int Hover::getOppositeSector(int ld, Side ld_side) const
{
return 0;
}
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